Results for tag: class
Posted by: PatMondou on Jan 23, 2012 at 03:48:21 PM
So I just read Monte Cook’s last Legend & Lore article. Despite being interesting, I can’t say I agree with the design philosophy insight we got from it. Don’t get me wrong: I agree with the importance ordering, only not what they represent mechanically, as he explained them in the article.
Yes, the choice of class should have the greatest impact on the options you get to create your character, but I don’t think it should impact too much on the way a character is played (role). Creating a character is a very personal thing and classes should indeed serve as Archetype to propose a set of abilities relevant to that character, and provide references in pop culture. There can (and must) be Wizards that can deal damage as well as tank; only the methods should differ...