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    • GMChris voted in the poll, "Magic properties 2".

      May 23, 2012 at 3:04pm
      1 person likes this poll.
    • Morriarty added a comment to WotC_Trevor's blog post on the DnD Next group.

      Paladin Design Goals
      A few weeks ago, we shared a high-level overview of the design goals for the...
      May 20, 2012 at 5:29am
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      4 people like this blog post.
      Except then You have to sacrifice your background and specialty choices just to approximate that class, rather than having an equal ability to explore different stories within the class as the Fighter, Rogue, Cleric, and Wizard do.
      NO WAY.


      View full comment
      January 25, 2013 6:22 AM PST
      I think in relation to paragraph 2 above, it would be awesome if a paladin had martial dice to use but instead of straight damage they could be used to provide effects based on deity choice. For example: I follow the edicts of a god of healing and as an option I can spend a martial die on a hit allowing the party member with the lowest HP to gain HP equal to a given modifier.
      February 24, 2013 9:32 AM PST
    • Morriarty added a comment to WotC_Trevor's profile.

      Everyone loves Magical Trevor!! Cuz the tricks he does are ever so clever!!
      April 28, 2012 at 12:25am
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    • Brapnor voted in the poll, "Can the holy damage and radiant damage types exist in the same game?".

      April 27, 2012 at 11:33pm
    • Brapnor voted in the poll, "Does game flavor need to be directly supported by game mechanics?".

      April 27, 2012 at 11:31pm
    • Brapnor voted in the poll, "How many resources should a cleric spend healing allies?".

      April 27, 2012 at 11:29pm
      2 people like this poll.
    • Brapnor voted in the poll, "Should weapon damage have a type?".

      April 27, 2012 at 11:27pm
      4 people like this poll.
    • adembroski11 voted in the poll, "How important is racial choice to a character mechanically?".

      April 27, 2012 at 10:40pm
    • adembroski11 voted in the poll, "Should a character at negative hit points who receives healing add those points numerically to her total until she reaches consciousness, or should healing always grant positive hit points?".

      April 27, 2012 at 10:38pm
      1 person likes this poll.
    • Brapnor voted in the poll, "Should the fighter be broadly customizable to accommodate a wide range of warrior types or have a specific function in the game?".

      April 27, 2012 at 10:35pm
    • Brapnor voted in the poll, "Sometimes spells should require attack rolls and target defenses, and sometimes they should require saving throws.".

      April 27, 2012 at 10:32pm
    • Brapnor voted in the poll, "Casters should make a check of some kind to set a DC for spell saving throws.".

      April 27, 2012 at 10:32pm
    • Brapnor voted in the poll, "Casters shouldn't have to ever make spellcasting checks.".

      April 27, 2012 at 10:32pm
    • Brapnor voted in the poll, "Saving throws versus spells should not exist.".

      April 27, 2012 at 10:31pm
    • Marandahir voted in the poll, "What Type of D&D Next Seminar Support Would You Like to See at Gen Con?".

      April 27, 2012 at 10:29pm
    • mhbjarkistef voted in the poll, "Should eponymous spells be part of the core game?".

      April 27, 2012 at 10:28pm
    • mhbjarkistef voted in the poll, "Warrior characters shouldn't automatically have multiple attacks but should instead have increasing damage, with the option to spread that damage around through feats or features?".

      April 27, 2012 at 10:26pm
    • mhbjarkistef voted in the poll, "Should warrior characters be able to make extra attacks as they gain higher levels and at a diminishing penalty to the attack roll (3rd Edition)?".

      April 27, 2012 at 10:25pm
    • mhbjarkistef voted in the poll, "Should warrior characters be able to make extra attacks as they gain higher levels and at no penalty to the attack roll (1st Edition)?".

      April 27, 2012 at 10:25pm
    • mhbjarkistef voted in the poll, "Of the following two dice tricks, which would you prefer as part of a core mechanic of the game (choose one)?".

      April 27, 2012 at 10:24pm

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