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1 year ago ::
Feb 24, 2012 - 1:55AM
#1
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Date Joined:
Feb 13, 2008
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Probably an oddly worded question.
If an aircraft is in Hex A and attempts a dive/climb the rules state that if it succeeds (or fails) it moves 1 hex straight forward in Hex B. Can it make a normal turn when it enters Hex B or can it not turn until it moves into Hex C? (A-B-C all being in a straight line)
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1 year ago ::
Mar 15, 2012 - 9:48AM
#2
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Followed by an oddly worded response.
Unless somebody can contest it, IMHO, the incurred penalty took place in the hex it was attempted not the new one it must now enter. I cite page 16 movement example 3 to support my assertion.. If this was attemted at High Speed though one would have to continue straight forward yet again. Yep that's a good penalty.
GW
Your Avalon Hill VCL
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1 year ago ::
Apr 01, 2012 - 2:16PM
#3
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Date Joined:
Jul 23, 2007
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I'm going to disagree. For a dive/climb failed or succeeded, the rules explicitly state you move straight 1 hex. In your example, you cannot change the heading of your aircraft until hex C. If your aircraft were at high speed, you could not change the heading until hex D.
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1 year ago ::
Apr 01, 2012 - 8:48PM
#4
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Not sure you are disagreeing Pletch.
First review Moving Aircraft rules as written pg 13. Turn (Normal).
Success or Failure dictates your disposition when you enter a hex. You declare what you are attempting prior to moving (hex A). The above query states an attempt to dive or climb. Sucessful or not your disposition in Hex B is straight forward. At normal speed you can attempt a new manuever for Hex C. At High speed it is Hex D. (Cannot do consecutive manuevers at High speed. Normal or Difficult)
Only a Failed "Tight Turn" allows you to change you disposition when you enter the failed hex. All other failed manuevers are straight ahead.
GW
Your Avalon Hill VCL
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1 year ago ::
Apr 02, 2012 - 5:13AM
#5
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Date Joined:
Jul 23, 2007
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Ah well, perhaps I just mistunderstood! It sounds like we're talking about the same thing!
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