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    • joshupetersen posted a new blog post.

      Free copy of pdf to reviewers!
      If you have a blog on any site, and agree to post a review on that site about...
      March 17, 2012 at 4:07am
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    • joshupetersen added a comment to his blog post.

      First book done! Still trying to get it published though.
      www.kickstarter.com/projects/1783179039/...The first of my roleplaying books...
      March 15, 2012 at 2:17pm
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      Oh, by the way, the kickstarter video has a few more spoilers for my system that aren't released in this blog, so go check it out!
      March 15, 2012 12:17 PM PDT
      Oh, by the way, didn't mention this before, I don't think, but my system will have an open gaming license (akin to what was seen with 3.0 and 3.5). So even if it does go to publish, if Wizards is interested, they can take inspiration from it (as long as they don't make my book unnessesary).... though if they want to use my system at all and not have my book still be needed, they can hit me up about using my system under a different license ^_^
      March 15, 2012 12:29 PM PDT
    • joshupetersen posted a new blog post.

      Weapon Crafting
      An end to "big sword syndrome".In so many RPGs, it's about "get the weapon...
      February 3, 2012 at 1:38pm
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      I was actually posting about this recently somewhere. I think I sent it to whomever the owner of the blogs area ws but. I think the ability to craft weapons and magical items...maybe even find the ingredients and insanly hard to find legandary stuff needed for artifacts etc.
      But be super difficult to make it. So have a Suppliment book that handles all that while normal character who take craft skills can make simple or mid level items like a alchemists pouch.


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      February 3, 2012 1:15 PM PST
      I wasn't planning on a full supplement book anytime soon (although sometime in the distant future maybe)... but on the flip side, I'm planning to have an open-license with my books when I publish, so if someone else wants to make such a supplemental, more power to 'em. ;)
      February 3, 2012 3:22 PM PST
    • joshupetersen posted a new blog post.

      The race has begun
      Here, I was expecting to have another year or two before hearing this...
      January 9, 2012 at 9:07pm
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      Heh. I should calm down: I now see that you have other posts which indeed do give hints about your system. Keep up the good work!
      February 3, 2012 3:44 AM PST
      Lol, fair enough.
      February 3, 2012 11:09 AM PST
    • joshupetersen added a comment to his photo.

      January 23, 2012 at 10:11pm
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      Fyi, it's one of my older pictures, but I wanted to use a picture that had that sword in it (which is just a display sword, no edge, not a real weapon... used it because it's prettier than my real ones and has sentimental value. I can't get it for a more up-to-date picture though as that sword is currently in storage.)
      January 23, 2012 8:11 PM PST
    • joshupetersen uploaded a new photo.

      January 23, 2012 at 10:07pm
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      Fyi, it's one of my older pictures, but I wanted to use a picture that had that sword in it (which is just a display sword, no edge, not a real weapon... used it because it's prettier than my real ones and has sentimental value. I can't get it for a more up-to-date picture though as that sword is currently in storage.)
      January 23, 2012 8:11 PM PST
    • joshupetersen posted a new blog post.

      Woot, Just finished weapon conversion system!
      Wow, just finished my weapon-conversion system. That's my system to take most...
      January 23, 2012 at 10:05pm
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    • joshupetersen posted a new blog post.

      A hint about damage
      Oh, a fun little thing about my system. Damage. Damage is tracked, but not in...
      January 10, 2012 at 12:19pm
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      How do you avoid death spirals with this system?
      January 10, 2012 12:24 PM PST
      To put it shortly, my system focuses more on avoiding damage rather than how much damage you can take, which is fairly realistic. I mean who is going to get hit by a battle axe and then turn around and keep fighting? Generally, if you survive a hit, you're probably going to want to run. My system feels less like Conan the Barbarian or Terminator, and more like the Matrix, Equilibrium, or 300. Death comes swiftly, it's a question of how much can you get out of the way.
      January 23, 2012 7:46 PM PST
    • joshupetersen posted a new blog post.

      Hints and pseudo-spoilers on my system...
      A few interesting notes about my system...1. I have the system so weapons are...
      January 9, 2012 at 11:49pm
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    • joshupetersen added a comment to WotC_GregB's blog post on the DnD Next group.

      Welcome to the Group
      Welcome to the playtesting group for the next iteration of Dungeons &...
      January 9, 2012 at 9:15pm
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    • Aldarin21 voted in the poll, "What Type of Monster Should Be Featured in the First Playtest?".

      January 9, 2012 at 9:09pm
      12 people like this poll.

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