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Avalon Hill A&A Minis Q.. Can I dive/climb into a hex and then turn in...
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Switch to Forum Live View Can I dive/climb into a hex and then turn in the hex in which I have changed altitude?
1 year ago  ::  Feb 24, 2012 - 1:55AM #1
Asbestos
Date Joined: Feb 13, 2008
Posts: 278
Probably an oddly worded question.



If an aircraft is in Hex A and attempts a dive/climb the rules state that if it succeeds (or fails) it moves 1 hex straight forward in Hex B. Can it make a normal turn when it enters Hex B or can it not turn until it moves into Hex C? (A-B-C all being in a straight line)
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1 year ago  ::  Mar 15, 2012 - 9:48AM #2
AH_Grenzewolf
Date Joined: Mar 2, 2006
Posts: 1,666
Followed by an oddly worded response.

Unless somebody can contest it, IMHO, the incurred penalty took place in the hex it was attempted not the new one it must now enter.  I cite page 16 movement example 3 to support my assertion.. If this was attemted at High Speed though one would have to continue straight forward yet again. Yep that's a good penalty.

GW
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1 year ago  ::  Apr 01, 2012 - 2:16PM #3
Pletch
Date Joined: Jul 23, 2007
Posts: 524
I'm going to disagree.  For a dive/climb failed or succeeded, the rules explicitly state you move straight 1 hex.  In your example, you cannot change the heading of your aircraft until hex C.  If your aircraft were at high speed, you could not change the heading until hex D.
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1 year ago  ::  Apr 01, 2012 - 8:48PM #4
AH_Grenzewolf
Date Joined: Mar 2, 2006
Posts: 1,666
Not sure you are disagreeing Pletch.

First review Moving Aircraft rules as written pg 13. Turn (Normal).

Success or Failure dictates your disposition when you enter a hex. You declare what you are attempting prior to moving  (hex A).   The above query states an attempt to dive or climb. Sucessful or not your disposition in Hex B is straight forward. At normal speed you can attempt a new manuever for Hex C.  At High speed it is Hex D. (Cannot do consecutive manuevers at High speed. Normal or Difficult)

Only a Failed "Tight Turn" allows you to change you disposition when you enter the failed hex.  All other failed manuevers are straight ahead.

GW
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1 year ago  ::  Apr 02, 2012 - 5:13AM #5
Pletch
Date Joined: Jul 23, 2007
Posts: 524
Ah well, perhaps I just mistunderstood!  It sounds like we're talking about the same thing!
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