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    • Mind3ras3R posted a new blog post.

      Creative Input for My Menzoberranzan Campaign
      Soooooo.... I have been on a hiatus from the DM position for a little over a...
      January 9 at 4:07am
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      Seems I'm late to the party again. Usually you have a million responses by now. I'll have to post twice to make up for everyone else's tardiness.
      I love a good story, and it seems like you've got a good one cooking. The politics are both complex, and pretty normal for a political madhouse like Menzoberranzan.
      You don't have to keep the houses together forever. When your fourth player gets his own house, he'll have to stop being a member of the other two. There's a light at the end of...


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      February 14, 2013 2:58 PM PST
      Thoughts on weaponizing a skull.
      - It's magically hardened to nigh invincibility and now it's the best bashing device ever.
      - It has secrets scrawled on the inside.
      - It's a magic killing device. You look into its eye sockets and kill people by saying their name three times.
      - It turns the wielder invisible.
      - It's cursed. Bury it under a building, and that house sees death on a regular basis.
      And my favorite:
      - It has a powerful spirit inside. All skulls have...


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      February 14, 2013 3:35 PM PST
    • Mind3ras3R added a comment to his blog post on the The new DM's Group group.

      Punishing the Player?
      I am getting right to the meat and potatoes because I know a lot of you don't...
      January 9 at 3:26am
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      btw, if anyone wants to give some more advice, I am adding another post for my campaign with a few questions. Not really any problems, just looking for some creative input from anyone who would like to add. I know everyone on here is either involved with their own dm stuff or playing a campaign, but if you are interested, go ahead and check out my latest post. Thanks.
      January 9, 2013 1:29 AM PST
      If reality states some npc would punish someone in their society for the they act then use that to help balance out the situation.
      Calling that realistic balance approach "In any case, don't try to solve player problems with passive-aggressive behavior against their characters."
      Best learning tool for a player like that is running into a society that punishes and other pcs not wanting him around cause of the trouble he brings, might wake him up. Most players know when they are being...


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      February 12, 2013 9:05 AM PST
    • Mind3ras3R added a comment to Jperezsinfonian's blog post on the The new DM's Group group.

      Desert Campaign
      Hey guys,I've been playing a desert campaign with 5 friends of mine, and so...
      November 16, 2012 at 4:12am
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      snakes can always be in the sand as unexpected traps, you could also try old pit falls into spikes/ old dried well/ snake pit, maybe try something with an oasis - if they fail endurance check etc...
      September 24, 2012 10:02 AM PDT
      what are those bugs that build the sand pit and wait for something to come a long and fall down the side then grab it and eat it? kind of like that thing in starwars, but make it your own.
      November 16, 2012 2:12 AM PST
    • Mind3ras3R added a comment to Drow122's blog post on the The new DM's Group group.

      Runnig out of traps
      Im running out of traps to surprise the players with. Any suggestions?
      November 16, 2012 at 4:09am
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      just watch some episodes of macgyver, those are some clever traps...
      September 24, 2012 9:55 AM PDT
      lots of landmines, traps that switch the layout of a dungeon if tripped like the cube movie, traps that transport the party to the dungeon entrance, how about traps that knock the whole party out, then they wake up in a saw situation where if they dont solve the trap quickly, a party member is going to get killed very gruesomly.
      November 16, 2012 2:09 AM PST
    • Ideas for skill challenges in the Underdark?
      So I was wondering if anyone out there could help me out with some more...
      November 16, 2012 at 4:02am
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      Put them on the run, and a chance to get separated or lost. So they have to worry about being caught, find a way back to familiar places, and/or meet back up.
      December 9, 2012 5:00 PM PST
      Cross the slippery rocks that jut out from the lake of acid, which deals painful amounts of damage to those who slip in.
      Tiptoe past the sleeping boss-equivalent beast. Pick a monster with tremorsense or something, so going for the coup de grace is still a skill check if they try it. If they fail, encounter as usual.
      Forage food from the deadly spore mushroom patch without triggering the deadly spores.
      Try to eat the horribly distasteful food gained from the deadly spore...


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      December 12, 2012 5:18 PM PST
    • Mind3ras3R added a comment to hahre's blog post on the The new DM's Group group.

      NPC's (too much detail?)
      Here is the 411,I love creating NPC's but i feel i might be putting too much...
      November 16, 2012 at 2:34am
    • Mind3ras3R shared an article.

      October 29, 2012 at 11:08pm

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