Yes! I too can now add my voice to the general chatter and noise of things!
The general intention of this blog is to log the development of my 4th edition game. The game is intended to be classic in flavor, and hinges largely on the thematics of the 'points of light' as established in the DMG and PHB. The major difference, I suppose, is that my narratives tend to run a bit bleak (running a ravenloft game for seven years will do that, i conjure).
Homebrewed world, nothing super stranger, nothing hyper homogenized. I'm used to running and playing in games that have very few meta/demi-humans. Our old games had a tendency towards low magic, and low fantasy. This go around, I figure i'll pretty much embrace anything that I like, even if it seems fanciful.
This tool might be handy for just writing out ideas, getting feed back, and trying to use the commuity (or rather, interested members of the community) as a sounding board for things. Also figure this might help me keep my game organized if I create a wikispace for the campaign setting.
Toodles, chummers. Thanks for reading!
-Mal
