Today, I had a rush of ideas involving a story idea I had in the past. I'm not the best writer, but I like to syphon my ideas in any way I can. I took some of the characters and plot themes and turned them into ideas for a card.
#1
Name: Gurevian Ritual
CMC:

Type: Sorcery
Card Ruling:
Add

to your mana pool.#2
Name: Cressuik Binding
MC:





Type: Aura
Subtype: Enchant Creature
Card Ruling:
As an additional cost to cast Cressuik Binding, sacrifice a creature.
Enchanted creature gains all abilities of the sacrificed creature.
Enchanted creature gets +X/+X, where X is the sacrificed creature's power.
#3
Name: Aobi, Cressik Wanderer
MC:




Type: Legendary Creature
Subtype: Human Jiirai Nomad
P/T: 1/3
Card Ruling:
Aobi, Cressik Wanderer has all abilities of all creautes on the battlefield that share a creature type with it.
If there are no other creatures on the battlefield, Aobi, Cressik Wanderer gets +5/+3.
#4
Name: Renel, Traveling Alchemist
MC:




Type: Legendary Creature
Subtype: Human Wizard
P/T: 1/4
Card Ruling:
Look at the top card of your library. You may put that card on the bottom of your library. Activate this ability only once each turn.
Draw a card. Activate this ability only once each turn.#5
Name: Renel, Humble and Wise
MC:




Type: Planeswalker
Subtype: Renel
Loyalty: 3
Card Ruling:
+1: Each player draws a card, then discards a card.
-2: Return a land you control to its owner's hand. Counter the next spell target opponent would play unless he or she pays

-3: You get an emblem with"You have no maximum Hand Size. At the beginning of your draw step, draw an additional card."
#6
Name: Arcane Obstruction
MC:


Type: Instant
Card Ruling:
Counter target spell unless its controller pays
. If the target spell does not share a color type with any permanents you control, Arcane Obstruction costs
less to cast.Cycling

#7
Name: Detect
MC:



Type: Sorcery
Card Ruling:
Choose a card type. Look at target opponent's hand. Draw a card for each card of the chosen type in that player's hand.
Well, that's all I had for today. I'll work up some more ideas and post them as soon as I have enough.
