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    • owyn999 left a new comment on DnD Next .

      @Carmedil but isn't that what we really wanted??
      May 24, 2012 at 2:30pm
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      20 people like this site.
      Sorry, there are no comments.
    • owyn999 added a comment to WotC_GregB's blog post on the DnD Next group.

      Paladin Versus Cleric: FIGHT!
      Okay, so you’re not likely to see a paladin and a (good) cleric throw...
      May 24, 2012 at 11:49am
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      I feel that a character needs to have abilities that are consistent. Mounted combat won't be viable always - in fact, in my campaigns, characters have hardly bothered to explore it at all since you can't bring a horse 50% of the places you go.
      Also, by letting abilities depend on alignment, you make the game a whole lot less interesting when evil can be distinguished so easily from good as in previous editions. There should be no detect evil since such an ability means that I as a DM will...


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      August 7, 2012 1:47 AM PDT
      It would be awesome if a paladin had martial dice to use but instead of straight damage they could be used to provide effects based on deity choice. For example: I follow the edicts of a god of healing and as an option I can spend a martial die on a hit allowing the party member with the lowest HP to gain HP equal to a given modifier.
      February 24, 2013 9:35 AM PST
    • GMChris voted in the poll, "Gain noncombat bonuses in the pursuit of evil or the protection of others ".

      May 24, 2012 at 11:43am
      1 person likes this poll.
    • GMChris voted in the poll, "Resist damage from evil foes ".

      May 24, 2012 at 11:43am
      1 person likes this poll.
    • GMChris voted in the poll, "Smite evil foes ".

      May 24, 2012 at 11:43am
      1 person likes this poll.
    • GMChris voted in the poll, "Protect his or her allies ".

      May 24, 2012 at 11:43am
      1 person likes this poll.
    • GMChris voted in the poll, "Be an expert at mounted combat ".

      May 24, 2012 at 11:43am
      1 person likes this poll.
    • owyn999 added a comment to WotC_GregB's blog post on the DnD Next group.

      Paladin Design Goals
      A few weeks ago, we shared a high-level overview of the design goals for the...
      May 24, 2012 at 11:39am
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      4 people like this blog post.
      Except then You have to sacrifice your background and specialty choices just to approximate that class, rather than having an equal ability to explore different stories within the class as the Fighter, Rogue, Cleric, and Wizard do.
      NO WAY.


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      January 25, 2013 6:22 AM PST
      I think in relation to paragraph 2 above, it would be awesome if a paladin had martial dice to use but instead of straight damage they could be used to provide effects based on deity choice. For example: I follow the edicts of a god of healing and as an option I can spend a martial die on a hit allowing the party member with the lowest HP to gain HP equal to a given modifier.
      February 24, 2013 9:32 AM PST

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