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A&AM "Close Combat" North Africa Campaign
2 years ago  ::  Dec 18, 2008 - 6:49AM #1
frogczar
Posts: 162
Date Joined: 04/14/04
Here is a list of linked scenarios and operations for use with my posted A&AM "Close Combat" Campaign Rules.

Linked here:
http://forums.gleemax.com/showthread.php?t=1126165

Enjoy!

“Close Combat” Axis and Allies Miniatures Campaign

North Africa Campaign 1940 - 1943
By Zach Kraus
Edited and Revised by Peter Franke


1940
Operation I: Sidi Barrani
*Italian invasion of Egypt (Sidi Barrani)*
Axis offensive

Duration: 5 games
Defender options: 2
Allied supply: rank 1 (good)
Axis supply: rank 2 (excellent)

Special Rules: Only Italian units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)

Operation II: Tobruk I
*British counter-offensive*
Allied offensive

Duration: 3 games
Defender options: 0
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)

Special Rules: Only Italian units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)


1941
Operation III: Tobruk II
*Continuation of UK Tobruk offensive*
Allied offensive

Duration: 7 games
Defender options: 3
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)

Special Rules: Only Italian units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)

Operation IV: Sonnenblum
*Rommel’s first offensive*
Axis offensive

Duration: 7 games
Defender options: 2
Allied supply: rank 1 (good)
Axis supply: rank 2 (excellent)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)

Operation V: Battle Ax
*Meeting engagement*
Allied offensive

Duration: 3 games
Defender options: 1
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)

Operation VI: Crusader
*British offensive relieves Tobruk*
Allied offensive

Duration: 5 games
Defender options: 2
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)


1942
Operation VII: Gazala
*Rommel’s second offensive*
Axis offensive

Duration: 7 games
Defender options: 2
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)


Operation VIII: El Alamein
*Rommel’s offensive is stopped here*
Axis offensive

Duration: 9 games
Defender options: 3
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)


Operation IX: Supercharge
*British break out of El Alamein*
Allied offensive

Duration: 5 games
Defender options: 3
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)


Operation X: Torch
*US forces join the Allies in North Africa *
Allied offensive

Duration: 7 games
Defender options: 2
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK, US and Commonwealth (AU/CA) units are available for the Allied player.

During the operation, the Axis player may only spend Operation Resources on French Units (Vichy French).

During the operation, the Allied player my only spend Operation Resources on US Units.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)

1943
Operation XI: Tunisia (Kassarine)
*Rommel’s final offensive in NA*
Axis offensive

Duration: 5 games
Defender options: 2
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK, US and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)


Operation XII: North Africa Campaign Ends
*DAK’s final stand*
Allied offensive

Duration: 5 games
Defender options: 3
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)

Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK, US and Commonwealth (AU/CA) units are available for the Allied player.

Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
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2 years ago  ::  Jan 14, 2009 - 4:54AM #2
AH_greo
Posts: 32
Date Joined: 03/15/07
I haven't tried it yet but it seems a very nice and interesting work.

May I ask you why you have excluded French, Poles and Greeks from at least some operations? I mean, is there a special reason about that?
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