An infinite number of planes span out across the expanse of the Dominian Multiverse. An infinite number of untouched worlds, civilizations, characters and stories wait unexplored. The Magic: Expanded Multiverse seeks to create a fan-generated exploration of the possible other planes of Dominia and their stories that supplements the main canon of Magic. In doing so, we hope to provide an open opportunity for members of the community to express their creativity and to enjoy the stories and worlds designed by their peers. Step into Dominia--embrace the infinite magic of the Planes.
Magic: The Gathering is the first, and most widely played, collectible trading card game. Players take on the role of Planeswalkers – powerful mages who battle others for glory, knowledge and conquest. Each player controls an arsenal of weapons, which includes spells, creatures, and artifacts gathered from a vast multiverse of unique fantasy worlds. With over 10,000 different cards available, Magic offers an unrivaled depth of game play with many levels of choice and customization for its players. The cards feature unique illustrations by top fantasy artists inspired by familiar elements of myth and legend. These elements weave together to provide a strategically rich and satisfying game play experience.
Everybody knows the 4 player types:
Spike, the competitive player. Timmy, the player to plays to do cool things. Johnny, the player who does cool things with cards that were unbroken and Vorthos, the player who plays just for the flavor of the cards.
This group is to discuss things that fit into the Johnny type. Combos, ways to break bad cards or cards that people never did anything cool with. There shouldn't be any discussion of cards that are played in any sort of competitive deck, this is for cards like One with Nothing.
Welcome to the Wizards Community Marketplace, the official center for trading and commerce on the Wizards Community.
If you're interested in participating in the Marketplace, please click 'Join Group' in the sidebar to become a part of the group. Group membership is open to all, but you need to join the group before you can post in the forums.
Among other benefits, group membership will create a quick link to the Marketplace from your Home page and your My Groups page, allowing you to get here quickly and easily.
This is a thread dedicated to playing Magic with people over the internet by posting your moves. Specify what kind of game you're looking for, and then wait for some time. Unfortunately, 20-30% of the people that ask for a game don't stay here and even don't come back. Once you have found an opponent, don't leave this thread and post your next turn within ten minutes! Note that a game can last for 2-3 hours depending on what decks are being played.
There is a thread where text-duelists can introduce themselves and post what decks and formats they are playing, what their definition of casual play is, and many other things. Here is a list of the profiles in that thread:
TdT, Pit Profiles Show
HOW TO PLAY:
If you don't know your opponent, make sure that your decks have similar power levels, because people have surprisingly different opinions on what casual play is! Viewing other people's matches should give you an idea on whether they're playing with funny decks that aren't very strong or if they're playing with pretty effective and competitive decks.
When playing a game, always remember to name your life total, cards in hand, and the permanents after each turn. Ask for responses if it's important how your opponent reacts, for example if you're attacking and holding a combat trick in hand, or if you're attacking and your opponent has possible blockers. Most of the time, it's a good idea to say that you're done with your turn if your opponent doesn't have any responses.
HOW TO AUTOCARD:
[c]Sneaky Homunculus[/c] = Sneaky Homunculus
TAP / MANA SYMBOLS:
- tap symbols can be created by putting the letter t into colons:
- mana symbols can be created by putting one of the letters w (for white mana), u (for blue mana), r (for red mana), b (for black mana), g (for green mana) into colons:
- colorless mana symbols can be created by typing a number between 0 and 16, followed by the string 'mana' into colons:
:1mana: = :1mana:
- hybrid mana symbols can be created by typing the string 'sym', followed by the combination of two letters into colons:
:symgw: = :symwg: = :symwg:
- snow mana symbols can be created by typing the string 'snow' into colons:
Specify how many people you want to join and wait for some time. Once there are enough players, explain possible extra rules, divide teams and set the turn order. Take note that such games can easily last for 4-5 hours, and people not knowing that may want to leave after some hours. Unfortunately, this is how most of the multiplayer games end, be aware of that! The only four-player match I can remember that ended the normal way went on for 5,5 hours.
Remember to create another thread when this one hits its cap, which is somewhere between 900 and 1000 posts. If you make the new thread, go to the quote button and copy the text so you can get all the coding along with it. Don't keep the quote tags on it!
Have fun! :D
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Modern may be enough for many people but we feel that it lacks a significant part of what makes the casual format fun. Invasion and Onslaught are getting left out. We also feel it'd be fun to have a format that included both the old stuff and also the new stuff that's been printed unofficially. Therefore we will include non-oversize cards from the special expansion sets such as Archenemy, Planechase and Commander.
As you may have guessed from the title; this means I'm including everything from the beginning of the new millennium onward. This is an eternal format with the new millennium as its starting point. (Invasion is included, even though it came out in late 2000, since it's part of the invasion block.)