Community

Activity Feed

    • pauldanielj2 shared an article.

      Tuesday at 5:49pm
      Login to Comment
      The more time and detail you put into the game outside of gametime the more in game gametime you have to play without all the deciding rollplay delays. Its just levels of detail. Its always been an option and it always will. Detail a lot or a little its up to you. The game still rolls along. How smoothly depends on how well you know what you are playing. Detailing is one way to get that done. It is just an option. Repeated play, consistent rules, and decisive character creation all speed up...

      View full comment
      May 24, 2013 6:10 AM PDT
      Then limit your choices. Its detailed out to give multiple options for multiple levels of detail and play experience. You know or your players know how much they can handle. The game isn't being designed just for you. Its being designed for everyone. You need to pick a level of detail provided to build your capable level of game detail. Its about options as little or as much as you can handle. You then pick a level of gameplay mechanics you can handle. Its up to you. Wizards is defining the...

      View full comment
      May 24, 2013 6:23 AM PDT
    • pauldanielj2 shared an article.

      October 24, 2012 at 2:33pm
      Login to Comment
      Looks awesome, but I would make the wings bigger so I could believe that it could fly.
      November 21, 2012 9:08 AM PST
      The real test is to se gem dragon... we hated the arts of gem-dragons in 3rd edition
      November 23, 2012 7:27 AM PST
    • pauldanielj2 shared an article.

      October 10, 2012 at 11:28pm
      Login to Comment
      For me Goblins should be like the ones depicted as in the Magic the Gathering universe.
      For the little ones, The Goblin Marauder, Goblin War Strike or Goblin Psychopath by Pete Venters, maybe like The Goblin Brawler by Heather Hudson or The Goblin Warchief by Tim Hildebrandt,
      One of my favorites is the painting art for the "Goblin Elite Infantry" by Robert Bliss. They look mean and badass! Long pointy ears with long and sharp nose; guess this model would fill the Hobgoblin, just add...


      View full comment
      November 20, 2012 3:16 PM PST
      I know this is several months old now, but I wanted to drop in saying the picture in the end is pretty great, but I'd prefer the bugbear to be fatter.
      1 person likes this discussion post.
      February 7, 2013 2:11 PM PST
    • pauldanielj2 shared an article.

      September 23, 2012 at 10:07pm
      Login to Comment
      So, minis and maps are part of the root of the game, and not the ruin of the "Theater of the Mind"?
      1 person likes this discussion post.
      September 27, 2012 1:23 AM PDT
      I have always used and loved miniatures. The problem has always been the cost of the miniatures. In college we settled for each PC having a figure and monsters were what ever object we could come up with. It wasn't until the plastic miniature that I was able to fill my stable with beasties!
      Great article! Love the history behind the game!


      View full comment
      September 27, 2012 9:32 AM PDT
    • pauldanielj2 shared an article.

      September 9, 2012 at 10:55pm
      Login to Comment
      I'm so hoping they stick with that lesson in 5e/Next/whateveritscalled. Easy to digest monster stat blocks, with clear powers, and just enough flavor text to let you get a feel for the critter (but change it if you want to).
      September 16, 2012 3:27 PM PDT
      Oh, it's not that bad. If the DM spent 45 minutes trying to figure out what a 3.5 beholder could or could not do, he failed to prepare, doesn't know how to read, or was just darn right lazy...maybe all of the above. Needless to say, I liked the 3.5 version, and wouldn't have a stuttering moment running one in my campaign.
      March 11, 2013 1:04 PM PDT
    • pauldanielj2 shared an article.

      September 5, 2012 at 10:16pm
      Login to Comment
      I think the old ogre-specific head was better.
      October 24, 2012 6:01 AM PDT
      People not familiar with D&D lore might interpret this as a cave troll, remembering LotR. I'm not sure if this is your concern.
      October 24, 2012 6:08 AM PDT
    • pauldanielj2 created a new forum thread.

      August 15, 2012 at 11:26am
    • pauldanielj2 posted to Edymnion's forum thread.

      August 9, 2012 at 4:43pm
    • pauldanielj2 shared an article.

      August 8, 2012 at 5:37pm
      Login to Comment
      they are looking like to fight with a big, strong and hurtful group. they are looking like a green cavemen with structure of a dwarf and a cruel orc face.
      the goblins that i know look more like to run away immidietly.
      to sum up, i like this goblins, but they are looking like an half green caveorc half green cavedwarf.


      View full comment
      December 7, 2012 10:45 AM PST
      Not really a fan of the goblin at the top. Seems a little too thick and stocky through the trunk. His eyes are dull, and the face reminds me more of a sleepy orc (savage, but tired and dull). The eyes should be sharper, more clever. The sloping forehead is good, but the wide underbitten jaw screams orc. I'd rather see a pointy chin, and a face broadest at the temples. Almost elfin, just ugly.
      On the positives, I like the overall proportions. The almost monkey-like arms read well to...


      View full comment
      April 23, 2013 12:47 PM PDT
    • pauldanielj2 shared an article.

      August 1, 2012 at 12:03pm
      Login to Comment
      gnolls are one of my favorite threats as a DM.but the ultimate is giant wasps that try killing the characters to feed to there young.
      December 16, 2012 10:42 PM PST
      In my opinion, there are a few things the wrong with this gnoll; a) the little braids near the ear, need to go, this is, in a sense, a bipedal, humanoid hyena, so the ear hair, looks unnatural, b) they need to look dumb, but not like Quasimodo, the hunchback thing is weird and awkward, it needs to look hyena like, so have their back straighter, but give them sloping shoulders, c) their knees do not ALWAYS have to be bent, they are humanoids, so give them something that says 'feral' without...

      View full comment
      December 22, 2012 12:48 PM PST
    • pauldanielj2 posted to GilbertMDH's forum thread on the DnD Next group.

      July 31, 2012 at 8:55pm
    • pauldanielj2 posted to DoveArrow's forum thread on the DnD Next group.

      July 29, 2012 at 11:20pm
    • pauldanielj2 posted to Authw8's forum thread.

      July 29, 2012 at 12:16pm
    • pauldanielj2 posted to kaliban7's forum thread.

      July 28, 2012 at 12:21am

My Profile

    About Me

      About Me: 30-something D&D player (among other things, but that seems most relevant to this profile). Looking for a game at the moment, so message me if you need a player.
      Wizard Book Lines:
      Dark Sun
      Eberron
      Forgotten Realms
      Other D&D
      My Games:
      Betrayal at House on the Hill
      Dungeons & Dragons
      Risk 2210
      Star Wars Roleplaying Games

Comments

My Characters

Lair Assault

Vitals

    Loading...

Calendar

     

Calendar Events

    There are no upcoming events for this calendar.