The goddess of Luck and Change resides in the Astral Sea. Her symbol is three silver lines.
The oldest and most powerful of the living gods upholds justice from his domain in the Astral Sea. He is associated with a great platinum dragon, or even a kindly old man with canaries. He fights for Justice, Honor, and the Law.
The deity of strength. Kord loves physical challenges and contests, and he promotes nonlethal sports as a method for resolving disputes among his followers. His teachings say that the strong and fit should lead the weaker, and that bravery is the greatest quality anyone can have, ruler and citizen alike. Everyone should scorn cowardice, says Kord.
The lawful good god of the dwarves and the chief deity in their pantheon. A harsh but fair judge, he is strength and force of will embodied. Moradin inspires dwarven inventions and constantly seeks to improve that race, encouraging their good nature, intelligence, and harmonious existence with other good races while battling their pride and isolationist tendencies.
The god of Light and the Sun resides in the Astral Sea. Called The Sun Father and the Radiant Lord, Pelor cares more for the plight of mortals than most of his deified cohort. His followers pledge to be a warm hearth to the needy, but also to be a blinding light that drives evil from the world.
The demon prince of the undead squats on his thrown of writhing flesh deep in the bowels of the Abyss. He does little besides squatting and hating, preferring to direct his numerous followers and lesser demonic servants to do his dirty work for him. The main recipient of his hatred is the Raven Queen whom he envies and wishes to overthrow, but he also indiscriminately hates everything else. He appears as an enormous and fat red demon with leathery wings and a goat's head; he wields a powerful skull-capped wand which is said to be the remains of a desecrated deity who once defied him.
The god of Secrets was once a mage turned lich, but now he most often appears as a gaunt corpse or an animated skeleton. Whatever form he takes his left hand and eye are permanently absent, hence the emblematic symbol of his cult: an eye in the palm of a severed left hand. He prizes knowledge, especially the forbidden, and is unwilling to share his dark secrets with anyone. His enemies are limitless, but he draws especial ire from his compatriots in the realm of the dead, the Raven Queen and Orcus.
The Lord of Flames is the primordial of elemental fire. Kossuth is symbolized by the holy symbol of a twining red flame and his portfolio covers elemental fire and purification through fire. He is, however, not a true god but actually an elemental primordial, a being whose power rivals that of a true deity. The firewalkers who revere the Lord of Fire espouse the clensing properties of flame and its role in the renewal of life.