ADLN01 - The party arrived in Halltown and answered a call for mercenaries from the hobgoblin Gorshek. They were asked to investigate a rash of disappearances and disturbances reported from the lumber camp by the Gallowswood. They were also asked to retrieve or slay Captain Kirk Barge, a man whom had killed his family in a fit of madness and had formerly led the town watch. It was discovered that the disappearances were the cause of a local circle of druids that have attacked Halltown in the past. After a bit of wandering, the group came upon Barge, lost to madness. A battle ensued, resulting in the end of the murderer's life. The adventurers brought the captain's sword back to Gorshek, who seemed leery of the item, and is set to have it looked over by his shaman.
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