Gotta be paladin, you get it all - spells, big armor and weapons, unique special abilities, and some really cool roleplaying hooks. Rangers are a close second, though I've never really agreed with them getting spells... I think they were at their finest in 3.5 with a lot of skill points and good fighting and stealth. Wizards should be awesome, and often are fun... but there's always been something lacking. I think it's that magic in stories is fantastic, and in D&D it's rather mundane....
View full commentGotta be paladin, you get it all - spells, big armor and weapons, unique special abilities, and some really cool roleplaying hooks. Rangers are a close second, though I've never really agreed with them getting spells... I think they were at their finest in 3.5 with a lot of skill points and good fighting and stealth.
Wizards should be awesome, and often are fun... but there's always been something lacking. I think it's that magic in stories is fantastic, and in D&D it's rather mundane. You can't cow a cowherd by throwing a shower of sparks... even though you really should be able to.
I like Warlord and Bard. Perhaps more so Bard although I never cared for the whole "musician/dancer" theme that is forced to accompany their basic skills and role. I enjoy having lots of skill options and in battle primarily strengthening my allies. In fact, I would like it very much if there was a class that really strengthened the concept of giving your allies bonuses and maybe even getting to choose which bonuses to give which allies at which time while outside of battle primarily...
View full commentI like Warlord and Bard. Perhaps more so Bard although I never cared for the whole "musician/dancer" theme that is forced to accompany their basic skills and role. I enjoy having lots of skill options and in battle primarily strengthening my allies.
In fact, I would like it very much if there was a class that really strengthened the concept of giving your allies bonuses and maybe even getting to choose which bonuses to give which allies at which time while outside of battle primarily relying on knowledge and diplomacy.
Lots and lots of people love 4E. Actually, much of the modern fan-base for D&D is 4E players. Lots and lots of people hate 3.5. You're preferences are not everyone's. Sorry.
View full commentLots and lots of people love 4E. Actually, much of the modern fan-base for D&D is 4E players.
Lots and lots of people hate 3.5.
Wizards should be awesome, and often are fun... but there's always been something lacking. I think it's that magic in stories is fantastic, and in D&D it's rather mundane....
View full comment
In fact, I would like it very much if there was a class that really strengthened the concept of giving your allies bonuses and maybe even getting to choose which bonuses to give which allies at which time while outside of battle primarily...
View full comment