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    • JabbaVonHutt created a new forum thread.

      March 27 at 12:28pm
    • JabbaVonHutt posted to his forum thread.

      March 22 at 1:17pm
    • JabbaVonHutt shared an article.

      March 14 at 10:02am
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      Because I don't want to see this column go, I'm going to be selfish and ask you to write another couple entries.
      We have learned a bunch about Iomandra, but I'm extremely curious about the type of campaign you are considering running next. Therefore, I would really appreciate you giving us some insight into the themes that are getting you excited for the next go around.
      I think this would be the perfect "intermission" for you column, as I refuse to believe you have run out of topics...


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      March 21, 2013 5:52 AM PDT
      I have few words that can do my thoughts justice, but I'd like to try. Very simply, Dungeon Mastering is the reason I can feel "okay" in this place, and your words are the reason I am a Dungeon Master. I don't think I can ever thank you enough for that.
      Appreciated.
      - Barker


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      April 2, 2013 4:23 AM PDT
    • JabbaVonHutt shared an article.

      March 4 at 11:50am
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      All that may be true, but admit it - this direction of D&Dnext is rekindling the flames of hope, and nostalgia is beginning to surface. The perfect mix of old and new (or so we hope).
      PS - I love the idea of bounded accuracy, as I feel we are finally going back to role playing rather than knockoffs of video game design bonuses.


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      1 person likes this discussion post.
      March 8, 2013 12:43 PM PST
      Hello dear;
      how are you doing, It's a wonderful compliment to write to you at this moment. Honestly I'm interested to make a good relationship with you after I read your profile today and I am so much interested on you. I want to build a trust and honest good relationship with. However, I shall send to you my picture and tell you more details about myself on my next mail. I want you to write to me through my email (
      ...


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      May 20, 2013 3:16 PM PDT
    • JabbaVonHutt shared an article.

      January 14 at 10:23am
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      I must say you do have a difficult job in laying out the strategy as you release each new edition. From the standpoint of the three groups we've play tested 5e (Next) with we've come to the consensus that you must balance:
      1. Maximization within the market segments that yield the highest profitability (I am guessing this gets younger as the years go on).
      2. Various ages of D&D players who each have a special place in their heart for a specific edition.
      3. Keeping the original...


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      January 26, 2013 1:02 PM PST
      I would never call the lack of fluff reason for mechanics a weak point for 4e, personally, I think one of 4e's strengths was it put the fluff back where it belonged, in the hands of DMs and Players...out of combat actions, story, roleplaying, all work better in an environment where the rules aren't focused on them, but rather on just resolution mechanics, which 4e was. The DM an the Players bring the story, the exploration, and the interaction, they bring the story alive, and the more staid and...

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      January 26, 2013 4:59 PM PST
    • JabbaVonHutt shared an article.

      January 14 at 9:21am
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      I was thinking about attending WF this year but I have never played D&D in this capacity, how do the adventures work? Is it a new game every day with different people? Do you continue to play after the event or is it a contained play experience?
      January 12, 2013 5:44 PM PST
      Ok, cool. Thanks.
      January 14, 2013 7:21 AM PST
    • JabbaVonHutt shared an article.

      December 20, 2012 at 12:19pm
    • JabbaVonHutt shared an article.

      December 10, 2012 at 5:42pm
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      Maybe have x non-combat cantrips given free, so people can still choose?
      1 person likes this discussion post.
      December 19, 2012 5:13 PM PST
      Because the trope its generally trying to cater to is not a generic 'Protection' effect. Protection from Good/Evil/Neutrality was actually more of a Protection from the Supernatural effect. It generally didn't and never would affect non-magical beings, no matter what their alignment even in the 1e D&D game. Extraplanar creatures were effected, and they were classified by their alignments generally, because in 1e, among other things, there were distinct alignment planes of existence that...

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      December 24, 2012 4:10 PM PST
    • JabbaVonHutt posted to Spykes' forum thread.

      November 21, 2012 at 9:54am

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