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							<channel><title>New Posts For Thread: [PC#10] Twilight Zone Mafia -- Game Over, Twilight and CBS win.</title><link>http://community.wizards.com/paranoia/go/thread/view/76625/29627033/PC10_Twilight_Zone_Mafia_--_Game_Over,_Twilight_and_CBS_win.</link><description>You unlock this door with the key of imagination. Beyond it is another dimension - a dimension of sound, a dimension of sight, a dimension of mind. You're moving into a land of both shadow and substance, of things and ideas. You've just crossed over</description><item><title>No way in hell should my role be a regular role.I've recanted my position already. JD is right about this at least. My role is broken as hell. It inherently has the ability to break any game it is used in, utterly. That I didn't choose to do so here</title><link>http://community.wizards.com/paranoia/go/thread/view/76625/29627033/PC10_Twilight_Zone_Mafia_--_Game_Over,_Twilight_and_CBS_win.?post_id=529925401#529925401</link><description>No way in hell should my role be a regular role.I've recanted my position already. JD is right about this at least. My role is broken as hell. It inherently has the ability to break any game it is used in, utterly. That I didn't choose to do so here</description><pubDate>Sun, 17 Mar 2013 16:06:51 -0500</pubDate></item><item><title>The interesting dsicussion is if Ahl's role is appropriate for standard mafia games and as a regular possible recurring role (my take: no), not if the game was balanced or not.(It was probably swingy more than anything, but I didn't read all the desi</title><link>http://community.wizards.com/paranoia/go/thread/view/76625/29627033/PC10_Twilight_Zone_Mafia_--_Game_Over,_Twilight_and_CBS_win.?post_id=529904491#529904491</link><description>The interesting dsicussion is if Ahl's role is appropriate for standard mafia games and as a regular possible recurring role (my take: no), not if the game was balanced or not.(It was probably swingy more than anything, but I didn't read all the desi</description><pubDate>Sat, 16 Mar 2013 19:34:40 -0500</pubDate></item><item><title>@ahl, yes because completely bjorked and slanted towards mafia are definitely in the same wheel house. I have very little doubt that on its full scale this game probably balanced out well and personally the slant to be the result of slicing off great</title><link>http://community.wizards.com/paranoia/go/thread/view/76625/29627033/PC10_Twilight_Zone_Mafia_--_Game_Over,_Twilight_and_CBS_win.?post_id=529869297#529869297</link><description>@ahl, yes because completely bjorked and slanted towards mafia are definitely in the same wheel house. I have very little doubt that on its full scale this game probably balanced out well and personally the slant to be the result of slicing off great</description><pubDate>Fri, 15 Mar 2013 14:24:35 -0500</pubDate></item><item><title>As a bit of a Mod's-eye-view (What I thought the balance looked like, going in)The Mafia had 3 players and 3 abilities.  All of these abilities competed directly with the night kill, so Mafia couldn't take advantage of all of them and had to pick and</title><link>http://community.wizards.com/paranoia/go/thread/view/76625/29627033/PC10_Twilight_Zone_Mafia_--_Game_Over,_Twilight_and_CBS_win.?post_id=529867243#529867243</link><description>As a bit of a Mod's-eye-view (What I thought the balance looked like, going in)The Mafia had 3 players and 3 abilities.  All of these abilities competed directly with the night kill, so Mafia couldn't take advantage of all of them and had to pick and</description><pubDate>Fri, 15 Mar 2013 12:57:18 -0500</pubDate></item><item><title>They didn't.  The pattern players lost, even if they achieved their secondary.  Since they all achieved secondary, Ahlyis won.</title><link>http://community.wizards.com/paranoia/go/thread/view/76625/29627033/PC10_Twilight_Zone_Mafia_--_Game_Over,_Twilight_and_CBS_win.?post_id=529866413#529866413</link><description>They didn't.  The pattern players lost, even if they achieved their secondary.  Since they all achieved secondary, Ahlyis won.</description><pubDate>Fri, 15 Mar 2013 12:26:50 -0500</pubDate></item></channel></rss>
