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Switch to Forum Live View The Slaying Stone (Group 2) - OOC
8 months ago  ::  Oct 07, 2012 - 2:52PM #211
EDTA
Date Joined: Jan 28, 2012
Posts: 731
I'll probably do here what I'm looking to do with the other thread. If it is your turn and nothing happens for 5 days or so, then I'll just have the character delay. If it comes around to their turn again with no action, then I'd probably just have someone NPC until such a time that the player comes back.

Is this an agreeable plan to everyone? 
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8 months ago  ::  Oct 07, 2012 - 6:38PM #212
SNIPER4HIRE7
Date Joined: May 9, 2012
Posts: 204
okay with me
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8 months ago  ::  Oct 14, 2012 - 4:34PM #213
SNIPER4HIRE7
Date Joined: May 9, 2012
Posts: 204
i think this game might be dead
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8 months ago  ::  Oct 14, 2012 - 6:08PM #214
EDTA
Date Joined: Jan 28, 2012
Posts: 731
Game doesn't have to die. I just need to take stock of who is here, and see how to proceed from there.
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8 months ago  ::  Oct 14, 2012 - 11:23PM #215
thiotes
Date Joined: Apr 10, 2009
Posts: 1,458
Seems like its the time of the year..

have 4 games that are waiting for 5 days on player(s).
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8 months ago  ::  Oct 18, 2012 - 5:35AM #216
EDTA
Date Joined: Jan 28, 2012
Posts: 731
Well, another day done and no word from anyone.

Do those people still around want me to start actively recruiting for this game? Looks like I might be needing three slots to get a party formed again.  
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8 months ago  ::  Oct 18, 2012 - 7:26AM #217
thiotes
Date Joined: Apr 10, 2009
Posts: 1,458
yes please
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8 months ago  ::  Oct 19, 2012 - 9:04AM #218
SNIPER4HIRE7
Date Joined: May 9, 2012
Posts: 204
yes please
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8 months ago  ::  Oct 21, 2012 - 8:20AM #219
Shakhmaty
Date Joined: Jul 1, 2012
Posts: 267
My Bard persona in the original Slaying Stone thread (Group 1) is probably going to die in her current fight. If she does, may I please reserve one of those three slots for another character, EDTA?
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8 months ago  ::  Oct 21, 2012 - 9:18AM #220
EDTA
Date Joined: Jan 28, 2012
Posts: 731
You don't need to worry about it. Characters can die if they want to, but if something would kill a character, you could choose to not be dead. Sort of a house rule I adopted a long while back because I found most people died due to long streaks of dumb luck more than any fault on their own.

A character dying holding the line in a big heroic sacrifice? That's good. Somebody dying because you failed to shake off ongoing damage 7 rounds in a row? Well, if you want to make something new that's fine, but I wouldn't force it.
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