Here is a list of linked scenarios and operations for use with my posted A&AM "Close Combat" Campaign Rules.
Linked here:
http://forums.gleemax.com/showthread.php?t=1126165Enjoy!
“Close Combat” Axis and Allies Miniatures CampaignNorth Africa Campaign 1940 - 1943By Zach Kraus
Edited and Revised by Peter Franke1940 Operation I: Sidi Barrani*Italian invasion of Egypt (Sidi Barrani)*
Axis offensive
Duration: 5 games
Defender options: 2
Allied supply: rank 1 (good)
Axis supply: rank 2 (excellent)
Special Rules: Only Italian units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation II: Tobruk I*British counter-offensive*
Allied offensive
Duration: 3 games
Defender options: 0
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)
Special Rules: Only Italian units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
1941Operation III: Tobruk II*Continuation of UK Tobruk offensive*
Allied offensive
Duration: 7 games
Defender options: 3
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Special Rules: Only Italian units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation IV: Sonnenblum*Rommel’s first offensive*
Axis offensive
Duration: 7 games
Defender options: 2
Allied supply: rank 1 (good)
Axis supply: rank 2 (excellent)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation V: Battle Ax*Meeting engagement*
Allied offensive
Duration: 3 games
Defender options: 1
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation VI: Crusader*British offensive relieves Tobruk*
Allied offensive
Duration: 5 games
Defender options: 2
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
1942Operation VII: Gazala*Rommel’s second offensive*
Axis offensive
Duration: 7 games
Defender options: 2
Allied supply: rank 0 (poor)
Axis supply: rank 2 (excellent)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation VIII: El Alamein *Rommel’s offensive is stopped here*
Axis offensive
Duration: 9 games
Defender options: 3
Allied supply: rank 1 (good)
Axis supply: rank 1 (good)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation IX: Supercharge*British break out of El Alamein*
Allied offensive
Duration: 5 games
Defender options: 3
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation X: Torch*US forces join the Allies in North Africa *
Allied offensive
Duration: 7 games
Defender options: 2
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK, US and Commonwealth (AU/CA) units are available for the Allied player.
During the operation, the Axis player may only spend Operation Resources on French Units (Vichy French).
During the operation, the Allied player my only spend Operation Resources on US Units.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
1943Operation XI: Tunisia (Kassarine)*Rommel’s final offensive in NA*
Axis offensive
Duration: 5 games
Defender options: 2
Allied supply: rank 2 (excellent)
Axis supply: rank 1 (good)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK, US and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)
Operation XII: North Africa Campaign Ends*DAK’s final stand*
Allied offensive
Duration: 5 games
Defender options: 3
Allied supply: rank 2 (excellent)
Axis supply: rank 0 (poor)
Special Rules: Only Italian and German (Der Afrika Korps) units are available for the Axis player. Only UK, US and Commonwealth (AU/CA) units are available for the Allied player.
Suggested Maps: Any D1 – D3 “desert map” configuration (North Africa Map and Scenario Guide)