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    November 29, 2012 2:52 AM
    Plenty of space and cover leading up to the dug-out tunnel so the characters can approach stealthily if they like yet these guards are exceptionally alert with excellent battle instincts which means their passive perception checks oppose to whatever stealth checks the PCs make outside or when entering the graveyard gate will probably failed and the team will more likely walk into an ambush.PerceptionDC Hard (And Opposing Stealth Checks ): A slight sound or motion draws your eye to a shadow. An armored hobgoblin lurks there..Arcana, Nature, or Religion:DC Hard: Intermingling in the air...
    September 9, 2012 11:30 PM
    Excitement Is The Word Here And Without Anymore Fluff And Stuff Type Talk Here They Are!!1.  Trickelders[quote author=90596119 post=499545737][sblock=Mindartis, Swordmage, Level 16]Mindartis, Eladrin SwordmageFeytouched, Auspicious BirthStarting Stats: Str 12, Con 11, Dex 13, Int 18, Wis 8, Cha 10Current Stats: Str 13, Con 13, Dex 15, Int 24, Wis 9, Cha 14 AC: 34 Fort: 22 Ref: 28 Will: 26HP: 139 Surges: 9 Surge Value: 35Init +12 Speed 6 Trained Skills:Arcane 22, Athletics 13, Endurance 13, History 22, Perception 12, Religion 20 Untrained SKills:Acrobatics 9, Bluff 10,...
    September 6, 2012 7:44 PM
    YOU FOUND A PEBBLE PENCHANT TIED TO AN ANIMAL-SKIN STRING ON ENEMY WITH A STRANGE PRECEDURE WITH RADINT POWERS.WHAT’S IS THIS!?? WELL…A PC can examined the pebble with either a Religion or Arcana or Nature check never exceeding examing it (or a DC check) more than twice a day: With DC Easy Religion/Arcana/Nature, the PC will determined that the peddle has dormant radiant energy With DC Moderate Religion/Arcana/Nature, the PC will also determine that if the pebble is enchanted it would become a holy symbol of the PC’s level+2 of lower with a radiant...
    FOR LEVEL 17 PCS:PCs moving down the stairways with their first glance of the next floor's landing finds that The first series of DC rolls results : Darkvision with DC13 Perception unless PCs brighten the area, if area is illuminated then DC13 Perception: PCs sees a ladder embedded into the wall near the far corner of where the stairways meet the landing. Inbetween the ladder and the corner of the wall is a type of a small hinged door that is commonly use for pets.There's no doors leading to any other area of that building's level and to their left they sees a steel wall...
    1Sam 28 7-14FIRST DRAFT: SHIFTER TWINS INFORMATIONTo The Original Members Hired Out Of Zilargo To Assist An Expedition In Pordown, Darguun: You came to Pordown because the five nations seek war with Darguun and Darguun has no fear of this but what they do fear is what stressing by their own land. The bugbears were experiencing dreams and call on those of divine sight for answers.Their calls only have gotten frighten their shamans, clerics and their most powerful warriors known to have divine sight. Its rumored that the rulers that once held conquest...
    This is a Weapon Of Surrounding with also has the Honor Blade properties since the power on the Honor Blade is all martial-type ability base; meaning it's practiced-trained-experienced-obtained by the weapon's wielder's skills alone. I'm granting any combining of two weapons magic item's powers into one power on a single weapon when these terms of the martial-type propeties and/or power only is evident on one of them. [sblock=Honor Blade Of Surrounding +1 w/Siberys Shard of the Mage]Members of House Deneith recognize this bright blade as a badge of respect and a shield...
    The Lost Notes from Lord Wilfalcon's Belongings(Wilfalcon Is The Gnome That Previous Own Of The Waterhouse.)(Fiction by Geo. E. Burks® for Wizard Of The Coast © Collection(2012)Long ago a dark sent ruled by a foraged gem,Spoiled our world from a conquest cache.As the victor’s hunt and raid the deep’s land’s realmThe gem’s dark-light beckoned the victor’s returning last trek. This return brought our tribes to feast upon their rivers.Led their families to transcend more beyond their loathing.Until our sovereign order bind the...
    December 25, 2011 8:45 AM
    Mockery's Revenge B) Encounter Level Difficulty: Standard (925) 6 PCs (Party Level 2)A) Encounter Level Difficulty: Standard (800) 5 PCs (Party Level 2)Setup:This encounter is The Mockery's retailiation of the fall of one of their strong members and the cult's struggle to maintained an intimidation factor and dominating influence in the Pordown region. The Fort Pordown Map is the setting using the small inn's pub with its patio stairways to the streets. Even though the fight can started anywhere on this map, it can also move about the fort's dirt streets with the...
    September 3, 2011 8:34 AM
    DRAFT The Dragon Below Can’t have It This Good: Encounter Four - The Union Of Chaos And The Demon   Encounter Level Difficulty: Standard (9200) 5 PCs Party Level 16   Setup PCs now faces the choice of exiting the tower tend to their wounds and cleansed themselves of the Chaos Consumption with the hostages and victims including Gurora using Oclavia's portal ritual or head to the lower levels to investigate the released dolgrims explanations their cult's branch were taken over by 2 humanoid aliens and the origin of the Consumption Chaos disease are spawns of a...
    A DnD 4e Campaign named: The Dragon Below Can't Have It This Good! 1st Encounter: For A Kindred Honor. Encounter Level Difficulty: Standard (9200) with an option to make it more interesting. For 5 level 16 PCs plus a NPC on one of those "This is my honorable duty" kicks. Setup: Maps are redone version from the Eberron Campaign Guide using the Haunt encounter, Hunting the mastermind encounter and the Doomsday's encounter maps (Besides the haunt the maps are to be used after exiting the tower building.) After meeting a lone githyanki and some locals, the adventurers learned...

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