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3 years ago  ::  Jun 14, 2010 - 10:25AM #1
Skerrit
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Date Joined: Mar 17, 2005
Posts: 1,011

Please post your comments to the New Direction for LFR Discussion blog to this thread.

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3 years ago  ::  Jun 14, 2010 - 10:28AM #2
tirianmal
Date Joined: Oct 26, 2008
Posts: 1,064
You're going to form a show chorus and rename it Glee Forgotten Realms?

Say the name ten times fast and you'll get an even better joke.

Seriously, though, no blog post visible yet.
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3 years ago  ::  Jun 14, 2010 - 10:35AM #3
Skerrit
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I see it as posted. Try refreshing your browser?
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3 years ago  ::  Jun 14, 2010 - 10:40AM #4
Keithric
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Date Joined: Aug 19, 2007
Posts: 5,149
I see it, as well.

I like a lot of the structural / conceptual changes. I'm curious to see what no longer paying for adventures does (if anything).

I am somewhat worried that a reduced number of adventures, while also having an increased number of tiers, will result in play difficulties for the groups I know. I'll admit that I personally have dozens of adventures I haven't played yet, but the two groups I play with have literally played everything, and watch the releases like a hawk to schedule new things on once they're available. We're talking about giving them... 1/2 as many modules?  
Keith Richmond
Living Forgotten Realms Epic Writing Director
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3 years ago  ::  Jun 14, 2010 - 10:42AM #5
tirianmal
Date Joined: Oct 26, 2008
Posts: 1,064
I tried that a couple of times. Waited a couple of minutes and tried again and it came up.

Interesting. Any word on the Story Areas yet? ie. have they been chosen? Or is that a spoiler?

Have the new/old campaign staff been chosen yet? And is the reduction in mods per year purely a result of the reduction in staff or is the reduction in staff and the reduction in mod count a result of something else (quality for instance)? Or can't comment?

How will play numbers be tracked? Are they going to be trackable in the new system? Do the admins care or does WotC for that matter?
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3 years ago  ::  Jun 14, 2010 - 10:49AM #6
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,979
The "post adventures for download"

In the future we hope adventures will be posted there for anyone to download.


I assume the adventures will still be controlled, and we still won't be able to share MyRealms?

"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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3 years ago  ::  Jun 14, 2010 - 10:51AM #7
Skerrit
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Date Joined: Mar 17, 2005
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Jun 14, 2010 -- 10:40AM, Keithric wrote:


watch the releases like a hawk to schedule new things on once they're available. We're talking about giving them... 1/2 as many modules?  




We simply can't keep up the pace we had set. We haven't been delivery the quality we wanted or meeting our deadlines. Its just not possible. We were doing more than 100 rounds a year, which is on the order of 2/week. For most players, far more than they can ever play. For those few hardcore folks, the My Realms won't go away and hopefully these are exactly the people that can help us with the community content we hope to eventually roll out.

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3 years ago  ::  Jun 14, 2010 - 10:55AM #8
Skerrit
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Date Joined: Mar 17, 2005
Posts: 1,011

Jun 14, 2010 -- 10:42AM, tirianmal wrote:


Interesting. Any word on the Story Areas yet? ie. have they been chosen? Or is that a spoiler?




    We have some ideas, but nothing set in stone. We have no plans to release the list until we nail down the staff.

Jun 14, 2010 -- 10:42AM, tirianmal wrote:


Have the new/old campaign staff been chosen yet?




   No. We are still in the process of determing which of the old staff will be staying on. If there is an open call for these positions after that, you can rest assured that it will happen on this group.

Jun 14, 2010 -- 10:42AM, tirianmal wrote:


 And is the reduction in mods per year purely a result of the reduction in staff or is the reduction in staff and the reduction in mod count a result of something else (quality for instance)?




Both.

Jun 14, 2010 -- 10:42AM, tirianmal wrote:


How will play numbers be tracked? Are they going to be trackable in the new system? Do the admins care or does WotC for that matter?




Hopefully the new system will track downloads and we will have a much simpler convention registration that will also track tables. This is still preliminary, so I have no details to give.

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3 years ago  ::  Jun 14, 2010 - 10:56AM #9
Skerrit
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Date Joined: Mar 17, 2005
Posts: 1,011

Jun 14, 2010 -- 10:49AM, kilpatds wrote:

The "post adventures for download"

In the future we hope adventures will be posted there for anyone to download.



I assume the adventures will still be controlled, and we still won't be able to share MyRealms?




   As far as I know, we expect My Realms to petty much be exactly the same as they are now. This means they are not meant to be shared.

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3 years ago  ::  Jun 14, 2010 - 10:58AM #10
Keithric
  • Senior Volunteer Community Lead
Date Joined: Aug 19, 2007
Posts: 5,149

Jun 14, 2010 -- 10:51AM, Skerrit wrote:

We simply can't keep up the pace we had set. We haven't been delivery the quality we wanted or meeting our deadlines. Its just not possible. We were doing more than 100 rounds a year, which is on the order of 2/week. For most players, far more than they can ever play. For those few hardcore folks, the My Realms won't go away and hopefully these are exactly the people that can help us with the community content we hope to eventually roll out.


Sounds good. I mean, I'll admit that I haven't played about _50_ LFR modules, and yet I still manage to play D&D 4 times per week. It just means these other groups will have to do less LFR games, or be more willing to play MYREs - I've never figured out why MYREs aren't more popular than they seem to be.

The story area idea sounds like a great improvement over the region concept, btw. It's tricky, but I'd suggest some heavy level banding in there.

Hmm, if we have 24 modules come out for H1-P3, about what kind of distribution can we likely expect? Ex: 6 H1, 6 H2, 4 H3, 4 P1, 2 P2, 2 P3?

Keith Richmond
Living Forgotten Realms Epic Writing Director
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