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Posted by: LordArchaon on Aug 23, 2012 at 09:03:23 AM
The Sorcerer. My favorite class since the very first time I saw it in a manual, I always seen in it way more potential than what the rules (and consequently the designers) actually put into it.

As I explained here, I envision the Sorcerer not only as a magic user whose talent is innate, as opposed to the learned wizards and the bargaining warlock. But I see (or wish I could see) the Sorcerer as a wielder of a more fundamental type of magic. The neglected, once-fabled Elemental Power Source, basically. But in what I could explain as a transition between Elemental and Arcane, Sorcery should actually be "raw magic". A dangerous, chaotic, roiling energy that only very few individuals can "see", let alone use.

Key Concept: Raw Magic

The Sorcerer as I envision it could have been born with this ...
Posted by: LordArchaon on Apr 12, 2011 at 06:21:06 AM

There's a lot of talk in the forums about Heroes of Shadow, and two of the most talked-abouts from the book are the "underpowered" Shade race, and the Blackguard.

After seeing the preview and some leaked spoilers about the Blackguard, I thought it was probably the best class to represent one of my favorite types of warrior of all-time.

Meet the Dark Eldar Incubus, from Games Workshop's Warhammer 40k!

It's clearly a shock-troop type, and dark enough both in flavor and appearance to scream for the Blackguard class as its representation in D&D. Also, even if in theory the Dark Eldar are from a fantastic far away future, nothing about this concept would look out of place in a typical fantasy world.

Now, Dark Eldar are basically the dark elves of space. They are a depraved race that must

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Posted by: LordArchaon on Sep 19, 2010 at 10:25:51 AM


Zendikar as a plane/planet/world is characterized by "The Roil": a chaotic force that transforms the landscape without much warning. It is also probably responsible of the gravitational anomalies that are typical of many regions of Zendikar, the most famous being the Sky Ruin of Emeria, that you can see in the image I put as the logo of the group.

Add to this that many places in Zendikar are nearly pulsating with elemental power and probably every 4e DM would think it is at least all a great rift zone connected with the Elemental Chaos.

But what happens if we directly consider it an elemental realm, the Elemental Chaos' s equivalent of an astral dominion? Well, there are PROs and CONs.


PROs:

  1. - It becomes a world that can be literally inserted inside any other standard 4e world, world.
  2. -
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