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8 months ago ::
Oct 16, 2012 - 3:53PM
#2531
Date Joined:
Mar 11, 2010
I recently aquired the HeroLabs builder. While not quite as organized, it is very functional and allows more customization. I do hope they keep the 4e builder as a legacy application though.
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Big John Barleycorn
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Big John Barleycorn Big John Barleycorn, Level 5 Human, Knight Human Power Selection Option: Heroic Effort Languages: Common, Dwarven Theme: MercenaryVITALS AC: 25 Fort: 19 Ref: 15 Will: 17 HP: 38 /54 Surges: 8/11 Surge Value: 13 Initiative: +8 Speed: 5CURRENT ABILITY SCORES STR 19, CON 15, DEX 11, INT 10, WIS 15, CHA 8 [] Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +9, Endurance +7, Heal +9, Intimidate +8 UNTRAINED SKILLS Acrobatics +0, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +4, History +2, Insight +4, Nature +4, Perception +4, Religion +2, Stealth +0, Streetwise +3, Thievery +0 POWERS Standard Action Melee Basic Attack Vicious Longsword +1: +12 vs AC, 1d8+6 damage Khopesh: +10 vs AC, 1d8+5 damage (Brutal 1)Ranged Basic Attack Javelin (10/20): +10 vs AC, 1d6+5 damageMinor Action > Active < Knight Feature : Defender Aura Knight Feature : Battle Guardian > - < Fighter Utility : Defend the Line Stance > - < Fighter Utility : Hammer Hands Stance [] Level 2 Utility : Glowering Threat No Action [] Human Racial Power : Heroic Effort [X] Mercenary Theme Power : Takedown Strike [][] Attack Power : Power Strike FEATS Class Feat: Shield Finesse Racial Bonus Feat: Master at Arms Level 1: World Serpent's Grasp Level 2: Improve Initiative Level 4: Superior Will ITEMS Longsword +1 KhopeshShield of Protection [] Item Daily Power Delver's Plate Armor +2 [] Item Daily Power Javelin x3 Adventurer's Kit 1 Opal 235g 172s 50c Tsubasa Shou
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Tsubasa Shou iplay4e link Tsubasa Shou, level 2 Human Euphoric Ardent Theme: Windlord Languages: Common, Elven Origin: ElementalVITALS AC: 19 Fort: 16 Ref: 14 Will: 18 HP: 32 /32 Power Points: [][] Surges: 6/9 Surge Value: 8 Initiative: +2 Speed: 5CURRENT ABILITY SCORES STR 13, CON 15, DEX 13, INT 8, WIS 10, CHA 18 [X][ Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +9, Diplomacy +10, Endurance +8, Heal +6, Intimidate +10UNTRAINED SKILLS Acrobatics +4, Arcana +0, Bluff +5, Dungeoneering +1, History +0, Insight +1, Nature +1, Religion +0, Stealth +2, Streetwise +5, Thievery +2POWERS Standard Action Melee Basic Attack Greatspear: +7 vs AC, 1d10+2 damageHuman At-Will Attack (Augment 0 only): Focusing Strike At-Will Attack : Demoralizing Strike At-Will Attack : Energizing Strike []Encounter Attack : Wind Fury Assault [] Daily Attack : Battleborn Acuity Move Action Minor Action [][] Encounter Utility : Ardent Surge Immediate Reaction [] Daily Utility : Healing Bond No Action []Encounter Utility : Ardent Outrage FEATS Bonus Feat: Improved Defenses Human bonus Feat: Polearm Expertise Level 1: Weapon Proficiency: Greatspear Level 2: Armor Proficiency: Scale ITEMS Magic Scale Armor +1 Flute Silk Rope - 50 ft Torch x2 Sunrod Lantern Oil (pint) x3 Tent Bedroll Backpack Trail Rations x 10 Grappling Hook Climber's Kit Flint & Steel 0 g - 0 s - 0 c Reznik Callahan
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iPlay4e link Reznik Callahan, Level 1 Human (Elf), Ranger/Druid Languages: Common, Elven Theme: WerewolfCURRENT STATUS :VITALS AC: 17 Fort: 12 Ref: 15 Will: 14 HP: 25 /25 Surges: 6/7 Surge Value: 6 Initiative: +4 Speed: 7CURRENT ABILITY SCORES STR 10, CON 13, DEX 18, INT 8, WIS 18, CHA 11 [X][] Action Point Milestone: 2/2 [] Second Wind TRAINED SKILLS Athletics +4, Nature +13, Perception +11, Stealth +9UNTRAINED SKILLS Acrobatics +3, Arcana -1, Bluff +0, Diplomacy +0, Dungeoneering +4, Endurance +0, Heal +4, History -1, Insight +4, Intimidate +2, Religion -1, Streetwise +0, Thievery +3 POWERS Standard Action At-Will Attack Twin Strike At-Will Attack Savage Rend At-Will Attack Wolf Shape Attack : Useable only in Wolf Form [] Encounter Attack Two-Fanged Strike [X] Daily Attack Sure Shot Minor Action At-Will Utility Hunter's Quarry At-Will Utility Wild Shape [] Encounter Utility Wolf Shape Free Action [X]Encounter Utility Elven Accuracy FEATS Level 1: Versatile Expertise Bow Expertise Totem ExpertiseITEMS Longbow Hide Armor Short Sword Totem Cold Weather Clothing Adventurer's Kit Bharhas
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iplay4e sheet Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: GladiatorCURRENT STATUS : Phase of the Sun : *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40 /40 Surges: 6/6 Surge Value: 10 Initiative: +1 Speed: 6CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17 [] Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +8, Bluff +9, Diplomacy +9, Intimidate +9 UNTRAINED SKILLS Acrobatics -1, Arcana +1, Dungeoneering +0, Endurance -1, Heal +0, History +1, Insight +0, Nature +0, Perception +0, Religion +1, Stealth -1, Streetwise +4, Thievery -1 POWERS Standard Action Melee Basic Attack Longsword : +9 vs AC, 1d8+5 damage Katar: +9 vs AC, 1d6+4 damage Warlord Attack : Wolf Pack Tactics Warlord Attack : Viper's Strike Sorcerer Attack : Storm Walk [] Gladiator Theme Attack : Disrupting Advance [] Level 1 Warlord Attack : Diabolic Stratagem [] Level 1 Sorcerer Attack : Cosmos Call Minor Action [] Level 2 Warlord Utility : Shake It Off [] Level 3 Sorcerer Attack : Lightning Cuts [] Warlord Feature : Inspiring Word Free Action Dark Sun Arcane Feature : Arcane Defiling No Action [] Warlord Feature : Battlefront Shift FEATS Racial Bonus Feat: Mastery of Knives Level 1: Hybrid Talent Level 2: Sorcerous Blade Channeling ITEMS Longsword KatarCloth Armor of Sudden Recovery +1 [] Item Daily Power Heavy ShieldCloak of Distortion Adventurer's Kit Survival Day x10 427g
8 months ago ::
Oct 16, 2012 - 5:36PM
#2532
Date Joined:
Sep 20, 2007
I recently aquired the HeroLabs builder. While not quite as organized, it is very functional and allows more customization. I do hope they keep the 4e builder as a legacy application though.
As you play around with it, can it export PCs so they can be imported to CB? Or have you gotten that far yet?
You have the free will to agree or disagree.
You have the ability to act freely on the above choice regardless of the consequences.
Keep on the Shadowfell PbP Group 1
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483461/4e_IC_Keep_on_the_Shadowfell_with_Essentials OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483501/4e_OOC_Keep_on_the_Shadowfell_with_Essentials Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483565/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials
Keep on the Shadowfell PbP Group 2
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947981/4e_IC_Keep_on_the_Shadowfell_with_Essentials_Group_2 OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947997/4e_OOC_Keep_on_the_Shadowfell_with_Essentials_Group_2 Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27948001/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials_Group_2
8 months ago ::
Oct 16, 2012 - 5:51PM
#2533
Date Joined:
Mar 11, 2010
it does not export to the .dnd4e format. Major bummer.
Play by Post Haven Stop by, join us, and sign up for some games while you are there
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Want even more Play-By-Post games?
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Big John Barleycorn
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Big John Barleycorn Big John Barleycorn, Level 5 Human, Knight Human Power Selection Option: Heroic Effort Languages: Common, Dwarven Theme: MercenaryVITALS AC: 25 Fort: 19 Ref: 15 Will: 17 HP: 38 /54 Surges: 8/11 Surge Value: 13 Initiative: +8 Speed: 5CURRENT ABILITY SCORES STR 19, CON 15, DEX 11, INT 10, WIS 15, CHA 8 [] Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +9, Endurance +7, Heal +9, Intimidate +8 UNTRAINED SKILLS Acrobatics +0, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +4, History +2, Insight +4, Nature +4, Perception +4, Religion +2, Stealth +0, Streetwise +3, Thievery +0 POWERS Standard Action Melee Basic Attack Vicious Longsword +1: +12 vs AC, 1d8+6 damage Khopesh: +10 vs AC, 1d8+5 damage (Brutal 1)Ranged Basic Attack Javelin (10/20): +10 vs AC, 1d6+5 damageMinor Action > Active < Knight Feature : Defender Aura Knight Feature : Battle Guardian > - < Fighter Utility : Defend the Line Stance > - < Fighter Utility : Hammer Hands Stance [] Level 2 Utility : Glowering Threat No Action [] Human Racial Power : Heroic Effort [X] Mercenary Theme Power : Takedown Strike [][] Attack Power : Power Strike FEATS Class Feat: Shield Finesse Racial Bonus Feat: Master at Arms Level 1: World Serpent's Grasp Level 2: Improve Initiative Level 4: Superior Will ITEMS Longsword +1 KhopeshShield of Protection [] Item Daily Power Delver's Plate Armor +2 [] Item Daily Power Javelin x3 Adventurer's Kit 1 Opal 235g 172s 50c Tsubasa Shou
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Tsubasa Shou iplay4e link Tsubasa Shou, level 2 Human Euphoric Ardent Theme: Windlord Languages: Common, Elven Origin: ElementalVITALS AC: 19 Fort: 16 Ref: 14 Will: 18 HP: 32 /32 Power Points: [][] Surges: 6/9 Surge Value: 8 Initiative: +2 Speed: 5CURRENT ABILITY SCORES STR 13, CON 15, DEX 13, INT 8, WIS 10, CHA 18 [X][ Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +9, Diplomacy +10, Endurance +8, Heal +6, Intimidate +10UNTRAINED SKILLS Acrobatics +4, Arcana +0, Bluff +5, Dungeoneering +1, History +0, Insight +1, Nature +1, Religion +0, Stealth +2, Streetwise +5, Thievery +2POWERS Standard Action Melee Basic Attack Greatspear: +7 vs AC, 1d10+2 damageHuman At-Will Attack (Augment 0 only): Focusing Strike At-Will Attack : Demoralizing Strike At-Will Attack : Energizing Strike []Encounter Attack : Wind Fury Assault [] Daily Attack : Battleborn Acuity Move Action Minor Action [][] Encounter Utility : Ardent Surge Immediate Reaction [] Daily Utility : Healing Bond No Action []Encounter Utility : Ardent Outrage FEATS Bonus Feat: Improved Defenses Human bonus Feat: Polearm Expertise Level 1: Weapon Proficiency: Greatspear Level 2: Armor Proficiency: Scale ITEMS Magic Scale Armor +1 Flute Silk Rope - 50 ft Torch x2 Sunrod Lantern Oil (pint) x3 Tent Bedroll Backpack Trail Rations x 10 Grappling Hook Climber's Kit Flint & Steel 0 g - 0 s - 0 c Reznik Callahan
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iPlay4e link Reznik Callahan, Level 1 Human (Elf), Ranger/Druid Languages: Common, Elven Theme: WerewolfCURRENT STATUS :VITALS AC: 17 Fort: 12 Ref: 15 Will: 14 HP: 25 /25 Surges: 6/7 Surge Value: 6 Initiative: +4 Speed: 7CURRENT ABILITY SCORES STR 10, CON 13, DEX 18, INT 8, WIS 18, CHA 11 [X][] Action Point Milestone: 2/2 [] Second Wind TRAINED SKILLS Athletics +4, Nature +13, Perception +11, Stealth +9UNTRAINED SKILLS Acrobatics +3, Arcana -1, Bluff +0, Diplomacy +0, Dungeoneering +4, Endurance +0, Heal +4, History -1, Insight +4, Intimidate +2, Religion -1, Streetwise +0, Thievery +3 POWERS Standard Action At-Will Attack Twin Strike At-Will Attack Savage Rend At-Will Attack Wolf Shape Attack : Useable only in Wolf Form [] Encounter Attack Two-Fanged Strike [X] Daily Attack Sure Shot Minor Action At-Will Utility Hunter's Quarry At-Will Utility Wild Shape [] Encounter Utility Wolf Shape Free Action [X]Encounter Utility Elven Accuracy FEATS Level 1: Versatile Expertise Bow Expertise Totem ExpertiseITEMS Longbow Hide Armor Short Sword Totem Cold Weather Clothing Adventurer's Kit Bharhas
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iplay4e sheet Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: GladiatorCURRENT STATUS : Phase of the Sun : *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40 /40 Surges: 6/6 Surge Value: 10 Initiative: +1 Speed: 6CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17 [] Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +8, Bluff +9, Diplomacy +9, Intimidate +9 UNTRAINED SKILLS Acrobatics -1, Arcana +1, Dungeoneering +0, Endurance -1, Heal +0, History +1, Insight +0, Nature +0, Perception +0, Religion +1, Stealth -1, Streetwise +4, Thievery -1 POWERS Standard Action Melee Basic Attack Longsword : +9 vs AC, 1d8+5 damage Katar: +9 vs AC, 1d6+4 damage Warlord Attack : Wolf Pack Tactics Warlord Attack : Viper's Strike Sorcerer Attack : Storm Walk [] Gladiator Theme Attack : Disrupting Advance [] Level 1 Warlord Attack : Diabolic Stratagem [] Level 1 Sorcerer Attack : Cosmos Call Minor Action [] Level 2 Warlord Utility : Shake It Off [] Level 3 Sorcerer Attack : Lightning Cuts [] Warlord Feature : Inspiring Word Free Action Dark Sun Arcane Feature : Arcane Defiling No Action [] Warlord Feature : Battlefront Shift FEATS Racial Bonus Feat: Mastery of Knives Level 1: Hybrid Talent Level 2: Sorcerous Blade Channeling ITEMS Longsword KatarCloth Armor of Sudden Recovery +1 [] Item Daily Power Heavy ShieldCloak of Distortion Adventurer's Kit Survival Day x10 427g
8 months ago ::
Oct 16, 2012 - 6:09PM
#2534
Date Joined:
Sep 20, 2007
That's definitely a major bummer. My tracker imports those files.
You have the free will to agree or disagree.
You have the ability to act freely on the above choice regardless of the consequences.
Keep on the Shadowfell PbP Group 1
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483461/4e_IC_Keep_on_the_Shadowfell_with_Essentials OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483501/4e_OOC_Keep_on_the_Shadowfell_with_Essentials Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483565/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials
Keep on the Shadowfell PbP Group 2
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947981/4e_IC_Keep_on_the_Shadowfell_with_Essentials_Group_2 OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947997/4e_OOC_Keep_on_the_Shadowfell_with_Essentials_Group_2 Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27948001/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials_Group_2
8 months ago ::
Oct 16, 2012 - 6:26PM
#2535
Date Joined:
Mar 11, 2010
The nice thing is, is that it was a one time cost ~ $30. I'm sure that if the WOTC builder goes down eventually, similar programs will be made for the HeroLabs files.
Play by Post Haven Stop by, join us, and sign up for some games while you are there
Real Adventures Come join in and have some adventures, real ones!
Want even more Play-By-Post games?
Head over to
www.Nerdbound.com to check some more out. People there are playing lots of systems, not just D&D
PCs
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Big John Barleycorn
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Big John Barleycorn Big John Barleycorn, Level 5 Human, Knight Human Power Selection Option: Heroic Effort Languages: Common, Dwarven Theme: MercenaryVITALS AC: 25 Fort: 19 Ref: 15 Will: 17 HP: 38 /54 Surges: 8/11 Surge Value: 13 Initiative: +8 Speed: 5CURRENT ABILITY SCORES STR 19, CON 15, DEX 11, INT 10, WIS 15, CHA 8 [] Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +9, Endurance +7, Heal +9, Intimidate +8 UNTRAINED SKILLS Acrobatics +0, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +4, History +2, Insight +4, Nature +4, Perception +4, Religion +2, Stealth +0, Streetwise +3, Thievery +0 POWERS Standard Action Melee Basic Attack Vicious Longsword +1: +12 vs AC, 1d8+6 damage Khopesh: +10 vs AC, 1d8+5 damage (Brutal 1)Ranged Basic Attack Javelin (10/20): +10 vs AC, 1d6+5 damageMinor Action > Active < Knight Feature : Defender Aura Knight Feature : Battle Guardian > - < Fighter Utility : Defend the Line Stance > - < Fighter Utility : Hammer Hands Stance [] Level 2 Utility : Glowering Threat No Action [] Human Racial Power : Heroic Effort [X] Mercenary Theme Power : Takedown Strike [][] Attack Power : Power Strike FEATS Class Feat: Shield Finesse Racial Bonus Feat: Master at Arms Level 1: World Serpent's Grasp Level 2: Improve Initiative Level 4: Superior Will ITEMS Longsword +1 KhopeshShield of Protection [] Item Daily Power Delver's Plate Armor +2 [] Item Daily Power Javelin x3 Adventurer's Kit 1 Opal 235g 172s 50c Tsubasa Shou
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Tsubasa Shou iplay4e link Tsubasa Shou, level 2 Human Euphoric Ardent Theme: Windlord Languages: Common, Elven Origin: ElementalVITALS AC: 19 Fort: 16 Ref: 14 Will: 18 HP: 32 /32 Power Points: [][] Surges: 6/9 Surge Value: 8 Initiative: +2 Speed: 5CURRENT ABILITY SCORES STR 13, CON 15, DEX 13, INT 8, WIS 10, CHA 18 [X][ Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +9, Diplomacy +10, Endurance +8, Heal +6, Intimidate +10UNTRAINED SKILLS Acrobatics +4, Arcana +0, Bluff +5, Dungeoneering +1, History +0, Insight +1, Nature +1, Religion +0, Stealth +2, Streetwise +5, Thievery +2POWERS Standard Action Melee Basic Attack Greatspear: +7 vs AC, 1d10+2 damageHuman At-Will Attack (Augment 0 only): Focusing Strike At-Will Attack : Demoralizing Strike At-Will Attack : Energizing Strike []Encounter Attack : Wind Fury Assault [] Daily Attack : Battleborn Acuity Move Action Minor Action [][] Encounter Utility : Ardent Surge Immediate Reaction [] Daily Utility : Healing Bond No Action []Encounter Utility : Ardent Outrage FEATS Bonus Feat: Improved Defenses Human bonus Feat: Polearm Expertise Level 1: Weapon Proficiency: Greatspear Level 2: Armor Proficiency: Scale ITEMS Magic Scale Armor +1 Flute Silk Rope - 50 ft Torch x2 Sunrod Lantern Oil (pint) x3 Tent Bedroll Backpack Trail Rations x 10 Grappling Hook Climber's Kit Flint & Steel 0 g - 0 s - 0 c Reznik Callahan
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iPlay4e link Reznik Callahan, Level 1 Human (Elf), Ranger/Druid Languages: Common, Elven Theme: WerewolfCURRENT STATUS :VITALS AC: 17 Fort: 12 Ref: 15 Will: 14 HP: 25 /25 Surges: 6/7 Surge Value: 6 Initiative: +4 Speed: 7CURRENT ABILITY SCORES STR 10, CON 13, DEX 18, INT 8, WIS 18, CHA 11 [X][] Action Point Milestone: 2/2 [] Second Wind TRAINED SKILLS Athletics +4, Nature +13, Perception +11, Stealth +9UNTRAINED SKILLS Acrobatics +3, Arcana -1, Bluff +0, Diplomacy +0, Dungeoneering +4, Endurance +0, Heal +4, History -1, Insight +4, Intimidate +2, Religion -1, Streetwise +0, Thievery +3 POWERS Standard Action At-Will Attack Twin Strike At-Will Attack Savage Rend At-Will Attack Wolf Shape Attack : Useable only in Wolf Form [] Encounter Attack Two-Fanged Strike [X] Daily Attack Sure Shot Minor Action At-Will Utility Hunter's Quarry At-Will Utility Wild Shape [] Encounter Utility Wolf Shape Free Action [X]Encounter Utility Elven Accuracy FEATS Level 1: Versatile Expertise Bow Expertise Totem ExpertiseITEMS Longbow Hide Armor Short Sword Totem Cold Weather Clothing Adventurer's Kit Bharhas
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iplay4e sheet Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: GladiatorCURRENT STATUS : Phase of the Sun : *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40 /40 Surges: 6/6 Surge Value: 10 Initiative: +1 Speed: 6CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17 [] Action Point Milestone: 1/2 [] Second Wind TRAINED SKILLS Athletics +8, Bluff +9, Diplomacy +9, Intimidate +9 UNTRAINED SKILLS Acrobatics -1, Arcana +1, Dungeoneering +0, Endurance -1, Heal +0, History +1, Insight +0, Nature +0, Perception +0, Religion +1, Stealth -1, Streetwise +4, Thievery -1 POWERS Standard Action Melee Basic Attack Longsword : +9 vs AC, 1d8+5 damage Katar: +9 vs AC, 1d6+4 damage Warlord Attack : Wolf Pack Tactics Warlord Attack : Viper's Strike Sorcerer Attack : Storm Walk [] Gladiator Theme Attack : Disrupting Advance [] Level 1 Warlord Attack : Diabolic Stratagem [] Level 1 Sorcerer Attack : Cosmos Call Minor Action [] Level 2 Warlord Utility : Shake It Off [] Level 3 Sorcerer Attack : Lightning Cuts [] Warlord Feature : Inspiring Word Free Action Dark Sun Arcane Feature : Arcane Defiling No Action [] Warlord Feature : Battlefront Shift FEATS Racial Bonus Feat: Mastery of Knives Level 1: Hybrid Talent Level 2: Sorcerous Blade Channeling ITEMS Longsword KatarCloth Armor of Sudden Recovery +1 [] Item Daily Power Heavy ShieldCloak of Distortion Adventurer's Kit Survival Day x10 427g
8 months ago ::
Oct 16, 2012 - 8:54PM
#2536
Date Joined:
Sep 20, 2007
You guys went the only way where the encounter is split in two. Had you gone through the double doors first, then you would have fought everybody.
You have the free will to agree or disagree.
You have the ability to act freely on the above choice regardless of the consequences.
Keep on the Shadowfell PbP Group 1
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483461/4e_IC_Keep_on_the_Shadowfell_with_Essentials OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483501/4e_OOC_Keep_on_the_Shadowfell_with_Essentials Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483565/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials
Keep on the Shadowfell PbP Group 2
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947981/4e_IC_Keep_on_the_Shadowfell_with_Essentials_Group_2 OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947997/4e_OOC_Keep_on_the_Shadowfell_with_Essentials_Group_2 Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27948001/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials_Group_2
8 months ago ::
Oct 22, 2012 - 2:28PM
#2537
Would it be possible for Fairbanks to Jump over the wolf?
Fairbanks
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Fairbanks, level 5 Human, Slayer (Multiclass: Cavalier) Human Power Selection Option: Heroic Effort Background: Blademaster (Acrobatics class skill) Theme: Neverwinter Noble FINAL ABILITY SCORES STR 18, CON 10, DEX 17, INT 10, WIS 10, CHA 13 STARTING ABILITY SCORES STR 16, CON 10, DEX 16, INT 10, WIS 10, CHA 12 AC: 20 Fort: 19 Ref: 16 Will: 14 HP: 49/49 Surges: 6/9 Surge Value: 10 [X] Action Point [] Second Wind TRAINED SKILLS Acrobatics +10, Athletics +11, Diplomacy +8, Endurance +7, Intimidate +8 UNTRAINED SKILLS Arcana +2, Bluff +3, Dungeoneering +2, Heal +2, History +2, Insight +2, Nature +2, Perception +2, Religion +2, Stealth +5, Streetwise +3, Thievery +5 POWERSBasic Attack: Melee Basic Attack Card Link Basic Attack: Ranged Basic Attack Card Link [] Human Racial Power: Heroic Effort Card Link [X] [X] Multiple Class Attack: Power Strike Card Link [X] Fighter Utility: Duelist's Assault Card Link [] Fighter Utility: Mobile Blade Card Link [] Level 2 Utility: Honorable Challenge Card Link [] Neverwinter Noble Utility: Take Heart, Friend! Card Link Multiple Class Utility: Defender Aura Card Link [] Paladin Attack: Righteous Radiance Card Link FEATS Level 1: Heavy Blade Expertise Level 1: Armor Finesse Level 2:Heavy Armor Agility Level 4: Squire of Righteousness ITEMS Dagger x3 Adventurer's Kit Aecris Black Iron Scale Mail +1 Horned Helm (Heroic Tier) Holy Symbol of Bahamut 1 Opal 73g 145s 50c
8 months ago ::
Oct 22, 2012 - 5:41PM
#2538
Date Joined:
Sep 20, 2007
Only if the wolf was not in front of the door. You could wait until it moves back due to Exile's zone. You then would be able to do a move action to take a step aback for a running jump. The downside is that you'll provoke an OA when you do.
You have the free will to agree or disagree.
You have the ability to act freely on the above choice regardless of the consequences.
Keep on the Shadowfell PbP Group 1
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483461/4e_IC_Keep_on_the_Shadowfell_with_Essentials OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483501/4e_OOC_Keep_on_the_Shadowfell_with_Essentials Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27483565/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials
Keep on the Shadowfell PbP Group 2
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IC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947981/4e_IC_Keep_on_the_Shadowfell_with_Essentials_Group_2 OOC: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27947997/4e_OOC_Keep_on_the_Shadowfell_with_Essentials_Group_2 Encounter: http://community.wizards.com/play-by-post_haven/go/thread/view/75801/27948001/4e_Encounter_Keep_on_the_Shadowfell_with_Essentials_Group_2
8 months ago ::
Oct 22, 2012 - 5:43PM
#2539
Date Joined:
Jul 21, 2004
Only if the wolf was not in front of the door. You could wait until it moves back due to Exile's zone. You then would be able to do a move action to take a step aback for a running jump. The downside is that you'll provoke an OA when you do.
What about moving past some other way? The wolf doesn't occupy the entire volume of space. It would be cool to imagine Fairbanks pushing off the wall and then sliding under or past the wolf. Mechanically, it could some kind of skill check, possibly incorporating a squeeze, with all the downsides that carries.
[N]o difference is less easily overcome than the difference of opinion about semi-abstract questions. - L. Tolstoy
8 months ago ::
Oct 22, 2012 - 6:37PM
#2540
Date Joined:
Sep 20, 2007
True. How about this. It still would use the jump mechanics, but instead of jumping over the wolf, Fairbanks slides underneath the wolf which would also encorporate the squeezing mechanics. On a failed roll (i.e. the roll indicates the stopping point being one of the wolf's squares) I would rule that Fairbanks gets shunted off to a square of the wolf's choosing and is prone. On a successful roll, he gets past the wolf and manages to stand up all in one move action. I would even go as far as giving the wolf a -2 to hit on the OA due to a surprise maneuver. Is that satisfactory?
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