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3 months ago ::
Mar 06, 2013 - 5:28AM
#1
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Date Joined:
Apr 14, 2010
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I'l be taking a paragon Bard to the table this weekend, and I wanted to check if my idea has merit. The build has 2 encounter dominates through MC Druid for Charm Beast and the Heartwarder paragon path. This lets you enable your allies by making dominated enemies run past them, generating OA's with combat advantage all over the place. That beats most other ways a Bard has to generate attacks at that level. As an added bonus, you also stun the target for a round. Because it's a Prescient Bard, it also gets to turn 2 misses into hits every combat with Prescient Aid and Rhyme of the Blood-Seeking Blade. (I know War Chanter is better for preventing misses, but the paragon path is already taken for the dominate plan) Lastly, Echoing Weapon lets one ally do a doubletap. The Build
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level 13 Deva, Bard, Heartwarder Bardic Virtue Option: Virtue of Prescience Born Under a Bad Sign (Born Under a Bad Sign Benefit) Theme: Halaster's Clone FINAL ABILITY SCORES STR 11, CON 14, DEX 9, INT 12, WIS 21, CHA 21 STARTING ABILITY SCORES STR 10, CON 13, DEX 8, INT 11, WIS 16, CHA 16 AC: 27 Fort: 21 Ref: 21 Will: 28 HP: 93 Surges: 9 Surge Value: 23 TRAINED SKILLS Arcana +12, Diplomacy +16, History +14, Insight +16, Nature +16, Perception +16, Religion +14
POWERS Halaster's Clone Utility: Alter Time Deva Racial Power: Memory of a Thousand Lifetimes Bard Feature: Majestic Word Bard Feature: Words of Friendship Cleric Utility: Healing Word Bard Attack 1: Staggering Note Bard Attack 1: Vicious Mockery Bard Attack 1: Arrow of Warning Invoker Attack 1: Hand of Radiance Bard Utility 2: Moment of Escape Bard Attack 3: Rhyme of the Blood-Seeking Blade Bard Attack 5: Song of Discord Druid Utility 6: Eagle's Splendor Druid Attack 7: Charm Beast Bard Attack 9: Counterpoint Bard Utility 10: Mantle of Unity Heartwarder Attack 11: Siren Voice Heartwarder Utility 12: Sune's Shield Bard Attack 3: Echoing Weapon
FEATS Level 1: Battle Intuition Level 2: Battle Song Expertise Level 4: Sentinel Initiate Level 7: Novice Power Level 8: Acolyte Power Level 10: Acolyte of Divine Secrets Level 11: Prescient Aid Level 12: Superior Will ITEMS Magic Wand +3 Distance Dagger +3 Magic Chainmail +3 Amulet of Protection +3 The thing I'm not too happy about is the defenses. Because it's a Wis/Cha build, the AC, Fort and Ref are in the toilet (although Mantle of Unity does help). Being able to use my dagger as an implement so I can use a shield would help somewhat, as would being able to take Combat Virtuoso so I can assign some points to Int and/or Con, but the build appears to be too feat-starved for that. I could change race to Human for the extra feat, or take Elemental Initiate instead of Halaster's Clone so I can use a ki focus, but then I lose a LOT of initiative (have to use Dex instead of Wis and no +6 bonus). Dominating enemies before they can take their turn seems pretty important. I can also lose Acolyte Power, but Eagle's Splendor is just nuts on a Bard. Should I just suck it up, watch out and stay in the back line, or is there something else I can do? Maybe there's a good hybrid I missed?
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3 months ago ::
Mar 06, 2013 - 5:54AM
#2
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Date Joined:
Jun 19, 2004
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I see the goal here, but taking 2 feats to poach 2 abilities from a class makes me almost wonder why hybrid is not an option.
But then hybriding Druid is rather meh.
I dunno what more you can do here.
As a note if you are really trying to pump as much dominate as possible onto this guy you could pick up, or try to pick up some of these: Dominating Gaze (Vampire Feat power, turns your D15 into a dominate (SE) Undying's Command (Feat + Channel Div) Touch of Command (Warlock E7 IR) Domineering Gaze (Vampire D9) Command Insanity (Warlock D9) Summon Succubus (Warlock D9)
With 3 good warlock dominates in there, would it maybe be worth it to go Bard|Lock if you are just going for a master of dominates.
Currently working on making a Dex based defender. Check it out hereSpoiler:
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Need a few pre-generated characters for a one-shot you are running? Want to get a baseline for what an effective build for a class you aren't familiar with? Check out the Pregen thread here If ever you are interested what it sounds like to be at my table check out my blog and podcast here Also, I've recently done an episode on "Refluffing". You can check that out here
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3 months ago ::
Mar 06, 2013 - 5:55AM
#3
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Date Joined:
Apr 25, 2002
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Why not do a Bard|Sentinel?
NETH4-1 Containing Shadow (co-author) Handbooks
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3 months ago ::
Mar 06, 2013 - 6:49AM
#4
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Charismatic Leader with control interrupts: Warlock|Warlord/Bard/Student of Caiphon
You get a great MBA in Eldritch Strike, DTS for allies, Powerful Warning, Touch of command, VIM, Lead the Attack, Command Insanity, Song of Discord (swapped), and of course Combat Commander, Fight On, and all the SoC goodies.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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3 months ago ::
Mar 06, 2013 - 7:37AM
#5
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Date Joined:
Apr 14, 2010
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Warlock is cool, also with the dominates, but I like Charm Beast more than Touch of Command because you have far more control over who you get to dominate. And I want Bard to be a major part of the build, so no Warlord this time.
I've rebuilt it as a Sentinel hybrid, and it actually works pretty well! Frees up 2 feats (still need one of the three for Hybrid Talent), so I can at least take Improved Defenses. And Magic Stones and Wall of Thorns are pretty yummy powers for a leader|controller to have.
AC is even crappier than before (Hide instead of Chain), but that just means I've got to stay out of melee. And now that I have room for MC Sorcerer (dagger as implement), I can at least carry a shield.
EDIT: and a Bear Companion for a +2 to all defenses also helps a lot.
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3 months ago ::
Mar 06, 2013 - 8:42AM
#6
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Date Joined:
Apr 25, 2002
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With starting Str/Con of 12, you could retrain into Chain at 11th. Carry a Shielding Dagger + Staff of Sleep & Charm. Both Common Items.
NETH4-1 Containing Shadow (co-author) Handbooks
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3 months ago ::
Mar 06, 2013 - 9:39AM
#7
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Date Joined:
Feb 26, 2011
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Bard|Sentinel? My head hurts.
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3 months ago ::
Mar 06, 2013 - 10:16AM
#8
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Date Joined:
Apr 25, 2002
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Given the build is about getting 2 dominates by 13th and utilizing Wisdom and Charisma, that does tend to limit the options. And in that context, Sentinel is cheaper than the other options.
A way around it might be to pick up Combat Virtuoso and therefore not need significant Wisdom for Charm Beast. But that's a lot of feats to spend - mc, novice, acolyte, combat virtuoso by 13th
NETH4-1 Containing Shadow (co-author) Handbooks
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3 months ago ::
Mar 06, 2013 - 10:18AM
#9
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Date Joined:
Feb 26, 2011
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Yeah, but it doesn't destroy your entire build.
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3 months ago ::
Mar 06, 2013 - 10:27AM
#10
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I think we all know the right answer here is Hybrid Vampire.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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