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							<channel><title>New Posts For Thread: ADCP4-1: City of Destinies</title><link>http://community.wizards.com/lfr/go/thread/view/76817/28889569/ADCP4-1:_City_of_Destinies</link><description>I played this twice at DDXP and I had a great time. Jay Marland and Dan Anderson were my DMs, respectively, and they couldn't have done a better job.I do have a question about one of the story awards.Spoiler: &#xD; &#xD; Show&#xD; &#xD; ADCP29 Severed Eyes of the De</description><item><title>Reading through the mod one more time before running this weekend, and this section also notes:If the PCs donate enough surges then they get to keep the benefits listed on Handouts 4 and 5, but they still suffer a consequence in Mission 2.2.However,</title><link>http://community.wizards.com/lfr/go/thread/view/76817/28889569/ADCP4-1:_City_of_Destinies?post_id=530025535#530025535</link><description>Reading through the mod one more time before running this weekend, and this section also notes:If the PCs donate enough surges then they get to keep the benefits listed on Handouts 4 and 5, but they still suffer a consequence in Mission 2.2.However,</description><pubDate>Thu, 21 Mar 2013 11:26:20 -0500</pubDate></item><item><title>This is exactly what I mean when I talk about 'providing me with tools as a DM to deal with situations without having to drop the ban-hammer' in my 'credit where credit is due' thread.I'll admit, I'm kinda torn between encouraging my AL20 table at ou</title><link>http://community.wizards.com/lfr/go/thread/view/76817/28889569/ADCP4-1:_City_of_Destinies?post_id=529862241#529862241</link><description>This is exactly what I mean when I talk about 'providing me with tools as a DM to deal with situations without having to drop the ban-hammer' in my 'credit where credit is due' thread.I'll admit, I'm kinda torn between encouraging my AL20 table at ou</description><pubDate>Fri, 15 Mar 2013 10:30:37 -0500</pubDate></item><item><title>When I ran the Eye fight, I had a solid party at the table. Didn't stop me from knocking the defender unconscious about 3 times (he kept marking me and it was the only way to drop the mark so I wasn't screwed on the free eye rays), and I had everyone</title><link>http://community.wizards.com/lfr/go/thread/view/76817/28889569/ADCP4-1:_City_of_Destinies?post_id=529860201#529860201</link><description>When I ran the Eye fight, I had a solid party at the table. Didn't stop me from knocking the defender unconscious about 3 times (he kept marking me and it was the only way to drop the mark so I wasn't screwed on the free eye rays), and I had everyone</description><pubDate>Fri, 15 Mar 2013 09:28:01 -0500</pubDate></item><item><title>That's the cool thing about table experiences -- I'm sure the DM who ran us through the second mod of the CALI mini-series at GenCon thought we were a typical alpha-strike optimized party...Spoiler: &#xD; &#xD; Show&#xD; &#xD; because we dropped Prama Ningra before</title><link>http://community.wizards.com/lfr/go/thread/view/76817/28889569/ADCP4-1:_City_of_Destinies?post_id=529859035#529859035</link><description>That's the cool thing about table experiences -- I'm sure the DM who ran us through the second mod of the CALI mini-series at GenCon thought we were a typical alpha-strike optimized party...Spoiler: &#xD; &#xD; Show&#xD; &#xD; because we dropped Prama Ningra before</description><pubDate>Fri, 15 Mar 2013 08:50:39 -0500</pubDate></item><item><title>I disagree. When I played this at DDXP last year, it only ever got off one ineffectual attack before we killed it. Dagon was much more trouble ...Spoiler: &#xD; &#xD; Show&#xD; &#xD; simply because we had to split our actions to resolve the skill challenge.</title><link>http://community.wizards.com/lfr/go/thread/view/76817/28889569/ADCP4-1:_City_of_Destinies?post_id=529845289#529845289</link><description>I disagree. When I played this at DDXP last year, it only ever got off one ineffectual attack before we killed it. Dagon was much more trouble ...Spoiler: &#xD; &#xD; Show&#xD; &#xD; simply because we had to split our actions to resolve the skill challenge.</description><pubDate>Thu, 14 Mar 2013 19:05:26 -0500</pubDate></item></channel></rss>
