Deities of Kalgar
Good & Neutral Deities
The god of change, Avandra delights in freedom, trade, travel, adventure, and the frontier. Her temples are few in civilized lands, but her wayside shrines appear throughout the world. Halflings, merchants, and all types of adventurers are drawn to her worship, and many people raise a glass in her honor, viewing her as the god of luck.
Avandra is the daughter of the Fharlanghn, the ancient god of travel who perished millenia ago during the War of the Ancients.
Called the Platinum Dragon, Bahamut is the god of justice, protection, nobility, and honor. Lawful good paladins often revere him, and metallic dragons worship him as the first of their kind. Monarchs are crowned in his name in the nation of Caparice, who hail him as their patron deity.
Once a lesser deity, Bahamut ascended to higher divine rank when he dawned the mantle of the ancient god Heironeous who died in a duel with his half brother Hextor.
The god of spring, beauty, and the arts, Corellon is the patron of arcane magic and the fey. He seeded the world with arcane magic and planted the most ancient forests. Artists and musicians worship him, as do those who view their spellcasting as an art, and his shrines can be found throughout the Feywild. He despises Lolth and her priestesses for leading the drow astray.
Corellon is one of the most powerful and ancient deities as he is an Ancient; one of the old gods from millenia ago that took part in the fight for Kalgar against its primordial creators. Sole creator of the Feywild, Corellon is considered to be a patron to the newer deity Melora, and is the father to Sehanine.
Erathis is the god of civilization. She is the muse of great invention, founder of cities, and author of laws. Rulers, judges, pioneers, and devoted citizens revere her, and her temples hold prominent places in most of the world’s major cities. Erathis is the daughter of the Ancient god Heironeous, appointed by her father to rebuild the land of mortals after the War of the Ancients.
Ioun is the god of knowledge, skill, and prophecy. Sages, seers, and tacticians revere her, as do all who live by their knowledge and mental power. Corellon is the patron of arcane magic, but Ioun is the patron of its study. Libraries and wizard academies are built in her name. Daughter of the Ancient god Boccob, Ioun was appointed to preserve the knowledge of the mortal world, and reteach it to the new deities and mortals after the War of the Ancients.
Kord is the storm god and the lord of battle. He revels in strength, battlefield prowess, and thunder. Fighters and athletes revere him. He is a mercurial god, unbridled and wild, who summons storms over land and sea; those who hope for better weather appease him with prayers and spirited toasts. Kord's following is strong and bountiful, as he is one of the few remaining Ancient gods from before the War of the Ancients.
Melora is the god of the wilderness and the sea. She is both the wild beast and the peaceful forest, the raging whirlpool and the quiet desert. Rangers, hunters, and elves revere her, and sailors make offerings to her before beginning their voyages.
Melora is a lesser deity and daughter of the ancient god Obad-Hai. Her role is to keep watch over the nature of the material plane. While Melora's divine power is still unshapen, she has the help and guidance of the primal spirits of the natural world and he mentor and secret lover, Corellon.
Moradin is the god of creation and patron of artisans, especially miners and smiths. He brought the Dwarves into existence and carved the mountains from primordial earth. He is the guardian and protector of the hearth and the family. Dwarves from all walks of life follow him.
Moradin, too, is an Ancient, one of the few gods from the War of the Ancients.
God of the sun and summer, Pelor is the keeper of time. He supports those in need and opposes all that is evil. As the lord of agriculture and the bountiful harvest, he is the deity most commonly worshiped by ordinary humans, and his priests are well received wherever they go. Paladins and rangers are found among his worshipers.
Pelor is an Ancient and one of the original gods. He is considered to be the most powerful deity of Kalgar's pantheon. Pelor is considered to be a patron to all the good deities and is a strong ally with the Raven Queen, being two sides of the same coin.
the Raven Queen[[Image:http://img856.imageshack.us/img856/8638/ravenqueen.png|Raven Queen]]
The name of the god of death is long forgotten, but she is called the Raven Queen. She is the spinner of fate and the patron of winter. She marks the end of each mortal life, and mourners call upon her during funeral rites, in the hope that she will guard the departed from the curse of undeath.
Little is known about this mysterious god of death by all but he great ally Pelor, but she is one of the more powerful deities. Some believe that she is an Ancient while others believe that she traveled to this area of the Astral Sea from a far away Pantheon. She is the creator of the Shadowfell and reigns over it with great power.
God of the moon and autumn, Sehanine is the patron of trickery and illusions. She has close ties to Corellon and Melora and is a favorite deity among elves and halflings. She is also the god of love, who sends shadows to cloak lovers’ trysts. Scouts and thieves ask for her blessing on their work.
Asmodeus is the evil god of tyranny and domination. He rules the Nine Hells with an iron fist and a silver tongue. Aside from devils, evil creatures such as rakshasas pay him homage, and evil tieflings and warlocks are drawn to his dark cults.
Bane is the evil god of war and conquest. Militaristic nations of humans and goblins serve him and conquer in his name. Evil fighters and paladins serve him. Son of the ancient malign god Hextor, Bane took up his father's mantle when Hextor left to fight his half-brother, Heironeous to the death. The duel ended in a draw and both slew each other.
Gruumsh is the chaotic evil god of destruction, lord of marauding barbarian hordes. Where Bane commands conquest, Gruumsh exhorts his followers to slaughter and pillage. Orcs are his fervent followers, and they bear a particular hatred for elves and eladrin because Corellon put out one of Gruumsh’s eyes.
Although Gruumsh is an Ancient, his power has waned since the War of the Ancients. Shortly after the war against the primordials, Gruumsh and the evil deity Kurtulmak performed an evil ritual to exile the Misty Isle, the homeland of the Elves, and an reliquary of ancient elven knowledge. The ritual succeeded, and because of it, Corellon lost much of his following and therefore, he lost power, but Gruumsh also lost much power and Kutulmak was destroyed in the process.
Lolth is the chaotic evil god of shadow, lies, and spiders. Scheming and treachery are her commands, and her priests are a constant force of disruption in the otherwise stable society of the evil drow. Though she is properly a god and not a demon, she is called Demon Queen of Spiders.
Lolth, too, is an Ancient, but lost much of her following to Torog, a new and mysterious evil deity who know has reign over the drow and the other creatures of the Underdark, Feydark, and Shadowdark.
Olidammara is a wicked and evil god of madness, deception, and shadow. Once called the Laughing Rogue, Olidammara was a kind god of trickery and revelry, long before the War of the Ancients, but after angering Wee-Jas, an old god that governed death and magic, she attempted to kill the Laughing Rogue. Olidammara ran from Wee-Jas for many years, eluding her grasp on the various planes of existence, but was one day tricked into a demiplane where Wee-Jas could exact her revenge.
The fight was short, and Olidammara slew Wee-Jas, but the attack left him at the brink of death and horribly disfigured. He remained in that demiplane for many centuries until he could regain the strength to leave, but when he returned to the material plane, he had found that the world was different. A great war had been fought that reshaped the planet and his followers were no more.
Feeling betrayed and confused from eleven hundred years in solitude, he retreated to his ancient and empty domain in the Astral Sea. There, the evil deities Lolth and Vecna whispered to him, driving him into a jaded madness. Now bitter to the world, Olidammara weaves terror and madness in the shadows of a world unaware of his existence; an angry god without followers.
Tharizdun is the chaotic evil god who created the Abyss and is widely unknown by the mortals of Kalgar. A few scattered cults of demented followers revere him, calling him the Chained God or the Elder Elemental Eye.
Tiamat is the evil god of wealth, greed, and envy. She is the patron of chromatic dragons and those whose lust for wealth overrides any other goal or concern. Tiamat was once a lesser deity, before the War of the Ancients, but has become very powerful and is considered one of the more powerful evil deities.
Torog is the evil god of the Underdark, patron of jailers and torturers. Common superstition holds that if his name is spoken, the King that Crawls burrows up from below and drags the hapless speaker underground to an eternity of imprisonment and torture. Jailers and torturers pray to him in deep caves and cellars, and creatures of the Underdark revere him as well.
Vecna is the evil god of undead, necromancy, and secrets. He rules that which is not meant to be known and that which people wish to keep secret. Evil spellcasters and conspirators pay him homage. Vecna is an Ancient and the most powerful of the evil deities, having killed the previous god of death, Nerull, before the War of the Ancients.
Zehir is the evil god of darkness, poison, and assassins. Snakes are his favored creation, and the yuan-ti revere him above all other gods, offering sacrifice to him in pits full of writhing serpents.