CharOp/Controllers/Psion/Builds/The_Doombringer/Skills

belile
Joined May 2005
532 Posts

CharOp/Controllers/Psion/Builds/The_Doombringer/Skills

by belile, Dec 1,2009
Guides: [[Dnd:CharOp/Index_of_Class_Guides|Index]] | [[Dnd:CharOp/Defenders|Defenders]] | [[Dnd:CharOp/Leaders|Leaders]] | [[Dnd:CharOp/Strikers|Strikers]] | [[Dnd:CharOp/Controllers|Controllers]] | [[Dnd:CharOp/Hybrids|Hybrids]] | [[Dnd:CharOp/Race_Guides|Races]]
Controllers: [[Dnd:CharOp/Controllers/Druid|Druid]] | [[Dnd:CharOp/Controllers/Invoker|Invoker]] | [[Dnd:CharOp/Controllers/Psion|Psion]] | [[Dnd:CharOp/Controllers/Seeker|Seeker]] | [[Dnd:CharOp/Controllers/Wizard|Wizard]]
Build: [[Dnd:CharOp/Controllers/Psion/Builds/The_Doombringer|Intro]] | [[Dnd:CharOp/Controllers/Psion/Builds/The_Doombringer/Abilities|Abilities]] | Skills | [[Dnd:CharOp/Controllers/Psion/Builds/The_Doombringer/Feats|Feats]] | [[Dnd:CharOp/Controllers/Psion/Builds/The_Doombringer/Powers|Powers]] | [[Dnd:CharOp/Controllers/Psion/Builds/The_Doombringer/Items|Items]] | [[Dnd:CharOp/Controllers/Psion/Builds/The_Doombringer/Snapshots|Snapshots]]


Skills

Arcana was chosen because of its wide applicability and intelligence synergy. It is also used in the sage of ages epic destiny when using the trick of knowledge encounter power. Bluff was chosen to maximize the racial bonus. Intimidate was chosen for its synergy with charisma (a secondary ability). Perception was chosen because it's arguably the best skill in the game. Religion training was aquired via the bard multiclass feat and chosen mostly for monster knowledge and its synergy with intelligence.

Trained Skills:
  • Arcana
  • Bluff
  • Intimidate
  • Perception
  • Religion (at 10th level)

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