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    • herrwhorrak shared an article.

      October 23, 2012 at 10:31am
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      The important part for any undead is a focus on the "rule of three". Why are they undead. What is their desire. How do they naturally expire. Zombies, skeletons, and ghouls are most often times made by necromancers, gods or very corrupt magical areas. Their desires are what their master bids or wonton destruction and death "mindless murder" being the key. They all expire when the magic or power that made them expires. Vampires liches are different in that they either choose or resolve that...

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      November 10, 2012 12:59 PM PST
      If a Wight or Wraith kills a living being that being becomes a Wight or Wraith but it does NOT have the ability to create any more of its kind. AKA they are a lesser Wight or Wraith. It keeps the threat of being turned into something so horrible but stops the perpetuation craziness.
      November 13, 2012 1:41 PM PST
    • herrwhorrak shared an article.

      August 7, 2012 at 8:25am
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      Those are sounding pretty good to me, but where in the hell did the carnivorous apes come from?
      August 26, 2012 5:12 PM PDT
      Here is some info toward a folklore accurate Goblin. Altho many nature spirits translate into English as “goblins”, most of the stories about the actual Goblin come from Britain during the Romantic Era, late 1800s.
      The D&D Goblin can match up well with the folklore, especially when a player race.
      • Typically: Very high Dexterity, high Intelligence, low Strength, low Charisma, very low Wisdom.
      Goblins are stealthy and surprisingly spry. They are knowledgeable and clever, but...


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      1 person likes this discussion post.
      September 13, 2012 11:15 AM PDT
    • herrwhorrak shared an article.

      June 13, 2012 at 7:46am
    • herrwhorrak posted to QuintaryStarDM's forum thread on the DnD Next group.

      Forum Topic: Playtest
      May 24, 2012 at 8:59am
    • GMChris voted in the poll, "Magic properties 2".

      May 23, 2012 at 1:52pm
      1 person likes this poll.
    • herrwhorrak shared an article.

      May 21, 2012 at 10:04am
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      First off, I like the Hit Dice mechanics for healing, and don’t have a problem with how HP’s are gained each level. Those are fine, but I think some of the other posters are right, just call ‘Hit Dice’ used for natural healing something else (surges, first aid, recovery dice, etc).
      ‘Hit Points’, as defined by M.Mearls, raises my hackles. Actually, it’s just a different way of saying ‘Wound Points’ and ‘Vitality Points’ like the Star Wars games. Which I liked, and they worked well, but...


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      June 13, 2012 5:47 AM PDT
      its fine, please turn this game back to 3.5 make your millions again, revamp it correctly and we'll love wotc for it.
      July 11, 2012 9:42 PM PDT
    • herrwhorrak shared an article.

      May 16, 2012 at 9:36am
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      1 person likes this external article.
      I like concept A the best. The other examples don't show enough 'bear'. See also Curse of the Asure bonds - my original introduction to owlbears. www.gamebanshee.com/curseoftheazurebonds...
      July 26, 2012 2:58 AM PDT
      I like the anatomy and the "mammal snout" of the second design but the exposed skull looks too wrock.
      While I always though of it as a creature of mystical (almost fey) origin it also was clear to me that it is "of the forest". I might be totally wrong.
      The skin on the legs and feathers on the body should feel to the touch like an owl but the feathers and pigmentation of the skin should look different in each forest depending on foliage and season. Thinking of this I wouldn't be...


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      July 31, 2012 10:55 AM PDT
    • GMChris voted in the poll, "Feat Choice".

      May 3, 2012 at 9:05am
    • herrwhorrak shared an article.

      May 3, 2012 at 8:37am
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      I've got a know-it-all in a game I'm running: a shade thief who was locked in the main boss' dungeon with the players (he was there when he awoke) named Grimm. Grimm has given the PCs some good information, helped them out of many a scrape - even somehow managed to put a sending stone "bug" on the main baddie to hear his plans. I'm interested to see the reactions on the cliffhanger of the adventure in a week or so when they learn their friend was a know-it-all...and the right hand man of the...

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      May 5, 2012 1:24 PM PDT
      hopefully your players aren't reading this...
      May 6, 2012 9:50 PM PDT
    • GMChris voted in the poll, "In a game that provides limited access to self-healing, which do you prefer?".

      April 26, 2012 at 9:43am
      1 person likes this poll.
    • GMChris voted in the poll, "What kind of access should player characters have to self-healing?".

      April 26, 2012 at 9:42am
      1 person likes this poll.
    • GMChris voted in the poll, "Even more crazy or new stuff (elaborate in the comments)".

      April 19, 2012 at 1:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Gain noncombat bonuses in the pursuit of evil or the protection of others ".

      April 19, 2012 at 1:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Resist damage from evil foes ".

      April 19, 2012 at 1:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Smite evil foes ".

      April 19, 2012 at 1:44pm
      1 person likes this poll.
    • GMChris voted in the poll, "Protect his or her allies ".

      April 19, 2012 at 1:44pm
      1 person likes this poll.
    • GMChris voted in the poll, "Be an expert at mounted combat ".

      April 19, 2012 at 1:44pm
      1 person likes this poll.
    • GMChris voted in the poll, "Morale".

      April 13, 2012 at 12:02pm
      1 person likes this poll.
    • GMChris voted in the poll, "Elements of Adventures (Least)".

      April 4, 2012 at 3:23pm
    • GMChris voted in the poll, "Elements of Adventures".

      April 4, 2012 at 3:22pm
      1 person likes this poll.

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      About Me: I am a white male. I am a vegetarian. I recycle. I am a liberal. I drive a Prius. I have long hair and a beard. I live on a farm. I am an American. I am an office worker. I am a roleplayer. I am a reader. I am a writer. I am a web designer. I am intellectually curious in a general way.

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