adembroski11
voted in the poll, "Should a character at negative hit points who receives healing add those points numerically to her total until she reaches consciousness, or should healing always grant positive hit points?".
Brapnor
voted in the poll, "Should the fighter be broadly customizable to accommodate a wide range of warrior types or have a specific function in the game?".
It's hard to side with either, but I do think these abilities make the Cleric tend to be more like the Warlord. The powers aren't necessarily OP as they do have certain limitations. For example, Punish the Profane is a focused damage attack with a little more than tick damage to the rest of the undead around the cleric. Battle Lore gives the cleric more armor, but reduces the benefit only to those people who are granted the ability spend healing surges (instead of a sizable healing bonus...
View full commentIt's hard to side with either, but I do think these abilities make the Cleric tend to be more like the Warlord. The powers aren't necessarily OP as they do have certain limitations.
For example, Punish the Profane is a focused damage attack with a little more than tick damage to the rest of the undead around the cleric. Battle Lore gives the cleric more armor, but reduces the benefit only to those people who are granted the ability spend healing surges (instead of a sizable healing bonus to any power with the "healing" keyword).
The rewards for the new skills/powers are interesting, though very. . .gimmicky . . . and this part tends to lean into the Fighter's territory. The most unique thing is forcing the player to make a choice: a cool new power, or swing my sword without the +1d6 damage.
All in all, this option tries to merge the Cleric with both the Fighter and the Warlord. A little bit of a stretch, but now people will be yelling for more offensive Wis-based attacks.
We knew that the Battle Templar would be getting support this issue. But that they managed to turn around the Templar article and fix it up this quickly… wow. Let's hope it's better now! Also, a lot going on this week. A Heroic Theme / Board Game detail, 2 MM1 updates / Ecologies; an anniversary reprint, and the start of Eye on Eberron, in addition to aforementioned Cleric material. Wow.
View full commentWe knew that the Battle Templar would be getting support this issue. But that they managed to turn around the Templar article and fix it up this quickly… wow. Let's hope it's better now!
Also, a lot going on this week. A Heroic Theme / Board Game detail, 2 MM1 updates / Ecologies; an anniversary reprint, and the start of Eye on Eberron, in addition to aforementioned Cleric material. Wow.
I have to concur with Paulos. Your setting of Io'mandra sounds far more appealing and awesomer (yes, i said awesomer) than my less than stellar home brewed campaign, which tends to change weekly due to catering to the wild ideas of my PCs (they youngest two are ten yr old twins and make one helluva handful). One that note, Ravenloft or Dragonlance would be awesome.