Sewers

Keith53
Joined Aug 2007
1349 Posts

Sewers

by Keith53, Feb 9,2010
Waterdeep's sewers run beneath the entire city, with the notable exception of the harbor islands and the heart of Mount Waterdeep, forming a subterranean "dungeon" between the surface and the depths of Undermountain. The uppermost portions of the sewers are in present use and fairly good repair, thands to the efforts of the Cellarers' and Plumbers' Guild. Many older smaller tunnerls are walled up and not in use - at least, not carry sewage.
[[Image:http://images.community.wizards.com/community.wizards.com/user/rpkappler/e549da5ee091cea3ed29590ecacded7b.jpg?v=157500|Sewers]]
The map shows only the largest passageways of the sewers. These are of two sorts - primary and secondary, according to size. Primary passages are 20 feet across and contain 3-foot-wide railless walkway ledges on both sides. Sewer workers cross passages by means of a their 16-foot "catch-poles" to vault across or by the use of boards, which they lay down as temporary bridges. The catch-poles are also used for reaching below water level to clear debris from sewer gratings. Secondary passages are 12 feet across with a single 3-foot-wide ledge on one side (usually the more southerl or easterly). The countless feeder pipes (and sewer pipe less than 1 foot in diameter) and tertiary tubes (which can be crawled through by a Medium or smaller creature) are not shown.
Junction rooms are usually 30-foot-by-30-foot stone cubicles, 20 feet high with a sitting ledge near the ceiling, above the muck. Surface shafts are 6 feet in diameter with iron rungs set in the walls to use as ladders to and from the sewers. The entrance to a shaft is a 3-foot-wide hole capped by a removable metal (or metal-banded wood) cover.
The accompanying map is accurate, but some of its features (such as the junction rooms and surface-shafts) are distorted in size for clarity. The sewers themselves are unnamed, so those giving directions usually give them in relation to the point of entry.

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