One of the things I loved about previous editions was the ability to use Items to complement my daily spells. - I always carried a variety of wands for "standards" (magic missle, fireball, lightningbolt). - I'd carry scrolls for "utility" spells (remove curse, stone to flesh) - and finally potions for "one-offs" (Water breathing). The rest of my daily spells would be a mixture of standards for a little extra "umph" and spells tailored for what we *thought* we'd need for...
View full commentOne of the things I loved about previous editions was the ability to use Items to complement my daily spells.
- I always carried a variety of wands for "standards" (magic missle, fireball, lightningbolt).
- I'd carry scrolls for "utility" spells (remove curse, stone to flesh)
- and finally potions for "one-offs" (Water breathing).
The rest of my daily spells would be a mixture of standards for a little extra "umph" and spells tailored for what we *thought* we'd need for the adventure. What was great is that I could make these items myself and not have to worry about finding them at "Ye Ol Magic Shoppe"
Unfortunately there is nothing quite like this in 4e =o(
Pathfinder's not going anywhere if you favor that kind of high-powered adventure, most game stores host a couple of people who at least have the books. I resented having to stock up on every piece of crap allowable to my character class to be effective in Third Ed. I'm sure Fifth will have an Artificer eventually, so keep an eye out even if it's not your game of choice, although wands and staves might end up being a bit more work. Wands don't seem to be quite the (relatively) cheap disposable...
View full commentPathfinder's not going anywhere if you favor that kind of high-powered adventure, most game stores host a couple of people who at least have the books. I resented having to stock up on every piece of crap allowable to my character class to be effective in Third Ed. I'm sure Fifth will have an Artificer eventually, so keep an eye out even if it's not your game of choice, although wands and staves might end up being a bit more work. Wands don't seem to be quite the (relatively) cheap disposable items they were in AD&D and 3E, and staves look to me to be taking more of an AD&D route.
IMO : The most important is the rules, definely, but I just LOVE the drawings.... you may put a whole book just of them for me... LOL ... seriously, I love them... and DRAGONS.
if i can't read it, then i look at the pretty pictures then toss it aside. i need hard usable data to add to my game. fluff should only be used to augment a product, not overwhelm it. case in point the atlas of dragonlance, pretty, but useless.
#1: Unpredictable, Humourous, Resourceful, Compulsive, Good-natured
#2: Surreal, Exaggerated, awe-inspiring
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Assignment #1: adventurous, imaginative, cooperative, entertaining, creative
Assignment #2: deep, enticing and intricate
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