Here is a list of linked scenarios and operations for use with my posted A&AM "Close Combat" Campaign Rules.
Campaign Rules linked here:
http://forums.gleemax.com/showthread.php?t=1126165Enjoy!
“Close Combat” Axis and Allies Miniatures Campaign System.Eastern Front Campaign 1941 - 1945 v1.2by Zach Kraus
Edited by Peter FrankeAxis – Germany and its Allies
Allies – Soviet Union and its Allies
Escalation – Special Rule
Increase the point value of a player’s initial roster to 115 points from 75. Players may use rosters of up to 20 units instead of 15. A player’s roster may have no more than 150 points in total units.
Note: This rule begins in 1943 at Kursk but may be used at any point in the war as per both players agreement beforehand.
1941Operation I: BarbarossaAxis Offensive
Duration: 5 games
Defender Options:
0Operation Resources
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)
Description:
Germany has invaded the Soviet Union by launching a surprise attack.
Special Rules:
To win the operation, Germany must advance quickly by winning and gaining four campaign points. The soviets win by gaining only two campaign points and thus slowing the German advance. If the Soviets succeed in winning the operation, the Allied player will be rewarded with an additional point if they are playing the Eastern Front campaign.
Due to the poor preparations of the Soviets and the surprise of the German attack, the defending player’s roster may not contain the T-34/76.Soviet player may also use the following units: any Polish unit, 40mm Bofors L60 and any British AT guns.
German player may also use the following units: any Romanians or Hungarians.
Suggested Maps: Any 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or 11 – 16 “Eastern Front” map configuration.
Operation II: Smolensk Axis Offensive
Duration: 3 games
Defender Options: 0
Operation Resources
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)
Description:
Soviet 16th and 20th Armies destroyed.
Special Rules:
Due to the poor preparations of the Soviets and the surprise of the German attack, the defending player’s roster may not contain the T-34/76.Soviet player may also use the following units: any Polish unit, 40mm Bofors L60 and any British AT guns.
German player may also use the following units: any Romanians or Hungarians.
Suggested Maps: Any 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or 11 – 16 “Eastern Front” map configuration.
Operation III: Operation “Silver Fox”Axis Offensive
Duration: 3 games
Defender Options: 0
Operation Resources
Allied supply:
rank 0 (poor)Axis supply: rank 2 (excellent)
Description:
German and Finnish forces drive north of Leningrad.
Special Rules:
Soviet player may also use the following units: any Polish unit, 40mm Bofors L60 and any British AT guns.
German player may also use the following units: any Romanians, Hungarians or Fins.
Suggested Maps: Any 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or 11 – 16 “Eastern Front” map configuration.
Operation IV: Typhoon Axis Offensive
Duration: 5 games
Defender Options: 3
Operation Resources
Allied supply:
rank 0 (poor)Axis supply: rank 2 (excellent)
Description:
The push for Moscow begins.
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60 and any British AT guns.
German player may also use the following units: any Romanians, Hungarians or Fins.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation V: MoscowSoviet Offensive
Duration: 5 games
Defender Options: 0
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Description:
The first large Soviet counter-offensive.
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60 and any British AT guns.
German player may also use the following units: any Romanians, Hungarians or Fins.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
1942Operation VI: Rzhev-Vyazama OffensiveSoviet Offensive
Duration: 5 games
Defender Options: 2
Operation Resources
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)
Description:
The first Soviet Offensive ends in disaster.
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation VII: Operation BlauAxis Offensive
Duration: 7 games
Defender Options: 0
Operation Resources
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)
Description:
The drive for the Caucuses has begun!
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation VIII: Stalingrad Part IAxis Offensive
Duration: 5 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Description:
The Germans drive to the Volga.
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any *Urban* 11 – 16 “Eastern Front” map configuration.
Operation IX: Operation UranusAllied Offensive
Duration: 3 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Description:
Soviet attack encircles the 6th Army in Stalingrad.
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation X: Operation Winter StormAxis Offensive
Duration: 3 games
Defender Options: 0
Operation Resources
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)
Description:
Manstien’s attempt to save the 6th Army.
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
1943Operation XI: Stalingrad Part 2 Axis Offensive
Duration: 3 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Description:
Rattenkrieg (special rule: Axis units cannot retreat)
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any *Urban* 11 – 16 “Eastern Front” map configuration.
Operation XII: The Third Battle for Kharkov Axis Offensive
Duration: 5 games
Defender Options: 0
Operation Resources
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)
Description:
Manstien’s brilliance costs the Soviets 52 divisions!
Special Rules:
Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation XIII: KurskAxis Offensive
Duration: 5 games
Defender Options: 5
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 2 (excellent)
Description:
Hitler’s stomach turns over as the largest clash of armor in history occurs.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins or Italians.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
1944Operation XIV: KorsunAllied Offensive
Duration: 5 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Description:
The Germans Break out but loose nearly 6 divisions
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Romanians, Hungarians, Fins.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation XV: Jassy-KisninevAllied Offensive
Duration: 5 games
Defender Options: 3
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Description:
Romania changes sides.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60 any Romanians.
German player may also use the following units: any Hungarians and Fins. Romanian units from any previous operations are removed from the Axis player’s roster.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation XVI: Battle of the BalticAllied Offensive
Duration: 5 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Description:
The end for Finland.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60.
German player may also use the following units: any Hungarians. Finnish units from any previous operations are removed from the Axis player’s roster.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
Operation XVII: Battle of BudapestAllied Offensive
Duration: 5 games
Defender Options: 3
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Description:
The end for the Huns.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60.
German player: Hungarian units from any previous operations are removed from the Axis player’s roster.
Suggested Maps: Any 11 – 16 “Eastern Front” map configuration.
1945Operation XVIII: The VistulaAllied Offensive
Duration: 5 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Description:
The Soviets drive into Poland.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60 and any Polish Unit.
Suggested Maps: Any 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or 11 – 16 “Eastern Front” map configuration.
Operation XIX: Lake Balaton (Unternehmen Frühlingserwachen)Axis Offensive
Duration: 5 games
Defender Options: 2
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 2 (excellent)
Description:
The last German offensive on the Eastern Front.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60 and any Polish Unit.
Suggested Maps: Any 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or 11 – 16 “Eastern Front” map configuration.
Operation XX: SeelowAllied Offensive
Duration: 3 games
Defender Options: 3
Operation Resources
Allied supply: rank 1 (good)
Axis supply: rank 2 (excellent)
Description:
The Soviet drive on Berlin proves costly.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60 and any Polish Unit.
Suggested Maps: Any 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or 11 – 16 “Eastern Front” map configuration.
Operation XXI: Battle for BerlinAllied Offensive
Duration: 5 games
Defender Options: 5
Operation Resources
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Description:
The end for the Axis forces in Europe.
Special Rules:
“Escalation” rules in effect.Soviet player may also use the following units: 40mm Bofors L60 and any Polish Unit.
Suggested Maps: Any *Urban* 1 – 8 “base set” and “expanded rules” (Starter Set + Axis and Allies Expanded Rules) or *Urban* 11 – 16 “Eastern Front” map configuration.