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Switch to Forum Live View [Mini] Dwarf Fortress Mafia (INVADERS WIN)
1 year ago  ::  Apr 16, 2012 - 12:37AM #381
Rubik
  • Gleemax RP Justicar
  • Puzzlemaster
Date Joined: Jun 21, 2007
Posts: 9,045
I learned a lot from this game.
Somewhere in the system there is an open ended list of all the lies we tell unblinking, thinking, what could we be living?
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1 year ago  ::  Apr 16, 2012 - 7:25AM #382
stinkyjoeterry
  • BCP5 Design Lead
  • Not Least
  • Master of the Universe
Date Joined: Sep 24, 2006
Posts: 14,000

Apr 14, 2012 -- 10:06AM, ProphetKing wrote:

Two stupidest D1 and D2 lynches I've seen in years. 

Not sure how the hell town is supposed to win when pro town players like Febb troll like a jester and then random bomb someone for no damn reason.

Trash play from several individuals. Depressing.

That's about it. 



Scum-SJT inspires town players to play bad.  It's not their fault, I'm just that good.

ATTENTION WIZARDS OF THE COAST:
You have full rights to use any of my intellectual property found on these boards (I'm not going to use it and it'd be a shame to waste it).
-Dr. Stinkyjoeterry, Ph.D.
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1 year ago  ::  Apr 17, 2012 - 9:36AM #383
ProphetKing
Date Joined: Feb 4, 2010
Posts: 7,449
"again. lurk is the way to win for mafia. Joematt was absent the whole game?"


Frankly this just shouldn't be tolerated anymore. _Every_ game needs to be 12 players until growth.  This meta cannot survive every game being determined by inactive clinger ons. We need to host small games that can actually be run and mods need to just kick people for not playing.

Hell. I wouldn't object to a probation list or something. 
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1 year ago  ::  Apr 17, 2012 - 9:37AM #384
ProphetKing
Date Joined: Feb 4, 2010
Posts: 7,449
FFP why are you joining games and then not doing anything? 

If you don't want to play games with vanilla roles, why join 12 player games?
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1 year ago  ::  Apr 17, 2012 - 9:45AM #385
ProphetKing
Date Joined: Feb 4, 2010
Posts: 7,449
"Its because too many townies lurk as well, so 'lynch all lurkers' just gets fed through to the inactive town instead of the inactive scum by the actual active scummates".

Unrelated: 

This just gave me a GREAT idea.

"Scum-SJT inspires town players to play bad.  It's not their fault, I'm just that good."

What's amazing is you basically just melt down on D1 and the town was like, "Naw, let's kill Rag for being Rag." It's a bit too late to policy lynch him guys, should have done that a few years ago. I guarantee if Febb hadn't acted out and decided to play jester as town you would have been dead. This is _not_ real mafia, the game can't survive shadow agents playing against their own alignment, people joining games without the desire to play. Find a chat website if you want to do that.

Hammering Rubik lazily and doing the exact same thing as you did D1 without success: c'mon, know better than that.

In 2009 Febb would have been run out of town for this. That play was unacceptable and I would have modkilled him. Playing against your own alignment for a meta-goal of entertainment is against the spirit of the game. I would have forcibly replaced FFP.

JoeMatt not posting ever should have been replaced. Town can't win in a meta with zero activity accountability.

No accountability has been a plague on this meta for quite some time.

No one cares here. About anything. 

W.T.F.
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1 year ago  ::  Apr 17, 2012 - 10:16AM #386
Ragnarokio
Date Joined: Aug 8, 2009
Posts: 12,778
best solution is coalition of players/hosts agreeing to play by a special ruleset
Fiance of PK

Rag dollars
Spoiler: Show

Rag dollars are a currency, everyone begins with 100 of them. You can give them to other people and receive them from other people.

Totals: Show

Fluttershy - 349
Miss_bun - 206
Ragnarokio - 171
Zombie Babies - 150
EP - 140
sfdragon - 125
Monoredburn - 125
Vampire Bat - 75
Gamemaniac2 - 34
The_SilverSword - 25
GM Champion - 0
Suudsu - 0
Maraxes - 0
Mage24365 - 0
Everyone Else - 100


You can transfer Rag dollars by telling me who you want to transfer them to.
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1 year ago  ::  Apr 17, 2012 - 10:30AM #387
ProphetKing
Date Joined: Feb 4, 2010
Posts: 7,449
I am thinking along those lines Rag, perhaps a different execution.

Working on something now.
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1 year ago  ::  Apr 17, 2012 - 11:21AM #388
stinkyjoeterry
  • BCP5 Design Lead
  • Not Least
  • Master of the Universe
Date Joined: Sep 24, 2006
Posts: 14,000
Look at the last few games, I've played.  I've been delibrately scummy just trying to see if I can still win, it works and is sad.  The problem is that we are so low in numbers here, replacing has become extremely difficult and no mod enjoys modkilling (with the exception of Niklor).

I litterally claimed scum in a fit this game.

We'll find a solution.
ATTENTION WIZARDS OF THE COAST:
You have full rights to use any of my intellectual property found on these boards (I'm not going to use it and it'd be a shame to waste it).
-Dr. Stinkyjoeterry, Ph.D.
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1 year ago  ::  Apr 17, 2012 - 11:23AM #389
febbstalicious42
Date Joined: Sep 16, 2008
Posts: 6,844
I should have been lynched Day 2. Inappropriate play, yes. I care about games where people play. I don't care about games where we have two inactives and town choosing to lynch the wrong person. So yes, I played against my alignment for some grotesque satisfaction in a victory.
Real men hold shift.

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1 year ago  ::  Apr 17, 2012 - 11:27AM #390
Niklor
Date Joined: Aug 3, 2009
Posts: 11,206
Are you going to modkill me soon SJT?
#pony chat

Apr 23, 2012 -- 4:34PM, Niklor wrote:

I, Niklor, in the event of a situation where I am placed at L-1, in other words 1 vote away from being lynched, will bring the hammer vote down upon myself unless it is a known Lylo situation by either announcement or general consensus. Note, if the general consensus is that it's Lylo on days when it clearly isn't, I will ignore them. Please respect the self-hammer by not hammering Niklor in non-Lylo scenarios.

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