Community

0 (0 Ratings)
Calling on the power of the Balance card, you draw on your own weakness to wreak havoc on a strong opponent.

Balance

Encounter/Healing

Close Burst 2

Action: Standard action

Target: One creature in the burst

Attack: +11 Vs. Fortitude

Hit: 4d12 Damage.If you are bloodied and this damage bloodies the target, you can spend a healing surge.

Effect: The Balance token pushes you as far as possible up to 2 squares in a random direction.

Special: Once the power is expended, any bloodied creatures in the Balance token's square gains a +2 bonus to all defenses.