The immunities are not any different than the Warforged and that is a +0 lvl adjustment. The immunities are nice but only half healing is a major drawback.
Your idea with intent as to how to heal a Revenant is interesting. Basing it one the casters intent is a pretty interesting idea in itself. But I think my mistake was in giving them more healing from the divine class. In the end Divine magic of anytime should only heal them 1/2 as effective. This is what helps balance out WF. To get full healing they need to be healed via REPAIR spells from an Arcane caster. This helps balance it out even more as (A) they only get full healing from a Wizard and not a cleric and (B) Any spells the wizard uses to heal that character means they have less in their arsenal to cause damage or other useful effects. This has to be addressed and I am glad you guys brought it up. I am either going to create a new line of Arcane only spells for them or I will allow them to be repaired via the repair spell.
I am not sure I like the idea of specifically making them drawing anything from eating raw meat or blood. That sorta pushes them into more Vampire than just undead in general. BUT I have been toying with giving them a PrC of their own which will have 10 levels and allow them to slowly expand themselves more into their undead side (similar to the WF juggernaut). This prestige class would work along the lines of them choosing an undead path and then gaining some abilities they would normally have access to. So a Revenant could make themselves more like A Vampire, A Zombie, A Wraith etc as time goes on.
Thanks again or your input!
Not sure. Its an Elder scrolls IV screenshot.
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