Community

    Announcements– May 21, 2013

    Tuesday, May 21, 2013, 4:48 PM
    Posted By: WotC_Sara

    Note: All times are Pacific Daylight Time (UTC -7 hours).

    Magic Online Player Reward for June
    Magic Online Player Reward for June starts May 29, which means you have just over a week to earn your May promo card. Check out the promo cards for June below.

    Event Participation
    Promo
    Store Activity
    Promo

    Zameck Guildmage

    Firemane Avenger

    Dragon's Maze Release Events Only Around for a Limited Time
    Dragon's Maze Release events end next week, don't miss out on all the Release fun! Click for full Dragon's Maze Release events details.

    Magic Online Championship Series Season 5 Finals
    MOCS Season 5 Finals is this Saturday at 3:00 AM. Good luck for those who have qualified. If you missed the chance to qualify for the preliminaries or finals don’t worry Season 6 started last week so you have 3 more weeks to earn your 15 qualifier points. Full details.

    Downtime Notes for May 22, 2013
    The system will go into "No Pay" at 5:00 AM.
    Store and trades will shut off at approximately 7:45 AM.
    The system will be down from 8:00 AM to 12:00 PM, noon.
    This downtime is expected to last approximately 4 hours.
    This is a maintenance downtime, there is no build.

    Note: All times are Pacific Daylight Time (UTC -7 hours).

    0 (0 Ratings)

    Scheduled Downtime

    Wednesday, May 15, 2013, 9:53 AM
    Posted By: WotC_Sara

    We are running a little late with our scheduled downtime, we expect to be up before 10:30 AM.

    Thanks for your patience.

    1.4 (2 Ratings)

    Announcements– May 14, 2013

    Tuesday, May 14, 2013, 7:24 PM
    Posted By: WotC_Sara

    Note: All times are Pacific Daylight Time (UTC -7 hours).

    Play in the Dragon's Maze Release Events Now!
    Dragon's Maze Release events are up and running and with product in the Magic Online Store, make sure you don't miss out on any of the Release event fun! Dragon's Maze Release events consist of five parts:

    • Return to Ravnica Block and Dragon's Maze Booster Draft Queues (Live Now!)
    • Dragon's Maze 16-player Sealed Deck Queues (Live Now!)
    • Dragon's Maze 64-Player Top 8 Premier Drafts (beginning May 17)
    • Dragon's Maze Top 8 Sealed Deck Events (beginning May 17)
    • Dragon's Maze Release Events Championship (June 1)

    Magic Online Championship Series Season 5 Preliminaries
    MOCS Season 5 ends with tomorrow's downtime so only hours remain to earn the 15 QP's needed to compete in the Season 5 Preliminaries this Friday and Saturday. It's also your last chance to qualify for the Mind's Eye promo card. Preliminaries will be available in the Scheduled Events room after the downtime tomorrow. Preliminaries are Return to Ravnica Block Constructed and run at 6:00 PM on Friday and 6:00 AM, 12:00 PM, 6:00 PM on Saturday.

    Downtime Notes for May 15, 2013
    The system will go into "No Pay" at 5:00 AM.
    Store and trades will shut off at approximately 7:45 AM.
    The system will be down from 8:00 AM to 10:00 AM.
    This downtime is expected to last approximately 2 hours.
    This downtime contains a build with a bug fix.

    General:

    • Added: MOCS Season 5 promo card distribution.
    • Fixed: Commander games will no longer end when the first player is eliminated.

    Note: All times are Pacific Daylight Time (UTC -7 hours).

    0 (0 Ratings)

    Wide Beta Update

    Friday, May 10, 2013, 10:28 AM
    Posted By: WotC_K

    We have just released an updated version of the Wide Beta that includes the following fixes:

    Duel Scene:

    • Fixed: Two crashes related to the Duel Scene
    • Fixed: Issue with progressive lag during a match

    If you were using the Wide Beta when we deployed the change, you will need to log off and then log on to pick up the update. Thanks for your patience and now get back to your Dragon's Maze Prerelease Events!

    0 (0 Ratings)

    Multiplayer Commander Games Issue

    Wednesday, May 8, 2013, 4:49 PM
    Posted By: WotC_K

    Unfortunately after our deployment today there is a bug in multiplayer Commander games that prevents them from completing correctly. As soon as one player is eliminated, the game ends in a draw for the rest of the players. This issue only affects multiplayer Commander games, and does not impact 2-player Commander or other multiplayer formats.

    We are investigating a fix right now, but unfortunately it will not be completed, tested, and deployed until next week's downtime. We apologize for any inconvenience this causes.

    Thanks for your understanding.

    0 (0 Ratings)

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