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08.10.2010 | 10:41 AM
Nice damage bonus for a penalty to all defenses, but resist all might be worth it. Makes you more of a target, which is kind of what you want.
You take damage, but you give more back. Two-handed Fighters in particular love this.
Your criticals are a sight to see.
The power on this weapon is pretty weak, but the property (more push distance) is good.
If you like (save ends) effects, this is the weapon for you.
Slaps out defensive penalties like it's nobody's business.
Marking from 5 squares away!!!
Negates the only way of getting away from you without getting whacked upside the head.
This weapon is OK by itself, but it's great for Tieflings, thanks to Hellfire Blood.
Combines with Wintertouched and Lasting Frost for eternal combat advantage and +5 damage. Beware the monster with cold resist; it stops this in its tracks.
Githyanki Silver Weapon (MOTP)
Combine this with Psychic Lock, and now everything you do hands out a -2 to hit debuff on top. Sweet.
Improved crits at LEVEL 12!!!!!!!!
Rerolls, which are great.
Moradin's Weapon (AV)
Good even if you're not a Cleric of Moradin. If you are, it's awesome.
The extra damage it brings doesn't stack as well as Bloodclaw or Reckless, but it can be used for Melee and Close attacks, as well as being AC/HP penalty-free. Not only that, but it smacks undead around pretty good.
Imposes a -2 AC penalty, but slaps on some major damage.
A nice property for Axes, it makes your criticals even MORE ridiculous.
Kill it with damage. For more fun, combine with an Execution Axe.