Community

 
Jump Menu:
Post Reply
Page 6 of 14  •  Prev 1 ... 4 5 6 7 8 ... 14 Next
9 months ago  ::  Aug 30, 2012 - 10:40AM #51
Keithric
  • Senior Volunteer Community Lead
Date Joined: Aug 19, 2007
Posts: 5,147

Aug 30, 2012 -- 10:25AM, tomjscott wrote:

I'm guilty of abandoning 4e like a sinking ship, but I didn't run to Pathfinder. I considered that option, but I just don't like any form of 3e at all. Instead, I've gone to 13th Age by Pelgrane Press. 


Yeah, that I totally understand. I'm very curious to try it out myself.

Of my 4 D&D 4e groups,

1) we finished a multi-year campaign a couple weeks ago and it's now switching to something else _but that's how it's always worked_, it just switches systems around frequently.
2) we're finishing a multi-year campaign and it's switching to D&D Next testing, though not due to abandoning 4e per see.
3) we've cut back on playing 4e except for playtesting Epic. Currently trying pathfinder, and half of us dislike it or don't see the point, and starting Next this weekend. I might see if they want to try 13th age.
4) one group is still going strong with 4e. 

Keith Richmond
Living Forgotten Realms Epic Writing Director
Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 11:27AM #52
kenobi65
  • Volunteer Community Lead
Date Joined: May 6, 2001
Posts: 1,917

Aug 30, 2012 -- 9:44AM, Alphastream1 wrote:

PFS has been running tables at Gen Con for many years - since LFR started, if memory serves.




It does.  Both campaigns premiered at GenCon 2008, though the first year of PFS play ("season 0") used the 3.5 rules (the Pathfinder game rules didn't come out until GenCon 2009).

Aug 30, 2012 -- 9:44AM, Alphastream1 wrote:

There really isn't any reason why PFS should overtake LFR. We know it isn't mod quality, and in my opinion it isn't about special play rewards. I would argue it is all about organization and corporate support.




I'd concur.  PFS runs a pretty tight ship (and this seems to be particularly true since Mike Brock took over).  They release 2 adventures per month, IIRC (plus extras which get released at big cons), and they meet those release dates pretty religiously.

The other thing I've noticed in the past year or two is that quite a few RPGA grognards, folks who had been playing RPGA campaigns since Living City, and were key supporters (if not administrators) of Living Greyhawk, have been popping up in PFS.  Certainly, some made the jump early (because they disliked 4E, or how LG was wrapped up), but it seems to me that it's something which has continued.  Some of these are just hardcore players, but others are folks who were LG Triads, or experienced convention organizers.  All told, it feels a bit like a "brain drain" away from LFR.

"Of course [Richard] has a knife.  He always has a knife.  We all have knives.  It's 1183, and we're barbarians!" - Eleanor of Aquitaine, "The Lion in Winter"
Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 11:46AM #53
Skerrit
  • LFR Global Admin
Date Joined: Mar 17, 2005
Posts: 1,011

Aug 30, 2012 -- 11:27AM, kenobi65 wrote:



I'd concur.  PFS runs a pretty tight ship (and this seems to be particularly true since Mike Brock took over).  They release 2 adventures per month, IIRC (plus extras which get released at big cons), and they meet those release dates pretty religiously.




I suspect a lot of that has to do with a campaign where people are paid to do the work as opposed to one based entirely on volunteerism.

Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 11:51AM #54
kenobi65
  • Volunteer Community Lead
Date Joined: May 6, 2001
Posts: 1,917

Aug 30, 2012 -- 11:46AM, Skerrit wrote:

I suspect a lot of that has to do with a campaign where people are paid to do the work as opposed to one based entirely on volunteerism.




I'm sure that's a big factor, as is the fact that every PFS scenario is a product offered for sale in Paizo's online store -- and, thus, compared to a typical OP adventure, probably gets a prioirty in editorial and layout treatment that's far closer to what a rule supplement book would get.

"Of course [Richard] has a knife.  He always has a knife.  We all have knives.  It's 1183, and we're barbarians!" - Eleanor of Aquitaine, "The Lion in Winter"
Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 12:14PM #55
logopolis
  • Dragon Slayer
Date Joined: Jul 22, 2008
Posts: 1,924

Aug 30, 2012 -- 9:44AM, Alphastream1 wrote:

There really isn't any reason why PFS should overtake LFR. We know it isn't mod quality, and in my opinion it isn't about special play rewards. I would argue it is all about organization and corporate support.


Absolutely -- it's all about the support.

I haven't played PFS, but looking at the web site, it's well organized and seems to make it easy to get started.

If WotC did something similar, by advertising LFR on the D&D landing page, offering a slick "getting started" document with the official branding, and providing functionality to advertise LFR meetups, if would go a long way.

Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 12:24PM #56
bgibbons
Date Joined: Aug 22, 2007
Posts: 1,673

Aug 30, 2012 -- 12:14PM, logopolis wrote:

If WotC did something similar, by advertising LFR on the D&D landing page, offering a slick "getting started" document with the official branding, and providing functionality to advertise LFR meetups, if would go a long way.


There are fewer online resources to find local LFR groups today than there were to find local Living City groups in 1999, which I find more than a little mind-boggling.

Back then, when I moved to a new area, the RPGA site was a key means of finding the local gaming groups, since you could literally see what groups were ordering a particular adventure and when it was scheduled to run, along with contact information for the local groups.

Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 3:15PM #57
Mirtek
  • Dragon Slayer
Date Joined: Aug 4, 2001
Posts: 3,446

Aug 29, 2012 -- 7:34PM, ShakaUVM wrote:

The RPGA used to do this kind of stuff, and they don't any more. Yes, as Alphastream said, there's some people that complain that they can't go to the big conventions. The trouble is that the RPGA listened to them. So the campaigns that are doing these sorts of things are waxing even as the RPGA's turnout declines.


Really? Because of them? Are these campaigns so small? A hundred players that are attracted to these kind of event have such a huge impact?


The campaigns are waxing in Europe because some people a six-thousand miles away (and the handfull of locals who actually spend the money to attend US conventions) get something special? Even in the US I would guess that 95% of the players never travel to the big cons.


I see the number of impacted people as to few to matter in either scenario (whether there are specials or not).

Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 3:31PM #58
Cpttylorx
Date Joined: Feb 10, 2008
Posts: 226
There is nothing special about the current LFR specials. No reason to drive *CON SUPPORT* and as such, CON's have seen a tremendous decline in numbers, and vanished altogether for LFR play, at least in Michigan.

PFS however has had a resurgence in play, and support, with specials and ex's being prime examples of why PFS has put out a better product.

Comparing Apples to Oranges. Spec = LFR Specials EX = PFS Specials.
Spec modules are able to be run by anyone in LFR, blam play.
Ex modules, require a venture captain (A regional director of play) a 5 star judge (Someone that has run multiple hundreds of modules for PFS, as well as ran modules for the very best rule support members of Paizo themselves, and been vetted as a Premiere judge. )
There is a huge gap in how these are offered, and presented.

Special certs, for special events. This is a campaign game, and this may turn off other people. But I want to be able to be special, and be unique. I base my vacations around DDXP / Origins / Gen Con. I want to come play modules, and have a chance at a unique named item, or something insanely cool.

If you can't afford to do, get time off, whatever. I feel empathy, but I also know I've made my choices in life to get to where I am, and be able to do what I can do, and if I spend hundreds upon hundreds, up into the thousands of dollars to come to Gen Con to play a "Special" I want it to be goddamn  special. I want there to be a chance to win a "Moonblade" or a +12 Hackmaster of Doom, or x - or get a cool unique, familiar or power, or multi training feat etc.

If you arent willing to go  that route, arent willing to make players bid on unique items, with IC gold, kind of like the old LC days, than really why should people show up to support product, or support play numbers, when they have no ability to leave with someone unique that says. "I spent a ton of money, to come to Gen Con - and I was lucky and I won this uber cool item, or I got this great unique campaign cert etc. "

If you want to make the campaign shine, make it sparkle, and make it cool to play at Conventions, where all the best game stories originate from. You have to give this campaign something to incentivize it.
-Pot Stirrer.
-Because I can.
Co-Author Neth 3-3 Seek and Destroy. (Now with 10% more diplomacy!)
Author ELTU 4-3 Minutes to Midnight (Waiting on Release)
ABSO 4-2. (I really am working on this I promise!)
Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 3:42PM #59
Mirtek
  • Dragon Slayer
Date Joined: Aug 4, 2001
Posts: 3,446

Aug 30, 2012 -- 3:31PM, Cpttylorx wrote:

than really why should people show up to support product, or support play numbers,


I guess in this case they just shouldn't. Why do people show up at the cinema to watch Dark Knight when they get nothing that a million other viewers don't get as well? Because they live near and wanted to pass 2.5 hours.


I think for the campaign it's better to have 90 tables played at stores accross the globe than having 90 tables played at one playe during a Con.


I think most people don't go to Cons and don't ever meet someone who went to Cons. Thus whether or not these people can bring back special stuff from the Con doesn't effect most players at all.


The only consideration worth thinking about would be whether creating those special stuff takes away from the capability to instead create standard stuff for the masses. Other than that I think it's better to have a hundred stores run their monthly game day with their two tables than having 200 tables run at some Con.


Quick Reply
Cancel
9 months ago  ::  Aug 30, 2012 - 4:01PM #60
Uthrac
Date Joined: Aug 10, 2007
Posts: 1,553
I remember special story awards "chunks of obelisk" for LFR from DDXP a few years back. Only certain (random) players in the room got them. I wonder what became of those, and/or what happened that we didn't see similar "thanks for coming to our convention - have a cookie" at later events.
Dan Anderson
@EpicUthrac
Living Forgotten Realms Calimshan Writing Director
Living Forgotten Realms Epic Writing Director

Meet me at TotalConfusion:
http://www.totalcon.com/RolePlaying.html
Quick Reply
Cancel
Page 6 of 14  •  Prev 1 ... 4 5 6 7 8 ... 14 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing