Compilation:_Combat_Accelerators

Compilation:_Combat_Accelerators

by DelShiftB, Feb 4,2010
The plethora of threads bemoaning the length of combat encounters in 4e (especially at Paragon levels) usually involve someone presenting a suggestion for how to speed up combat. This thread is intended to compile those suggestions into a one-stop spot for combat speed improvements.

As you provide ideas in subsequent posts, I will update this first post to include them.

-------------------------------------------------------------------------------------------
Combat accelerators seem to fall into three main categories:
  • Game Mechanic Adjustments
  • Play Style Adustments
  • Play Aids
So, without further ado, here is the list of combat accelerators thus far
-------------------------------------------------------------------------------------------
Game Mechanic Adjustments
  • Cut monster hit points (and increase damage for balance)
    • maximum monster damage (no rolls)
    • double monster damage
  • Adjust PC damage
    • maximum PC damage (no rolls)
    • average PC damage (no rolls)
-------------------------------------------------------------------------------------------
Play Style Adustments
  • Sit in default initiative order. High roll goes first.
    • if high roll is odd, go clockwise; if even go counter clockwise
    • treat DM as player for monster position
  • Time limits for each player turn
    • at end of limit, player turn "ends"
    • at end of limit, player turn "delays"
  • Roll "to hit" and "damage" simultaneously
  • Simplified player choices - use inherent enhancement bonuses instead
-------------------------------------------------------------------------------------------
Play Aids
  • Condition markers
    • soft drink bottle rings
    • poker chips
    • third-party products
    • colored paper clips
    • colored pipe-cleaners
  • Initiative counters
    • white board
    • tent folds
    • playing cards
    • counters
  • Power cards
  • Combat Tracker Software
    • Virtual Combat Cards
    • Dungeon Master Battle Screen
    • Masterplan
  • Monster stats
    • Monster builder sheets for each monster

Contributors