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Switch to Forum Live View Rule Lawyers vs Freedom of Play
3 months ago  ::  Mar 01, 2013 - 11:41AM #21
CliveDauthi
Date Joined: Sep 8, 2012
Posts: 273

Feb 28, 2013 -- 10:11AM, Centauri wrote:

You can't force it. You and the other players should lead by example to earn his trust. If he offers anything along the lines of what you want, embrace and reward it.




+1



When I DMed I had a player just like this (annoyingly he was even worse) who would “bash” on me for letting the rules bend.


At the end of the day I just straight up told him that I bend the rules here and there, and as DM it’s my Right to do so. I never forced him to do things, our issue was him getting mad when I’d let other players get away with things (even though the option was open to him at anytime).


In the long run though he came around, I guess he got tired with everyone else using my laxity to their advantage and he wanted a slice of the pie & he started doing to so (Abit begrudgingly at first but then he got into it).


Some players just like Rules, and as stated my multi-posters, it comforts them and makes their achievements more viable (knowing they pulled it off by going by the book) & it irks them when they see the rules they hold so dear be bent.


But final word is you’re the DM, you make the rules at your table; Don’t force him to do things, but show him the rewards of “playing ball” and never let his mindset keep you from doing what you want with the other players ((one bad apple doesn’t mean you shouldn’t bend rules for the rest of the party))


I am not big on rules and I do believe they are meant to be broken from time to time. (but I’m a huge TotM fan where rules become murky anyways)


Hope this helps, and keep up the good DM work!

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3 months ago  ::  Mar 01, 2013 - 11:42AM #22
Kontuzdovan
Date Joined: Aug 5, 2011
Posts: 48

Mar 1, 2013 -- 11:29AM, merb101 wrote:

 

Maybe in your particular situation, the key is showing how something can be improvised within the rules? In 4E that's a bit easier because the skills are so broad, you could use Religion to sanctify a temple.






Well, I am using the skills for such things, ofc he rolled religion when he gave the blessing, the issue was the blessing itself in this situation. 

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3 months ago  ::  Mar 01, 2013 - 11:45AM #23
merb101
Date Joined: Feb 6, 2007
Posts: 321

Mar 1, 2013 -- 11:42AM, Kontuzdovan wrote:

Mar 1, 2013 -- 11:29AM, merb101 wrote:

 

Maybe in your particular situation, the key is showing how something can be improvised within the rules? In 4E that's a bit easier because the skills are so broad, you could use Religion to sanctify a temple.






Well, I am using the skills for such things, ofc he rolled religion when he gave the blessing, the issue was the blessing itself in this situation. 





Kay, I'm going to stop posting because you asked for our advice, and it is feeling like whatever advice we are giving isn't going to work. You are looking for something and honestly I don't know what it is.

So good luck, hope you work it out.

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3 months ago  ::  Mar 01, 2013 - 11:46AM #24
Kontuzdovan
Date Joined: Aug 5, 2011
Posts: 48

Mar 1, 2013 -- 11:41AM, CliveDauthi wrote:

Feb 28, 2013 -- 10:11AM, Centauri wrote:

You can't force it. You and the other players should lead by example to earn his trust. If he offers anything along the lines of what you want, embrace and reward it.




+1



When I DMed I had a player just like this (annoyingly he was even worse) who would “bash” on me for letting the rules bend.


At the end of the day I just straight up told him that I bend the rules here and there, and as DM it’s my Right to do so. I never forced him to do things, our issue was him getting mad when I’d let other players get away with things (even though the option was open to him at anytime).


In the long run though he came around, I guess he got tired with everyone else using my laxity to their advantage and he wanted a slice of the pie & he started doing to so (Abit begrudgingly at first but then he got into it).


Some players just like Rules, and as stated my multi-posters, it comforts them and makes their achievements more viable (knowing they pulled it off by going by the book) & it irks them when they see the rules they hold so dear be bent.


But final word is you’re the DM, you make the rules at your table; Don’t force him to do things, but show him the rewards of “playing ball” and never let his mindset keep you from doing what you want with the other players ((one bad apple doesn’t mean you shouldn’t bend rules for the rest of the party))


I am not big on rules and I do believe they are meant to be broken from time to time. (but I’m a huge TotM fan where rules become murky anyways)


Hope this helps, and keep up the good DM work!





I agree on everything u stated, except he isnt bad apple... everyone are red apples, he's just green one... takes time to mature ))

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3 months ago  ::  Mar 01, 2013 - 11:47AM #25
Kontuzdovan
Date Joined: Aug 5, 2011
Posts: 48

Mar 1, 2013 -- 11:45AM, merb101 wrote:



Kay, I'm going to stop posting because you asked for our advice, and it is feeling like whatever advice we are giving isn't going to work. You are looking for something and honestly I don't know what it is.

So good luck, hope you work it out.





Well you've definetly been helpfull, thx

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