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Business in Waterdeep has been dominated by the city's guilds for more than two centuries. Their management and skilled control of commerce have brought Waterdeep to its current prominence as the premier center for trade on the Sword Coast. At present, the City of Splendors officially recognizes 47 guilds. Only four have significant influence within the city, largely due to their guildmasters. They are: the Cellarers' and Plumbers Guild, the Carpenters', Roofers', and Plaisterers' Guild, the Fellowship of Carters and Coachmen, and the Guild of Watermen.

Baker's Guild

Master Baker's Hall - Castle Ward

Carpenters', Roofers' and Plaisterers' Guild

The Stone House - South Ward

Cellarers' and Plumbers' Guild

The Old Guildhall - Trades Ward

Cere-Clothiers, Ossurists and Gravedigger’s Guild

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Coopers' Guild

Cooper's Rest, Dock Ward

Council of Farmer-Grocers

The Market Hall, Castle Ward

Council of Musicians, Instrument-Makers, and Choristers

The House of Song, Trades Ward

Dungsweepers' Guild

Muleskull Tavern, Dock Ward

Fellowship of Bowers and Fletchers

The Citadel of the Arrow, Trades Ward

Fellowship of Carters and Coachmen

The Road House, South Ward

Fellowship of Innkeepers

Fellowship Hall, Castle Ward

Fellowship of Salters, Packers and Joiners

Shippers' Hall, Dock Ward

Fishmongers' Fellowship

Seaswealth Hall, Dock Ward

Guild of Apothecaries & Physicians

The House of Healing, North Ward

Guild of Butchers

The Butcher's Guildhall, Dock Ward

Guild of Chandlers and Lamplighters

House of Light, Trades Ward

Guild of Fine Carvers

House of the Fine Carvers, Castle Ward

Guild of Glassblowers, Glaziers and Speculum-makers

The House of Crystal, North Ward

Guild of Stoncutters, Masons, Potters & Tile-makers

Builder's Hall, South Ward

Guild of Trusted Pewterers and Casters

Pewterers and Casters Guild Hall, Castle Ward

Guild of Watermen

Watermen's Hall, Dock Ward

Jewelers' Guild

The House of Gems, Castle Ward

Launderers' Guild

The House of Cleanliness, Trades Ward

League of Basketmakers and Wickerworkers

The League Office, Trades Ward

League of Skinners and Tanners

League Hall, Dock Ward

Loyal Order of Street Laborers

The Streets Office of the Loal Order, Castle Ward

Master Mariners' Guild

Mariners' Hall, Dock Ward

Most Careful Order of Skilled Smiths & Metalforgers

Metalmasters' Hall, Castle Ward

Most Diligent League of Sail-makers and Cordwainers

Full Sails Tavern, Dock Ward

Most Excellent Order of Weavers and Dyers

The House of Textiles, Trades Ward

Order of Cobblers & Corvisers

Cobblers' & Corvisers' House, Trades Ward

Order of Master Shipwrights

Shipwright's House, Dock Ward

Order of Master Taylors, Glovers and Mercers

Costumers' Hall, Trades Ward

Saddlers' & Harness Makers' Guild

Saddlers' & Harness-Makers' Hall, South Ward

Scriveners', Scribes' & Clerks' Guild

The Zoarstar, Trades Ward

Solemn Order of Recognized Furriers & Woolmen

Guild Hall, Castle Ward

Splendid Order of Armourers, Locksmiths and Finesmiths

The Metal House of Wonders, Dock Ward

Stablemasters' & Farriers Guild

The Guild Paddock, Trades Way

Stationers' Guild

Stationers' Hall, Trades Way

Surveyors', Map, & Chartmakers' Guild

The Map House, Castle Ward

Tourist and Travel Guild

Green Griffin Tavern, Castle Ward

Vintners', Distillers', & Brewers' Guild

The House of Good Spirits, South Ward

Wagonmakers' and Coach Builders' Guild

The Coach & Wagon Hall, South Ward

Watchful Order of Magists & Protectors

Tower of the Order, Castle Ward