East_West_Draft_Cast_Custom_Set/Designer_Resources

East_West_Draft_Cast_Custom_Set/Designer_Resources

by doomfistmonk, Dec 10,2011
This page contains links to useful tools and articles related to set design.
Before I got to R&D, I assumed most of the time spent working on a set involved coming up with enough cool cards to populate it. Now I realize that’s not really how it works. In fact, it’s really easy to come up with 229 neat, appealing spells—almost too easy, in fact. Most of the work of late design/early development is getting rid of the goodie-bag feel a lot of files have. --Zac Hill
If your theme is not at common, it’s not your theme. --Mark Rosewater
… the other major innovation in design practices is much more obvious: increased resonance. A card that suggests a familiar concept is both appealing and easy to understand, even if the actual rules text of the card is wordier than usual. My favorite card in this category is Form of the Dragon. This card is pretty complicated and weird, but it tells a story: you have transformed into a dragon, and have all of the powers of a dragon. This makes it easier to understand. Designing cards that are analogous to concepts that players are already familiar with is a practice as old as Alpha, but these cards became increasingly rare for many years. The big push to include resonant tropes in recent sets began in the Magic 2010 core set and has culminated (so far!) in Innistrad. --Ethan Fleischer
[[Magic: East West Draft Cast Custom Set | Main Page]]

Contributors