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9 months ago ::
Aug 28, 2012 - 9:31PM
#441
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Date Joined:
Apr 18, 2001
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www.quicktopic.com/48/H/DHEpWu4XuQGxMafia QT for anybody interested. I'd say moral of this game is don't not kill somebody you find suspicious just because they are going to be replaced unless your entire argument rests on them being inactive.
This is a signature.
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9 months ago ::
Aug 28, 2012 - 9:40PM
#442
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Date Joined:
Aug 25, 2008
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Btw I think I only posted to the quicktopic like once, considering I can't access it in china.
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9 months ago ::
Aug 28, 2012 - 11:46PM
#443
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Date Joined:
Mar 15, 2009
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they block qt in china?
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9 months ago ::
Aug 29, 2012 - 12:16AM
#444
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Date Joined:
Aug 25, 2008
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they block qt in china?
Apparently.
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9 months ago ::
Aug 29, 2012 - 8:40AM
#445
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Congrats to the scumteam, especially JD.
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9 months ago ::
Aug 29, 2012 - 9:22AM
#446
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I'll confess I misread the whole "once per game part". I saw spend the night with player, make them immune to killing. Figured I was a doc. I targeted SJT both nights. Sorry, major derp on my part...
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9 months ago ::
Aug 29, 2012 - 4:01PM
#447
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- BCP5 Design Lead
- Not Least
- Master of the Universe
Date Joined:
Sep 24, 2006
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WOW, I can't believe you guys didn't string up Silly faster than Usain Bolt ties his shoes. I was so pissed at Silly's obvious fail-save of me that I told JD to NK Silly last night. Wow.
ATTENTION WIZARDS OF THE COAST: You have full rights to use any of my intellectual property found on these boards (I'm not going to use it and it'd be a shame to waste it). -Dr. Stinkyjoeterry, Ph.D.
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9 months ago ::
Aug 30, 2012 - 7:52AM
#448
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- Unconventional Mafia Pro
- Dark Lord
Date Joined:
Jun 25, 2001
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I'm a little surprised too, but no one noticed that Silly was only on you because of a "most recent vote is unvoted" tiebreaker scenario.
Naturally, I took that observation to my grave, along with what would have been a town result on TD.
Can I ask what in the world was with the "Probability" mechanic?
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice." THE COALITION WAR GAME-Phyrexian Praetor Round 1: (4-1-2, 1 kill) Round 2: (16-8-2, 4 kills) Round 3: (18-9-2, 1 kill) Round 4: (22-10-0, 2 kills) Round 5: (56-16-3, 9 kills) Round 6: (8-7-1) [current round] Last Edited by Ralph on blank, 1920
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9 months ago ::
Aug 30, 2012 - 7:58AM
#449
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players belonged to hidden groups, and when you investigated a player the probability of them being town was "live town in group divided by live scum in group".
Fiance of PK Rag dollarsSpoiler:
Show
Rag dollars are a currency, everyone begins with 100 of them. You can give them to other people and receive them from other people.
Totals:
Show
Fluttershy - 349 Miss_bun - 206 Ragnarokio - 171 Zombie Babies - 150 EP - 140 sfdragon - 125 Monoredburn - 125 Vampire Bat - 75 Gamemaniac2 - 34 The_SilverSword - 25 GM Champion - 0 Suudsu - 0 Maraxes - 0 Mage24365 - 0 Everyone Else - 100
You can transfer Rag dollars by telling me who you want to transfer them to.
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9 months ago ::
Aug 30, 2012 - 10:10AM
#450
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- Unconventional Mafia Pro
- Dark Lord
Date Joined:
Jun 25, 2001
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That's... fascinating, really. Kinda funny that I got 100% and 0% then.
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice." THE COALITION WAR GAME-Phyrexian Praetor Round 1: (4-1-2, 1 kill) Round 2: (16-8-2, 4 kills) Round 3: (18-9-2, 1 kill) Round 4: (22-10-0, 2 kills) Round 5: (56-16-3, 9 kills) Round 6: (8-7-1) [current round] Last Edited by Ralph on blank, 1920
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