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5 months ago ::
Jan 02, 2013 - 7:38AM
#51
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Date Joined:
Aug 18, 2007
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Not a bad set of rolls.. not brilliant but certainly not a disaster... I hope..
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5 months ago ::
Jan 02, 2013 - 7:40AM
#52
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Date Joined:
Jun 28, 2001
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Not a bad set of rolls.. not brilliant but certainly not a disaster... I hope.. 
Yeah, good job. It would be a good result if we can swing this from being number one suspects to agents of the king on the search for his would-be assassins.
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5 months ago ::
Jan 02, 2013 - 1:45PM
#53
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Date Joined:
Aug 18, 2007
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Hey... sounds like people think I was going to give them the weapon before they were searched... that wasn't my idea at all. honest!!
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5 months ago ::
Jan 03, 2013 - 12:36AM
#54
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Date Joined:
Jun 28, 2001
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Hey... sounds like people think I was going to give them the weapon before they were searched... that wasn't my idea at all. honest!! 
Mine was just a little comment to suggest that Javier is possibly a bit of a prankster - at least where his friends are concerned. I certainly didn't think you would actually stick it in my back pocket.
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5 months ago ::
Jan 03, 2013 - 1:32AM
#55
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Date Joined:
Aug 18, 2007
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You know him too well..
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5 months ago ::
Jan 03, 2013 - 8:53PM
#56
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I feel like I sort of rushed through the search of the party and the events of the rest of the evening as a result of posting late and being really tired, but oh well. Onwards!
Question for everyone: Do you want to keep track of XP for levelling purposes, or use the system that a lot of people went to in 4e and level when appropriate for story?
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5 months ago ::
Jan 03, 2013 - 10:29PM
#57
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Well, after the 2 and the 5, our rolls started to improve. As for the comment about Clarisse, that was mostly a joke. Who better to "prove" guilty other than the person who was making the accusations in the first place?  Now, maybe it's different with play-by-post since everything's stored in Google Docs and whatnot, but it seems like half the time in tabletop DnD the person who's supposed to be keeping track of the XP (the DM or one of the players) forgets the amount they're going to get. I wouldn't mind if we wanted to level during "downtime", though.
What class am I?
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Nicolaus character sheet
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Name: Nicolaus
-DESCRIPTION- Alignment: Lawful Good Race: Human Class: Fighter Gender: Male Eyes: Brown Hair: Brown Height: 6'3" Specialty: Survivor Background: Knight
-DEFENSES- Armor Class: 17 Hit Points: 13 (max: 13 + lvd10 = 13)
-EXPERIENCE POINS- Level: 1 XP: 0 NL: 250
-ABILITIES- Strength: 18 (4) Constitution: 16 (3) Dexterity: 14 (2) Intelligence: 10 (0) Wisdom: 12 (1) Charisma: 9 (-1)
-ATTRIBUTES- Speed: 25 feet Hit Dice: 1d10+3/1d10+3 Martial Dice: 1d6/1d6 Skill Dice: 1d4/1d4 Initative: 2 Vision: Normal Size: Medium
-LANGUAGES- Common
-ATTACKS- Longsword: 1d8 slashing (+5 to hit, +5 to damage) Lance: 1d12 piercing (+5 to hit, +5 to damage) Hand Crossbow: 1d6 piercing (+3 to hit, +2 to damage; disadvantaged if loading and attacking same turn; range 30/120)
-MANEUVERS- Protect
-CLASS FEATURES- Combat Expertise (can spend as many martial dice as needed on Maneuvers, or extra damage, or reducing damage to self) Fighting Style: Protector
-RACIAL TRAITS- +1 to abilities, except one which is +2.
-SKILLS- Knowledge: Heraldry Knowledge: Warfare Persuade Ride
-FEATS- Durable (can reroll Hit Dice)
-EQUIPMENT AND TREASURE- Longsword Lance Hand Crossbow (20 bolts) Chainmail Adventurer's Kit Token of Affection Signet Ring Sealing Wax Light Warhorse (Saddle & Bridle) Grooming Kit Feed (7 days) Traveler's Clothes 61 gp 5 sp
-NOTES- As a knight, can expect quarter from other members of the nobility. Disadvantaged stealth.
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5 months ago ::
Jan 04, 2013 - 1:12AM
#58
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Date Joined:
Aug 18, 2007
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Play by post games tend to crawl along compared to Table top so I'd suggest leveling when it suits the story. I've played in pbp games where after certain points in the story all the characters skip up a few levels. I don't know if that'll suit that plot you have in mind but something to consider.
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5 months ago ::
Jan 04, 2013 - 12:00PM
#59
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Date Joined:
Jul 21, 2009
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Algaris wasn't invited, but that doesn't mean he won't try to learn what's going on.  I figured both a Stealth and a Listen attempt would be appropriate. If he's caught, he's prepared to throw himself under the bus rather than have the spotlight thrown on the Vysh. And, as someone who abandoned the XP system for the level-through-appropriate-story intervals method, I will definitely support the latter.
My Sig
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Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all
 I am Blue/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator. "just do what LM the lord of magical might does, and you'll be fine" - sfdragon, 10/12/09
My Ravnican Loyalties
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Board Snippets
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"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Repeat.
Obstinance?
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
You haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to 
Go!
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Adding options at the system level is good. Adding options at the table level is hard.
Removing options at the system level is bad. Removing options at the table level is easy.
This is not complicated.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
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5 months ago ::
Jan 14, 2013 - 2:31PM
#60
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I believe there was some talk of questioning Jeeves? If so, that can be done now. If not, we can skip ahead to the morning. Also pending whatever Algaris wants to do.
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