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Sticky: Adventure Errata
3 years ago  ::  Aug 23, 2010 - 2:54AM #51
imaginaryfriend
Date Joined: Aug 17, 2007
Posts: 681
That is one way to view it I guess..

I would say that with LFR adventures it should be remembered that they were written and balanced around certain assumptions. Based on that, even when there may be a new version of a monster it is not a given that it will fit.

So, unless specifically stated here or some other official place, a DM should handle with care and err on the side of caution. 

There wont ever be total coverage on all the changes WoTC makes. Sometimes a DM will just have to be a DM and make the call..

As a side note: If you are using this community for official errata and adventure commentary, start referring the DM's to it? I know this probably can't/won't happen with the current boilerplate, but with the "reboot" (don't really like that term, but it sorta works) please consider both adding it and EMPHASIZING it in each adventure.
To DME, or not to DME: that is the question: Whether 'tis nobler in the mind to suffer The slings and arrows of outrageous powergaming, Or to take arms against a sea of Munchkins, And by opposing end them? To die: to sleep;No more;
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3 years ago  ::  Aug 23, 2010 - 6:49AM #52
Madfox11
  • LFR Global Admin
Date Joined: Dec 2, 2005
Posts: 4,446
Note: Use the latest version of EAST2-2 available for download on the website. Do NOT use the version from Origins 2010. A few monsters were replaced with other monsters (and the new version has been playtested to double check it still worked).
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3 years ago  ::  Aug 24, 2010 - 9:00AM #53
Joshua_Randall
Date Joined: Oct 7, 2003
Posts: 689
Really belated follow-up on some of these.

May 24, 2010 -- 1:37AM, Madfox11 wrote:

  • DRAG1-6: More gold high tier should be 500 gp. --> Low tier more gold is listed as 250 GP. Should be 350 GP?

IMPI1-6: More gold high tier should be 2100 gp. --> Low tier more gold is listed as 2100 GP. Should be 1300 GP?


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3 years ago  ::  Aug 24, 2010 - 10:14AM #54
Los_Grak
Date Joined: Jul 1, 2002
Posts: 268
CORE2-10: One of the monsters appear to be missing key words on their attacks.  For instance:

Spoiler: Show
In encounter 1, the Gul'othran Marauder has the Slave Taker power, which is an auto dominate.  Should this power have the Charm key word?  I ask for the purposes of abilities/items that give saves or immunities against Charm effects.
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3 years ago  ::  Aug 24, 2010 - 10:23AM #55
JohnduBois
Date Joined: May 29, 2004
Posts: 956

Aug 24, 2010 -- 10:14AM, Los_Grak wrote:

CORE2-10: One of the monsters appear to be missing key words on their attacks.  For instance:

Spoiler: Show

In encounter 1, the Gul'othran Marauder has the Slave Taker power, which is an auto dominate.  Should this power have the Charm key word?  I ask for the purposes of abilities/items that give saves or immunities against Charm effects.



That monster is straight out of the Compendium, and the power does not have the Charm keyword.

John du Bois
Living Forgotten Realms Writing Director, Netheril story area

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3 years ago  ::  Aug 30, 2010 - 6:17PM #56
Joshua_Randall
Date Joined: Oct 7, 2003
Posts: 689
DALE 2-1 Forever lists More Gold at high tier as 215 GP. This should probably be 250 GP to match the standard More Gold amount.
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3 years ago  ::  Sep 06, 2010 - 5:22AM #57
GreySector
Date Joined: Dec 15, 2005
Posts: 126
In CORE2-10 on page 12 it states "Since it takes four hours to reach Ravens Bluff, PCs killed in Encounter 1 can be raised during this time."  The Raise Dead ritual takes eight hours to cast.  Should the trip take eight hours, or is Raise Dead not possible on the trip?
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3 years ago  ::  Sep 06, 2010 - 7:25AM #58
Sartredes
Date Joined: May 20, 2007
Posts: 242
Isn't ritual time halved if cast from a scroll? So it is possible that it could be done in 4 hours. I think they probably put 4 hours there so an extended rest can't occur.
-Sartredes
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3 years ago  ::  Sep 06, 2010 - 7:36AM #59
GreySector
Date Joined: Dec 15, 2005
Posts: 126
I never noticed that ritual scrolls take half the time to cast.  Thanks!
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3 years ago  ::  Sep 07, 2010 - 6:03AM #60
Uthrac
Date Joined: Aug 10, 2007
Posts: 1,556

Sep 6, 2010 -- 7:25AM, Sartredes wrote:

Isn't ritual time halved if cast from a scroll? So it is possible that it could be done in 4 hours. I think they probably put 4 hours there so an extended rest can't occur.




Correct on both counts.

Spoiler: Show

Please use spoiler tags for people perusing this thread who have not yet played CORE2-10. Thanks!
 
Dan Anderson
@EpicUthrac
Living Forgotten Realms Calimshan Writing Director
Living Forgotten Realms Epic Writing Director

Meet me at TotalConfusion:
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