The adventurers walked up the stairs into an open space room illuminated by a strange bowl shape torchiere with purple arcana flames dancing little over 3 feet high. As the adventurers walked across the room some found the engulfing of the purple lighting wasn’t just hampering to their sights and senses.
Those with normal vision can compared the lighting as the same as looking around in a light fog while those with more acute vision had less trouble in seeing their surroundings Yet you can make out the nearest bookcase on the left also could make out two set of dim glowing bars on the near wall to the right of the room after you with them passed thru the stairway entrance.
You can see that behind the bars was a tall female standing up from sitting on what must be a bed and there was a table and chair to her left. Before the bars there was a small table with two chairs both facing the table and the bars as meant for holding conversation with the prisoner.
With a close examination of the large stationary automaton you can easily see that it wasn’t deactivated but in idle. (Any DC Skill on the lighting, bars, anything specify?) (Those with PCs w/Light Vision or Darkvision has more info in their mailbox including the tell all map.)
@MTG Forums. Contestant: A Contest Like No Other hosted by Fakeartist. An Angelic Aspect In The Wild, Wild World Of The Mata Hari's Agency.
@DnD Forums. Digital Artist In Training: What Do YOU Think MY Character Looks Like's Thread - @4e Character Development forum. Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum. Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow) Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus) Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan) Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM) DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy. DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy. DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy. Referee - People Of Oz @Dorothy's Kansas Games(inactive). Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive). Ps'V = The Players' Vault Forum Group In Which I'm The Owner Of.
Vondal reaching the bottom of the stairs looking around whispers
Bloody steps, on of these days I will fall down these blasted things and break my neck. Remind me to lodge a complaint with the chief architect to make the stairs in this city more dwarf fiendly. Anyway what do we have here?
Eelen calls back, "For those of you not gifted with low-light vision, there's a woman over there behind some bars. Watch out for the elevated floor area in front of the stairway with the large table on it. There are bookshelves with an impressive collection over there. In the far left corner are the controls for the falling floor and the levers for the large steel sliding wall behind the bookcase. Oh, I wonder why I didn't notice that sliding panel before. Most interesting, however, is the large, big-boned, and hefty looking male figure on that side of the table that is watching us this whole time. 'Hello.' Is there anything we can do to help you, or are you part of the trouble that is plaguing this tower?" Eelen waves, but his hand is never far from his scabbard.
As an afterthought, Eelen draws his longsword and calls out "Close your eyes, everyone." Then he utters a command, and the room is flooded with a pleasing aurora of light that reaches to the far nooks and crannies of the room. Light dances everywhere. "Ok, it is safe to look now."
Mechanics: draw sunblade and activate bright light 20 square radius.
Two-Weapon Fighting (+1 dam wi Main Weapon when using 2 weapons) Eladrin Soldier (+2 damage with Longsword and all Spears) Fey Blades (+1 damage when using 2 heavy blades, 2 light blades, or one of each) Wary Fighter (wis mod for INIT, +2 Perception & Insight) Two-Weapon Threat (+3 dam with Opportunity attacks) Durable (+2 surges) Deft Blade (attack AC or Ref with Melee Basic) Two-Weapon Opening (when crit with Main Weapon, make free Basic Melee with off-hand) Repel Charge (when someone charges me, I get to make Basic Melee Opportunity) Danger Sense (make 2 INIT rolls, use Higher)
Threatening Rush +21 vs AC, 1d8+8 + mark all adjacent enemies UEMNT Dual Strike +21 vs AC, 1d8+8 + mark UEMNT, attack second target +19 vs AC or Ref, 1d8+7 + mark UEMNT Basic Melee +21 vs AC or Ref, 1d8+13 + mark UEMNT Basic Ranged +21 vs AC, 1d6+10 + mark UEMNT Basic Off-hand Melee +21 vs AC or Ref, 1d8+11 (+2d6 vs Enemies at full HP) + mark UEMNT Fighter Challenge Immediate Interrupt: Marked enemy shifts or makes an attack that does not include me, +21 vs AC or Ref, 1d8+16 + mark UEMNT Opportunity Attack +27 vs AC or Ref, 1d8+16 + mark UEMNT + stops movement Boots of Fencing Master: Minor Shift 2 Who's Next? Move, drop non-minion enemy to 0, Shift speed, Bonus to next damage roll before UEMNT = number of spaces moved Guardian's Counter Immed Interrupt, CBurst 2, ally within 2 is attacked and I am not included in attack: We shift switch positions. Attack now vs me. After attack, I get to retaliate with Basic Melee. Walk It Off No Action: I get to made a save vs Ongoing at the beginning of my turn. If failed, I still make a save at end of turn. Come and Get It CBurst 3, each enemy I can see: Pull 2. Attack all adjacent Enemies: +21 vs AC, 1d8+13 + mark UEMNT Fighter's Grit Minor: UEMNT ignore Dazed, Immobilized, Slowed, and Weakened Shocking Twister +23 vs AC, 1d8+13 + mark UEMNT, I can shift one, +19 vs AC, 1d8+11 (+2d6 vs Enemy at max HP)+ mark UEMNT, I can shift one, +19 vs AC, 1d8+13 + mark UEMNT + Dazed, I can shift 1 Scattering Swing CBurst1, Each enemy I can see, +21 vs AC, 2d8+13 + mark UEMNT + slide 1. Miss: Push 1 Tangle Up Free: Hit or Miss enemy with Opportunity Attack: Knock prone + Mark(save ends) Mountain Breaking Blow +21 vs AC, 3d8+13 + mark UEMNT + push 3, I can shift 3, Must end adjacent. Lightning Reflex Gloves: Free: take opportunity attack even if already have this turn Dervish's Challenge Gale of Steel: CBurst1, Each enemy I can see, +21 vs AC, 2d8+16 + mark UEMNT. I can then shift 1 and repeat attack against any enemy that I missed the first time Sunblade: CBurst1 Enemies, +18 vs REF, 2d8 RADIANT Defender's Armor: Minor, UEMNT, any attack that hits&marks also Dazes(save ends)
Adventurer's Kit, Javelin (3), Defender's Braidmail Armor +3 (resist 10 Fire, resist 10 cold), Sunblade Longsword +3 (damage can be normal or Radiant, 20 squares bright or dim light), Challenge-Seeking Short sword +3 (+2d6 damage vs enemies at full HP), Amulet of Protection +4, Lightning Reflex Gloves (+2 w Opportunity Attacks), Boots of the Fencing Master (+1 to AC and Ref UEMNT after shifting)
Conditional Modifiers: +3 dam vs Combat Advantage once per round, +1 AC & Ref after shifting Action Point: +2 AC & Ref, melee misses = I can shift +1 to hit anyone who hits my Bonded Charge
You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
Bow down, my subjects, for I am your master! Yesss.....Show
Fiddenmar replies, I see the same thing you do Eelen. By the way, that light feels invigorationg to a plant-like being such as myself.
You have the free will to agree or disagree. You have the ability to act freely on the above choice regardless of the consequences. Keep on the Shadowfell PbP Group 1Show
The moments with the bright light seems long-lasting to those with more sensitive vision but was short lived as the sword light's field exposed a solid purple wall five feet away and surrounding Eelen that obscured everything even more heavily (YEP!) that was farther ten feet from him and leaving everything the less than ten feet as the only space Eelen can percieved clearly. (EELEN JUST GAINED CLEAR SIGHT 2 - LOW-LIGHT AND THE ABOVE MENTIONED DESCRIBED SQUARES IS TRUE FOR EVERY ADVENTURER'S SIGHT STANDING ADJACENT TO THE SWORD!)
To those others beyond Eelen's new shortened vision; their expectations of better lighting came to a disappointment, as the seen silhouette they knew as Eelen also became heavily obscured by a smothered white flare illuminated in his place that created a vision resembling a light glow behind a purple tinted glass.
The female behind the bars said urgently to Eelen, "That will make it worse. You must first,..."
Then a stong bellowing voice startled everyone enough that sucessfully interrupted the female from completing her message by saying,
"WHY HAVE YOU COME HERE TO DIE, KHORVARIAN?!?"
===================================================== IC PRE-COMBAT ROUNDS JUST STARTED. Show
Since a response has been forced so talk is no longer cheap!:
• Up to two lines in the post to talk is a free action.
• Three or four lines equals a minor action.
• More than four to six lines is a standard action.
There's no need for initiative rolls yet and until its neccesary to roll initiatives; everyone is limited to two actions per post with no one are allowed to make two consecutive postings with their PC spending actions. This means you can interact and respond to each other without worrying about any type of order during the pre-combat rounds.
All of this will continue until something esle happening and at this rate, yep! that may just force initiative rolls..
If you guys don't start tending your Charisma aptitudes or show some Wisdom beyond Might then all of this "no need for an initiative rolls" might be as short-lived as Eelen's sight in the room right now
@MTG Forums. Contestant: A Contest Like No Other hosted by Fakeartist. An Angelic Aspect In The Wild, Wild World Of The Mata Hari's Agency.
@DnD Forums. Digital Artist In Training: What Do YOU Think MY Character Looks Like's Thread - @4e Character Development forum. Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum. Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow) Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus) Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan) Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM) DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy. DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy. DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy. Referee - People Of Oz @Dorothy's Kansas Games(inactive). Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive). Ps'V = The Players' Vault Forum Group In Which I'm The Owner Of.
Mieaal shields her eyes from Eelen's blade, and readjusts her grip on her weapon when she sees the effect the light has. She starts as the booming voice interrupts the conversation, but she then replies defiantly:
"We are not afraid of you! Show yourself!"
She addresses the woman
"We can protect you; any help that you can give will quicken our defeat of whatever lies within the heart of this tower. How can we get you out of this cage?"
Mieaal watches the woman's actions as she addresses her. She wants to help, but realizes she needs to be cautious with this stranger, especially in this situation.
Both rolls directed at the woman, Diplomacy to calm her, convince we are here to help, and to encourage her to help us. Insight to check her intentions.
I'll try talking to whatever this thing is when it appears, but I'm not sure how to approach diplomacy with a loud booming voice. Especially one that asked why someone came to die.
@MTG Forums. Contestant: A Contest Like No Other hosted by Fakeartist. An Angelic Aspect In The Wild, Wild World Of The Mata Hari's Agency.
@DnD Forums. Digital Artist In Training: What Do YOU Think MY Character Looks Like's Thread - @4e Character Development forum. Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum. Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow) Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus) Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan) Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM) DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy. DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy. DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy. Referee - People Of Oz @Dorothy's Kansas Games(inactive). Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive). Ps'V = The Players' Vault Forum Group In Which I'm The Owner Of.
Sanction/TheDracon has disappeared around the WotC Communitywhich makes all the PCs on dance floor with low-light vision which means sight isn't hampered (No need to hide the map anymore) and until the purple lights are tampered with or resolved, all squares on the map are to be treated as lightly obscured
Gurora hearing Mieaal questions whispered back to her under the strange man words, "Their weapons, use their weapons and..." "Afraid?" the strange man respond to Mieaal and Vondal,"That's a thought you should heed fey-bloods for I meant to leave your desires unquench! My name is no importance to you anyhow since you about to fail in living into any usefulness for my future wake on your wonderful Breland"
"...and keep them out of..." Then Gurora was interrupted again but this time by Ansrmil you became uncontrollable estatic upon seeing her trapped in the enchanted surroundings of the cage she was in. "O' Great Seer Gurora! Daughter Of Arawai, These binds that stays your prowess, tell me how to dispel it! Our nieghbors has suffered much from these foul-spawns workings of late. Your healing touch is sorely in need immediately eslewhere!.
Gurora glanced at Ansrmil with tired eyes that suddenly became refreshed at the sight of the necklace on his neck. The older woman in the cage, dressed as a shamanic leader recognized her natural daughter, Oclavia's necklace and her daughter's spyying signature of a dark faint light on Ansmril's forehead started shouting out a warning toward him, "Don't try it within the odd light of this place. You would become trapped and then with our hope in this room. Just warn the king! Warn the king!!"
The strange man threats in which he paused in making in order to listen to Ansrmil's and Gurora's exchanges, made a light laughter under his breath as his confident tone began anew in addressing everyone there. "Let's dispense away with any deceitful lures. You have see and heard enough, Khorvarians. I'm seeking to claimed all of your world starting with Breland and after your people killed enough of their friends, families and rulers, I will halt their madness to do deeds of favoring desired goals."
Gurora paused to listen the strange man last comments while maintaining eye contact with Ansmril adjusted the tone in her voice also to say, "Ansmril! Proud Vistani and my gifted student! Remember your youth? Your first path? Be agile, Be clever, USE MIGHT AND PUT OUT THOSE TORCHES FAST!!"
Sanction/TheDracon has disappeared around the WotC Communitywhich makes all the PCs on dance floor with low-light vision which means sight isn't hampered (No need to hide the map anymore) and until the purple lights are tampered with or resolved, all squares on the map are to be treated as lightly obscured
Lighting: Room is lit by a three feet high purplish flames coming from a nearly flat bowl-shape tochieres (symbolized on the map as giving a hazy purplish-blue illumination (low-light) around the room. ο = Denoted squares with purple flames torchieres of an arcane power source inside them they appeared too small to hamper movement. THOSE PCs WITH LOW-LIGHT OR DARKVISION CAN DETERMINED WITH THE LOWER LIGHT AREA: A Large Metal Art Object at (with low-light or darkvision vision at P05) The oval shape symbol denotes some type of object that looks like a metal art structure of just under 6 feet high and has a center area of just under 4 feet width and looks to be nestled into a three leg hollow top stand. Two Bookcases (In Q-Row and 5-Column with low-light or darkvision vision at P05): The bookcase on the far wall is completely filled withmostly aged books, journals, scrolls and maps in front of the steel wall the PCs saw from the stairways coming down when they was on the otherside of it. The PC also can see the panel housing door holding the porcelein handle which caused the entire stairways to fall from under them next to the handle and the lock on the now obvious large sliding steel wall. A second bookcase which only one end can be seen because of the walls positions in the front of the stairway also looks to be filled with the same as the other.
Master Diehard Guardian Level ?? (??????) Large magical animate (construct) XP ????
HP ??; Bloodied ?? Initiative +?? Senses: Perception+??; ???????vision AC ??, Fortitude ??, Reflex ??, Will ?? Speed: Stationary
Alignment: Unaligned Languages: – Equipment:
Immortal Artificier (Forsaken) Level ?? Controller (??????) Medium natural humanoid (blind) XP ????
Initiative +?? Senses: Perception+16, ??????? ?, ?????????? ?? ????? HP ??? Bloodied ??. AC ?? Fortitude ??, Reflex ?? Will ?? Speed ? Immune ???????, ????, ????????? ????? ??????: ?
------------------------------------------------------------------------------------- Feel free to ask questions on the OOC before taking on the continuing scenarios!! ------------------------------------------------------------------------------------- ITS STILL PRE-COMBAT. ANYONE AND EVERYONE IS UP IN ANY ORDER!! THE MAP A-COMING. WHAT'S OUR NEXT MOVE?
@MTG Forums. Contestant: A Contest Like No Other hosted by Fakeartist. An Angelic Aspect In The Wild, Wild World Of The Mata Hari's Agency.
@DnD Forums. Digital Artist In Training: What Do YOU Think MY Character Looks Like's Thread - @4e Character Development forum. Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum. Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow) Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus) Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan) Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM) DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy. DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy. DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy. Referee - People Of Oz @Dorothy's Kansas Games(inactive). Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive). Ps'V = The Players' Vault Forum Group In Which I'm The Owner Of.
Fiddenmar calls out, What, exactly, is a Khorvarian? I've never heard of the term. I'm a planeswalker myself. The only thing I remember of my origin is that I come from someplace in the feywild. If you give me your name, there's a possibility I've heard of you during my travels.
You have the free will to agree or disagree. You have the ability to act freely on the above choice regardless of the consequences. Keep on the Shadowfell PbP Group 1Show