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6 months ago  ::  Dec 07, 2012 - 9:46PM #1
Eis9_M0th
Date Joined: Dec 6, 2012
Posts: 45
"It's a fool's game if you ask me. Anyone who plays it well enough maybe gets to be king for a few years before some trusted friend stabs him in the back, and it's only one in a hundred thousand that get to be even that lucky. Most die long before they get within sniffing distance of the throne. I've been living in the King's Keep for 40 years and I've outlasted 5 kings over that time just by minding my own business and keeping my venison stew recipe well guarded."

--Raef Coolingswart, royal chef

 
Things seem to have settled down a bit in Amaranthir. Aelfar Drygba, despite having claimed kingship nearly a decade ago has finally consolidated his base of power and appears to be ready to lead a unified Amaranthir forward into a golden age of prosperity. There's even been talk that the country will soon be strong enough to throw off the tributary yoke imposed on it by the Valkyrate, a once powerful but now crumbling neighboring Amaranthir to the south. 

Today is an especially joyous occasion. It's King Aelfar's 40th birthday, and a large number of close friends, noblemen and knights have gathered at the great hall to feast and drink to their king's long life. Every one is seated and already full of good food and drink, eagerly awaiting for the king to make his appearance.  

Your character would most likely be one of the noblemen. As such, they would be at least somewhat familiar with each other, but any stronger friendships are up to you, as would any pertinent background on how your character became one of the nobility, your actual title, and the nature of your dukedom/barony/etc.

Anyone may also feel free to find another reason for being present (a spy or particularly brazen thief may have been able to slip in, for instance, or a palace servant or nobleman's retainer).


Starting level: 1

5 Character slots available taken

Alternates:

1. Javagamer 

 
Recruitment open until: depends on interest. If interest is high, I'll set a cut off and then select from submitted characters. If interest is low, we'll start once we get to 4 or 5. Closed for now. Players can still speak up if they want to be alternates in case of others dropping


game specific info Show

Character Creation: Standard character creation using the latest D&D Next Playtest. Use either the standard ability array or  roll for stats. 

Dice rolling: Please use any website that can link rolls.  

Game Style: Machiavellian intrigue. I want the players to be highly involved in the world building aspects. They should feel free to make up NPCs, places, objects etc. Characters are not near invincible heros of myth and legend, but a few of the many cogs in a great machine trying to acheive successes that will make them stand out from the system and be remembered for all time.
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6 months ago  ::  Dec 09, 2012 - 1:13PM #2
Eis9_M0th
Date Joined: Dec 6, 2012
Posts: 45
Well I could tell from the forums that activity here is in a bit of a lull, but I was hoping at least for something. Is everyone just pretty full on games already, or is there something I could change to get more interest? 
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6 months ago  ::  Dec 09, 2012 - 7:46PM #3
Catuse
Date Joined: Dec 8, 2012
Posts: 36

Dec 9, 2012 -- 1:13PM, Eis9_M0th wrote:

Well I could tell from the forums that activity here is in a bit of a lull, but I was hoping at least for something. Is everyone just pretty full on games already, or is there something I could change to get more interest? 


I was gonna sign up, but then saw it was DnD Next. Which is fine, but I'm new to the Wizards Community and play-by-post in general, and I thought that was too many new things at once and I'd probably just be a liability.

But if that isn't a problem, I can probably teach myself DnD Next and join.

What class am I? Show
Nicolaus character sheet Show
Name: Nicolaus

-DESCRIPTION-
Alignment: Lawful Good
Race: Human
Class: Fighter
Gender: Male
Eyes: Brown
Hair: Brown
Height: 6'3"
Specialty: Survivor
Background: Knight

-DEFENSES-
Armor Class: 17
Hit Points: 13 (max: 13 + lvd10 = 13)

-EXPERIENCE POINS-
Level: 1
XP: 0
NL: 250

-ABILITIES-
Strength: 18 (4)
Constitution: 16 (3)
Dexterity: 14 (2)
Intelligence: 10 (0)
Wisdom: 12 (1)
Charisma: 9 (-1)

-ATTRIBUTES-
Speed: 25 feet
Hit Dice: 1d10+3/1d10+3
Martial Dice: 1d6/1d6
Skill Dice: 1d4/1d4
Initative: 2
Vision: Normal
Size: Medium

-LANGUAGES-
Common

-ATTACKS-
Longsword: 1d8 slashing (+5 to hit, +5 to damage)
Lance: 1d12 piercing (+5 to hit, +5 to damage)
Hand Crossbow: 1d6 piercing (+3 to hit, +2 to damage; disadvantaged if loading and attacking same turn; range 30/120)

-MANEUVERS-
Protect

-CLASS FEATURES-
Combat Expertise (can spend as many martial dice as needed on Maneuvers, or extra damage, or reducing damage to self)
Fighting Style: Protector

-RACIAL TRAITS-
+1 to abilities, except one which is +2.

-SKILLS-
Knowledge: Heraldry
Knowledge: Warfare
Persuade
Ride

-FEATS-
Durable (can reroll Hit Dice)

-EQUIPMENT AND TREASURE-
Longsword
Lance
Hand Crossbow (20 bolts)
Chainmail
Adventurer's Kit
Token of Affection
Signet Ring
Sealing Wax
Light Warhorse (Saddle & Bridle)
Grooming Kit
Feed (7 days)
Traveler's Clothes
61 gp
5 sp

-NOTES-
As a knight, can expect quarter from other members of the nobility.
Disadvantaged stealth.
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6 months ago  ::  Dec 09, 2012 - 10:25PM #4
Snarguffle
Date Joined: Dec 4, 2012
Posts: 20
I'd like to sign up. I'll start making a character.
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6 months ago  ::  Dec 09, 2012 - 10:43PM #5
WintersKnight
Date Joined: Oct 21, 2012
Posts: 27

Dec 9, 2012 -- 7:46PM, Catuse wrote:

Dec 9, 2012 -- 1:13PM, Eis9_M0th wrote:


I was gonna sign up, but then saw it was DnD Next. Which is fine, but I'm new to the Wizards Community and play-by-post in general, and I thought that was too many new things at once and I'd probably just be a liability.


The biggest liability to any game is for someone to think they're a liability.  That's why many games don't get off the ground.  Go, create a character if you want to play.  Imagine the world through his/her eyes and play.  You'll learn a lot along the way.

I would join this campaign, but waiting on another PbP to kickstart.

Have fun.

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6 months ago  ::  Dec 10, 2012 - 9:35AM #6
LordManshoon
Date Joined: Jul 21, 2009
Posts: 3,960

Dec 9, 2012 -- 1:13PM, Eis9_M0th wrote:

Well I could tell from the forums that activity here is in a bit of a lull, but I was hoping at least for something. Is everyone just pretty full on games already, or is there something I could change to get more interest? 


Yeah, we've always had a "summer slowdown" over the years, but this year marks a drastic drought. I had thought business would pick up around October or so, but it continues to lag.

Some people don't like to juggle more than one or two games, and handling more is beyond their comfort zone. Another reason, however, might be because the game is D&D Next. I'm already involved in two D&DN games on these boards, and both are pretty enjoyable. However, from what I've noticed elsewhere, it seems like the constant changes between packets is a turn-off for a lot of people. The question of whether or not to adjust to the updates is something that gives people pause, and the fact that classes have appeared and been withdrawn limits options. Four races and five classes doesn't offer many players a lot with which to work, and most players in PBP are 4E players who by now have a plethora of options and choices when it comes to creating characters. Were this game 4E, I figure you might draw a few more people.

However, I do love political intrigue games, and I have no problem with D&D Next. So I will see about creating a character.

My Sig Show
Reality is but the sum total of all illusions.
Proud Hand of Karsus, now and forever
Mess with one Hand, mess with 'em all
I am Blue/Green
I am Blue/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

"just do what LM the lord of magical might does, and you'll be fine" - sfdragon, 10/12/09


My Ravnican Loyalties Show


Board Snippets Show

Jul 3, 2012 -- 2:15PM, ruttentud wrote:

"I don't like X, they should remove it."
"I like X, they should keep it."
"They should replace X with Y."
"Anybody that likes X is dumb. Y is better."
"Why don't they include both X and Y."
"Yeah, everybody can be happy then!"
"But I don't like X, they should remove it."
"X really needs to be replaced with Y."
"But they can include both X and Y."
"But I don't like X, they need to remove it."
"Remove X, I don't like it."

Repeat.

Obstinance?

Jul 4, 2012 -- 6:32PM, greatfrito wrote:

Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.

You haven't lived.

Jul 15, 2012 -- 11:19AM, wrecan wrote:

Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!

We're using standard edition war rules.  No posts of substance.  Do not read the other person's posts with comprehension.  Make frequent comparison to video games, MMOs, and CCGs.  Use the words "fallacy" and "straw man", incorrectly and often.  Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory.  If you're getting tired, just declare victory and leave the thread.  Wait for the buzzer... and....

One, two, three, four, I declare Edition War
Five, six, seven eight, I use the web to

Go!

Aug 5, 2012 -- 8:28PM, Rustmonster wrote:

D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.


Sep 14, 2012 -- 2:52PM, Grizley wrote:

Just a quick note on the MMORPG as an insult comparison...

MMORPGs, raking in money by the dumptruck full.  Many options, tons of fans across many audiences, massive resources allocated to development.

TTRPGs, dying product.  Squeaking out an existence that relys on low cost.  Fans fit primarily into a few small demographics.  R&D budgets small, often rushed to market and patched after deployment.

You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad.  Lets face it, they make the money, have the audience and the budget.  We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.


Nov 14, 2012 -- 8:11AM, Mand12 wrote:

Adding options at the system level is good.
Adding options at the table level is hard.

Removing options at the system level is bad.
Removing options at the table level is easy.

This is not complicated.


Mar 7, 2013 -- 6:57PM, Alter_Boy wrote:

Mar 7, 2013 -- 2:23PM, EnglishLanguage wrote:

Mar 7, 2013 -- 1:52PM, Rory wrote:

Something like Tactical Shift is more magical than martial healing.


Telling someone to move over a few feet is magical now? :|

I weep for this generation.



Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical. 


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6 months ago  ::  Dec 10, 2012 - 4:48PM #7
Eis9_M0th
Date Joined: Dec 6, 2012
Posts: 45

Dec 9, 2012 -- 7:46PM, Catuse wrote:

I was gonna sign up, but then saw it was DnD Next. Which is fine, but I'm new to the Wizards Community and play-by-post in general, and I thought that was too many new things at once and I'd probably just be a liability.

But if that isn't a problem, I can probably teach myself DnD Next and join.




Please do. I'm new to DnD Next myself. In fact, one of the main reasons I'm trying to start this game is to famliiarize myself with it.

Dec 9, 2012 -- 10:25PM, Snarguffle wrote:

I'd like to sign up. I'll start making a character.




Great!

Dec 10, 2012 -- 9:35AM, LordManshoon wrote:

Dec 9, 2012 -- 1:13PM, Eis9_M0th wrote:

Well I could tell from the forums that activity here is in a bit of a lull, but I was hoping at least for something. Is everyone just pretty full on games already, or is there something I could change to get more interest? 


Yeah, we've always had a "summer slowdown" over the years, but this year marks a drastic drought. I had thought business would pick up around October or so, but it continues to lag.

Some people don't like to juggle more than one or two games, and handling more is beyond their comfort zone. Another reason, however, might be because the game is D&D Next. I'm already involved in two D&DN games on these boards, and both are pretty enjoyable. However, from what I've noticed elsewhere, it seems like the constant changes between packets is a turn-off for a lot of people. The question of whether or not to adjust to the updates is something that gives people pause, and the fact that classes have appeared and been withdrawn limits options. Four races and five classes doesn't offer many players a lot with which to work, and most players in PBP are 4E players who by now have a plethora of options and choices when it comes to creating characters. Were this game 4E, I figure you might draw a few more people.

However, I do love political intrigue games, and I have no problem with D&D Next. So I will see about creating a character.




I was afraid of that with using DnD Next, but since the point was for me to have a chance to try it out, I'll stick with it for now. If anyone has ideas for playing a race not in the playtest, I could work with that, as well as possibly additional powers/feats/backgrounds to give some more variety. 

That's three players so far potentially. LordManshoon, Snarguffle, and Catuse. We could probably start playing with one more.

If we do get a game going, I was thinking about setting up an Excoboard forum to play it on because I can access those forums from work but not the DnD forums. Any thoughts on that?

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6 months ago  ::  Dec 10, 2012 - 8:50PM #8
Catuse
Date Joined: Dec 8, 2012
Posts: 36
Thanks for the advice everyone. Time to get started on reading DnD Next rules then.
What class am I? Show
Nicolaus character sheet Show
Name: Nicolaus

-DESCRIPTION-
Alignment: Lawful Good
Race: Human
Class: Fighter
Gender: Male
Eyes: Brown
Hair: Brown
Height: 6'3"
Specialty: Survivor
Background: Knight

-DEFENSES-
Armor Class: 17
Hit Points: 13 (max: 13 + lvd10 = 13)

-EXPERIENCE POINS-
Level: 1
XP: 0
NL: 250

-ABILITIES-
Strength: 18 (4)
Constitution: 16 (3)
Dexterity: 14 (2)
Intelligence: 10 (0)
Wisdom: 12 (1)
Charisma: 9 (-1)

-ATTRIBUTES-
Speed: 25 feet
Hit Dice: 1d10+3/1d10+3
Martial Dice: 1d6/1d6
Skill Dice: 1d4/1d4
Initative: 2
Vision: Normal
Size: Medium

-LANGUAGES-
Common

-ATTACKS-
Longsword: 1d8 slashing (+5 to hit, +5 to damage)
Lance: 1d12 piercing (+5 to hit, +5 to damage)
Hand Crossbow: 1d6 piercing (+3 to hit, +2 to damage; disadvantaged if loading and attacking same turn; range 30/120)

-MANEUVERS-
Protect

-CLASS FEATURES-
Combat Expertise (can spend as many martial dice as needed on Maneuvers, or extra damage, or reducing damage to self)
Fighting Style: Protector

-RACIAL TRAITS-
+1 to abilities, except one which is +2.

-SKILLS-
Knowledge: Heraldry
Knowledge: Warfare
Persuade
Ride

-FEATS-
Durable (can reroll Hit Dice)

-EQUIPMENT AND TREASURE-
Longsword
Lance
Hand Crossbow (20 bolts)
Chainmail
Adventurer's Kit
Token of Affection
Signet Ring
Sealing Wax
Light Warhorse (Saddle & Bridle)
Grooming Kit
Feed (7 days)
Traveler's Clothes
61 gp
5 sp

-NOTES-
As a knight, can expect quarter from other members of the nobility.
Disadvantaged stealth.
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6 months ago  ::  Dec 11, 2012 - 2:07AM #9
Snarguffle
Date Joined: Dec 4, 2012
Posts: 20
I finished making my character.
 
Character Sheet:Spoiler: Show

  Warinor Hilltopple

--Description--
Race: Halfling(lightfoot)
Class: Wizard
Specialty: Arcane Magic
Background: Sage
Alignment: Chaotic Good
Gender: Male
Eyes: Deep Green
Hair: Bluish-Grey
Height: 3'3"
Weight: 67 lbs.

--Abilities--
Str 10 (+0)
Dex 14 (+2)
Con 14 (+2)
Int 18 (+4)
Wis 12 (+1)
Cha 11 (+0)

--Attributes--
Speed: 25 ft.
Hit Dice: 1d6
Initiative: +2
Vision: normal
Size: small
Languages: Common, Halfling

--Attacks--
Melee (Atk +2, Dmg +0)
Ranged (Atk +4, Dmg +2)
Magic (Atk +7, Dmg +4)

--Class Features--
Wizardly Knowledge
Arcane Magic
Tradition of Wizardry: Academic

--Racial Traits--
Halfling Weapon Training
Lucky
Halfling Nimbleness
Naturally Stealthy

--Skills--
Knowledge (Arcana) +3
Knowledge (Sciences) +3
Knowledge (Forbidden Lore) +3
Knowledge (Nature) +3
Knowledge (Heraldry) +3

--Feats--
Arcane Initiate

--Spells--
Save DC: +1
Lv. 0 Slots: 3
Lv. 1 Slots: 2

Ray of Frost
Light
Prestidigitation
Shocking Grasp

Thunderwave
Comprehend Languages
Shield

--Equipment--
Robes
Quarterstaff
Spellbook
Adventurer's Kit
Candles(10)
Tome (contains nature-related topics)
Dolphin Whistle
Ink
Quill
Paper (10 sheets)

--Coins--
GP 76
SP 16
CP 8
--Character Notes-- 
-Background-
      Warinor used to live on a quiet shire just outside Amaranthir. However, this shire was burned down when the king of that time refused to accept the terms proposed by the valkyrs in exchange for continued peace. He lost most of the people close to him, except his best friend, Senerol. Senerol and Warinor journeyed far away, finding themselves in the frozen wastes of Vyshan. They finally collapsed, about to die. Fortunately, A wizard, named Algaris, took them  in, and nursed them back to health. The wizard then taught them the art of spellcraft, and the two boys became very good wizards. They moved back to amaranthir a few years later, and by that time, king Aelfar was now on the throne. Both received invitations to the king's birthday, and they eagerly accepted, hoping they might be able to make suggestions for battle plans...
 -Motives-
      Warinor is motivated mainly by the pursuit of knowledge. He seeks to learn the deepest, darkest secrets of the universe. He also has a burning desire to avenge his village.
 
-Personality-
      He is somewhat reserved, and usually does not start conversations, instead waiting for someone to speak to him. He is slow to trust, but to those who earn his trust he is fiercely loyal.

      He is a little different from other halflings in that he pays little regard to tradition, and prefers colors of darker hues, particularly blues and greens. Warinor is adaptable and intelligent, able to think of many different responses to situations. he is usually calm, but becomes restless and fierce when faced by setbacks.


I would really prefer to use the Wizards forums. Why can't you access them from work?
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6 months ago  ::  Dec 11, 2012 - 3:27AM #10
cynan
Date Joined: Aug 18, 2007
Posts: 56
Another interested potential player here.  

I started thinking along the lines of a retainer of one of the other players... then moved on to brother of one's significant other... or similiar non direct blood related tie.  Maybe even brother of the nobleman's brothers wife....  

Looking to be related enough to have a strong connection but not a retainer that has to exactly follow orders...  so need another player that doesn't mind that type of connection.

Not fussed about which forum is used if I get accepted.

Thinking Rogue.. but could also try a warrior if that's more useful to the party. 
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