Hm. Didn't see there was a page 2. Then again, I think I'm the last person I know over 13 who doesn't have a Facebook acct, so that might explain it. :)
I'm sure you developers hear an awful lot from people who aren't happy with one thing or another, and less from the satisfied customers. I just want to let you know I'm pretty happy with the way things have been going. I must admit, when I first got the 4e MM, I was a little disappointed that there didn't seem to be enough types of monsters, instead getting multiple versions of fewer monsters. But that method is great for interesting play. I like the use of tokens in the Threats of Nentir...
View full commentI'm sure you developers hear an awful lot from people who aren't happy with one thing or another, and less from the satisfied customers. I just want to let you know I'm pretty happy with the way things have been going. I must admit, when I first got the 4e MM, I was a little disappointed that there didn't seem to be enough types of monsters, instead getting multiple versions of fewer monsters. But that method is great for interesting play. I like the use of tokens in the Threats of Nentir Vale book. Of course we all want to see more or our favorite monsters so I guess my take is simple: the more monsters the better. I would recommend making the first three Monster Manuals arranged by tier. Starting DnD at level 1, many games never get to level 20. That's just reality, most gameplay occurs at lower levels, and I know DMs who simply don't like playing at epic tier. so give us three books to start, one at each tier. They don't have to all be huge, but the heroic tier book should be thickest. I used to love the Monstrous Manual annuals, or whatever they were called, from 2e. A nice simple softcover book that collects the best new monsters from DDI. A lot of the monsters introduced in Dungeon adventures never get what I would consider a satisfactory write-up and illustration. Some way to provide an illustration for every single monster released would be fantastic. I used to take a certain area of my campaign world and browse the books and magazines for images of monsters I thought fit well in that environment. Now, with the monsters scattered among so many different books or in online publications without illustrations, and with such an emphasis on undead, demons, elemental creatures, etc, it's gotten a lot harder to do that. I would also like more natural creatures I can populate wilderness areas with. I do think that it would be great to have a separate product for monster stat-blocks of playable races spanning a wide variety of levels for each race.
I would never use a monster like the rust monster, whose only purpose is to screw the players. If you give out treasure judiciously, and make sure that there's a good reason why the players will need what you give out, it isn't necessary to resort to dirty tricks to take back what you've given them. What would be useful would be a standard procedure for determining D&D stats for creatures taken from literature. Perhaps you'd like to use a leem from the Dray Prescot series, a ghastozar...
View full commentI would never use a monster like the rust monster, whose only purpose is to screw the players. If you give out treasure judiciously, and make sure that there's a good reason why the players will need what you give out, it isn't necessary to resort to dirty tricks to take back what you've given them.
What would be useful would be a standard procedure for determining D&D stats for creatures taken from literature. Perhaps you'd like to use a leem from the Dray Prescot series, a ghastozar from the Jandar of Callisto stories, or a thoat from Barsoom in your campaign. There should be a straightforward way of determining appropriate D&D stats based on the descriptions in the stories.
At the end of the day I really do not aim to limit my players and their choices. Almost all of my group are rookies and to limit them seems unfair. That being said I was making a riverworld campaign and I let everyone know that certain races were not in the world. Now my newest player wanted desperately to play a changling (and I hate those guys). I said that "I can't see how to fit this race into my world/story." Then I sat on it... What a great opportunity to have her shine as a roleplayer...
View full commentAt the end of the day I really do not aim to limit my players and their choices. Almost all of my group are rookies and to limit them seems unfair. That being said I was making a riverworld campaign and I let everyone know that certain races were not in the world. Now my newest player wanted desperately to play a changling (and I hate those guys). I said that "I can't see how to fit this race into my world/story." Then I sat on it... What a great opportunity to have her shine as a roleplayer (was quiet in rp section up to this point). So I told her. "You are the last of your kind. Now show that to me during the campaign." She did a splendid job and I learned that as a DM you got be creative enough to slide those races in. Just remind the players that it is your story and world as well, so if you can't be a shardmind let it be and enjoy the dwarf for once.
In the campaign I'm starting this isnt much a a problem. I have two humans (artificer and ranger), an Eladrin (spellsword), and one Shardmind (Paladin). The Shardmind will be an interesting concept and I plan to use him and his appearance to heavily sway peoples views.
ghrneto
voted in the poll, "Of the following choices, select any rules elements or character options you would like to see appear as part of an optional “rules module” in the next version of D&D.".
ghrneto
voted in the poll, "Of the following choices, select any rules elements or character options you would like to see appear as part of the core rules in the next version of D&D.".
adembroski11
voted in the poll, "Should a character at negative hit points who receives healing add those points numerically to her total until she reaches consciousness, or should healing always grant positive hit points?".
Brapnor
voted in the poll, "Should the fighter be broadly customizable to accommodate a wide range of warrior types or have a specific function in the game?".
Any chance of us getting a full list of the books you used as reference material? I'm currently running a Feywild adventure, and while this book is definitely a first-day purchase, i'd love to read over the source material that inspired it.
Yep, that's the joke. The quote, by the way, is originally from The Wizard of Oz. The Scarecrow says it to prove he has a brain. :-) The Simpsons parodied the movie when Homer puts on Henry Kissinger's glasses and quotes the line, thinking he's smart.
The quote, by the way, is originally from The Wizard of Oz. The Scarecrow says it to prove he has a brain. :-) The Simpsons parodied the movie when Homer puts on Henry Kissinger's glasses and quotes the line, thinking he's smart.
Ginger Snaps has sequels, the best of which, from a D&D standpoint, was Ginger Snaps Back: The Beginning www.imdb.com/title/tt0365265/ . Check it out, it sparks pretty good ideas for any adventuring party
Any plans on re-releasing the books for the kindle? Seems like a more secure digital format and the perfect forum for updating content with erratas. Frankly I'd be willing to buy the books again in digital format, if for no other reason than to save my back.
Hi, just before halloween, is there anything new concerning Ravenloft and 4th??? There are a lot of guys waiting for this. Castle Ravenloft has been a pretty good seller (at least here in europe). regards