Community

 
Jump Menu:
Post Reply
Page 1 of 79  •  1 2 3 4 5 6 ... 79 Next
Switch to Forum Live View Shardworlds: The OOC
5 years ago  ::  Jan 09, 2008 - 4:08PM #1
Delfedd
Date Joined: Mar 13, 2003
Posts: 829
Yup. So we're back again. This is for all those burning questions that you surely have about Shardworlds.

So that you can start choosing your deities beforehand, The open ones are currently Fire, Water, and Weather.

Deities will not be chosen on a first come first serve basis, they will be chosen based on roleplaying experience, or the detail of their other posts.

If you're not chosen in the first draft, don't worry. Shardworlds will be producing deities much more quickly than creation.
Quick Reply
Cancel
5 years ago  ::  Jan 09, 2008 - 5:07PM #2
Destrieth
Date Joined: Jul 26, 2004
Posts: 152
From the regular LoC OOC thread...

hey, also. I plan on taking storm and air and being a team deity, I kinda want to form an elemental pantheon so if anyone wants to be an elemental deity you should truck with me because it would be cool. you know, fire, water, air and earth.

just sayin'.

okay, so, Delfedd and I were talking.

We have some good ideas to make this less like a board game... namely tossing out movement speed because it's erroneous and not in keeping with the theme that we're friggin' gods.

So we decided you can spend creation points to get another domain for 2 CP, or a permanent DvR for 3. Power costs 1 and can't be raised beyond character creation.

We decided to remove the evolve physically option because it should be a flavor thing instead

basically what we're going for is Creation Points get awarded in the game by the majority thinking actions do merit CP; they're kinda like divine experience points, basically. you can buy domains and DvR with them. think that's cool?


Quick Reply
Cancel
5 years ago  ::  Jan 09, 2008 - 7:30PM #3
alchemyprime
Date Joined: Nov 7, 2005
Posts: 107
Man, I wanted to do a god of learning and thought. But I also like fire.

Hm... a benevolent god of fire. Outside of Prometheus, not many of those exist...

I may want fire. If anyone else does, I'll just wait around until something more scholarly comes up. I think a sane intelligent god would be fun to play for once.
Quick Reply
Cancel
5 years ago  ::  Jan 10, 2008 - 5:01AM #4
Camu
Date Joined: Jan 5, 2004
Posts: 659
ok, i updated the rules based on the newest preferences

movement rules are gone

evolve is out and will just happens as you see fit

the cost of a couple of actions changed, like raising DvR will now cost 5AP


Another thing
Does everyone think the second map i made is decent enough to use as the game map
Quick Reply
Cancel
5 years ago  ::  Jan 10, 2008 - 7:15AM #5
Camu
Date Joined: Jan 5, 2004
Posts: 659
here's the map again i made, now in the right ooc channel

i was thinking of dividing the map in several pieces, so you get a few detailed maps

Spoiler: Show
Quick Reply
Cancel
5 years ago  ::  Jan 10, 2008 - 7:50AM #6
Space_Dragon
Date Joined: Nov 8, 2007
Posts: 1,976
Why can't we shape the landmasses and oceans ourselves, like we did in Creation?
Quick Reply
Cancel
5 years ago  ::  Jan 10, 2008 - 7:58AM #7
Camu
Date Joined: Jan 5, 2004
Posts: 659
didn't know how the first one started, wasn't around from the start

but it could also be a blanck map if you want
Quick Reply
Cancel
5 years ago  ::  Jan 10, 2008 - 8:31AM #8
Delfedd
Date Joined: Mar 13, 2003
Posts: 829
Reason being is that we're limiting the deific powers.

We'd end up with either an island campaign or a desert campaign.

And also, we didn't really shape the oceans and such. The Idea here is that the Creator made the land and the water all seperate and such, just like he did in Creation.

Also, you'll notice that day and night have not been seperated, there is no moon, no sun, nothing like that. This is meant to be a baseline.
Quick Reply
Cancel
5 years ago  ::  Jan 11, 2008 - 10:45AM #9
Delfedd
Date Joined: Mar 13, 2003
Posts: 829
If people want to get in on this, please, start requesting deities now.
Quick Reply
Cancel
5 years ago  ::  Jan 11, 2008 - 11:11AM #10
Delfedd
Date Joined: Mar 13, 2003
Posts: 829
Nameless Animal God (Solo Deity)
(At this point, the gods have no names)
(DvR 6 Power +3) 29 Magical Beast (swarm) [AP: 3]
Home: The World
Alignment: Neutral
Domain: Animal
Portfolio: Animals
Worshipers: N/A
Favored Weapon: Slam
Physical form: A large, oozelike creature. As you get closer, you realize that it is not one creature, but a billion tiny ones, each surging over the other reaching for you. There is a hissing on the ground, which you realize is a thousand miniscule legs each pushing foward at the same time.
CP Remaining 2
Quick Reply
Cancel
Page 1 of 79  •  1 2 3 4 5 6 ... 79 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing