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    • JHKroll shared an article.

      October 22, 2012 at 5:53pm
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      ''Goring Charge: On its turn, this creature can use its movement to move at least half its speed in a straight line and then use its action to make a special melee attack. This melee attack is a gore attack (+4 attack, 3d10 + 4 damage). If it hits, the target must also make a Strength save (DC 12) or be knocked prone and, on its next turn, the target cannot use its movement to do anything other than stand up or crawl.''
      instead of
      ''Goring Charge:
      +4 ataque vs CA
      Hit: 3d10+4...


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      October 22, 2012 3:53 PM PDT
      So far, being a player and DM of the playtest, I like the direction DnDNext is heading. I see a lot of good debates as I have also played since I was 10 to 12, and now 40, so I can respect the angst at what may come. I will say this though. 4e was simple to set encounters for simple beat downs of the monsters if you didn't modify and add a monster or two. Sometimes, even more. Maybe when the system first came out, it was different. However, once many variations of characters, the many many...

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      December 8, 2012 6:38 AM PST
    • JHKroll shared an article.

      June 14, 2012 at 8:09pm
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      I once flushed a d20 down the toilet for insubordination.
      1 person likes this discussion post.
      June 16, 2012 10:58 AM PDT
      There's something exquisite about putting a D20 in a table-vice and slowly twisting the knob until the die explodes! I've only had to do this once. (If you try this, please use eye protection. It'd be a bad time to get a nat 20.)
      June 17, 2012 4:43 AM PDT
    • GMChris voted in the poll, "In a game that provides limited access to self-healing, which do you prefer?".

      April 30, 2012 at 12:37pm
      1 person likes this poll.
    • GMChris voted in the poll, "What kind of access should player characters have to self-healing?".

      April 30, 2012 at 12:37pm
      1 person likes this poll.
    • GMChris voted in the poll, "Even more crazy or new stuff (elaborate in the comments)".

      April 22, 2012 at 9:15pm
      1 person likes this poll.
    • GMChris voted in the poll, "Gain noncombat bonuses in the pursuit of evil or the protection of others ".

      April 22, 2012 at 9:15pm
      1 person likes this poll.
    • GMChris voted in the poll, "Resist damage from evil foes ".

      April 22, 2012 at 9:14pm
      1 person likes this poll.
    • GMChris voted in the poll, "Smite evil foes ".

      April 22, 2012 at 9:14pm
      1 person likes this poll.
    • GMChris voted in the poll, "Protect his or her allies ".

      April 22, 2012 at 9:14pm
      1 person likes this poll.
    • GMChris voted in the poll, "Be an expert at mounted combat ".

      April 22, 2012 at 9:14pm
      1 person likes this poll.
    • JHKroll posted to Lian87's forum thread.

      April 18, 2012 at 3:51pm
      5 people like this forum thread.
    • JHKroll shared an article.

      April 11, 2012 at 9:07pm
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      I really like 18 and 7. Especially 7. Don't reject your inheritance.
      April 28, 2012 4:34 AM PDT
      Sr. Designer Leon Cortez. :)
      May 3, 2012 11:17 AM PDT
    • GMChris voted in the poll, "Raise Dead".

      March 30, 2012 at 7:55pm
      1 person likes this poll.
    • JHKroll shared an article.

      March 29, 2012 at 9:24pm
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      Oh, I don`t get why people want so much B&W, or manga/anime art in other cases, inside D&D. They`re a bit niche, IMO, specific for old-school pulpy 80`s fans or WOW players, children, otakus, and others..., respectively.
      They all deserve attention, but I think you should focus on this: Dungeons & Dragons. An imaginative game, in which we pretend to be different people in an alternative and ''fantastically believable'' world, living great misteries and adventures. So, how to...


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      March 29, 2012 7:24 PM PDT
      To be honest, the only criticism I had of 4E D&D when it was released was the art. The art's style was fine. The problem I had was the horrible composition of most of the characters in the piece. Anatomy & physics are what I'm talking about.
      Physics...
      The "double shot" elf on p. 110 of the PHB1. Even granting the suspension of disbelief required for a fantasy game, this piece is physically unimpressive. That first arrow fell about 6 feet in front of the archer. There's no way...


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      1 person likes this discussion post.
      April 7, 2012 7:23 AM PDT
    • JHKroll shared an article.

      March 7, 2012 at 5:09pm
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      11, if your going to change something, change it all the way around and not just alter it a tad. So my thought is go all out.
      July 17, 2012 11:57 PM PDT
      I agree with making it look less 'game-like' and more sophisticated. Number 7 would be my favorite, but to be honest, none of them really do it for me. In fact, neither do the previously published ones. The various logos for the Forgotten Realms have been much better in my opinion.
      I guess the original (Advanced) Dungeons and Dragons (brown/white boxes through the 1st ed) worked because it definitely looked like a game for adults, not kids. In many cases (again, the current Forgotten Realms...


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      August 13, 2012 8:38 PM PDT
    • JHKroll shared an article.

      August 2, 2011 at 10:43pm
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      In our campaign one of our characters became the true love of a four-foot-tall Eladrin by the name of Raion Keebler. XD
      1 person likes this discussion post.
      January 27, 2012 10:32 PM PST
      Algorand: I'm curious. Since english is not my primary language and the grammar that comes with isn't either. On what pronounciation rules do you base your statement on?
      I mean, why is it wrong to pronounce Artificer as - ar-tee-fi-sir? or even Ar-dee-fi-sir?
      And why do you rhyme drow with cow?
      I'm not trying to criticise you, I'm just curious.


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      July 12, 2012 12:09 AM PDT

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