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Locked: I like things unbalanced!
3 months ago  ::  Feb 25, 2013 - 3:02PM #21
Samrin
  • Dragon Slayer
Date Joined: Jan 29, 2005
Posts: 6,882

Feb 25, 2013 -- 2:58PM, rampant wrote:

I read and played 3e, the mages are completely borked. Earlier editions may have been less so but Everythign I've read and heard about them including a few perusals of the old character creation rules indicates that the game was only slightly less borked than 3e, and it used primarliy frustration mechanics to achieve this.




It was actually a design goal of 3e to have mages be borked. The pure casters were essentially the top of the Ivory Tower.

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3 months ago  ::  Feb 25, 2013 - 3:05PM #22
rampant
Date Joined: Oct 26, 2004
Posts: 7,992
Sorc, and dread ncro were top of the damned tower, druid wizard, and cleric used the tower as Pocky.
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3 months ago  ::  Feb 25, 2013 - 3:07PM #23
MechaPilot
Date Joined: Oct 5, 2007
Posts: 9,372

Feb 25, 2013 -- 2:08PM, Despiser wrote:


I liked things when they were unbalanced.



You can still have unbalanced.  As a point of fact, it's easier to throw balance off-kilter by putting your finger on the scale than it is to refine an imbalanced ruleset.
Why Mechanics-Alignment Integration is Bad Show

Mar 4, 2012 -- 5:04PM, MechaPilot wrote:

Mar 4, 2012 -- 3:46PM, Warrant wrote:

so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.


Really?  So it goes something like this?

Fighter: "I want to be a paladin."
NPC: "Really?"
Fighter: "Yes."
NPC: "Very well."  Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?"
Fighter: "I do."
NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?"
Fighter: "What?"
NPC: "I don't know what it means either."
Fighter: "Oh.  Umm, ok I do."
NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics."
Fighter: "These what?"
NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."


taking an argument too far Show

Apr 16, 2012 -- 9:27PM, Frostball wrote:

So the system is designed such that every single hit needs to be described to avoid confusion?  Here's a scenario.  The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land.  They are naked and they fight drakes taking damage throughout, but healing up with surges.  Later they meet the guy who raised the drakes.

Part 1:  I didn't describe any of the hits.  What does he see?

Part 2:  Lets say I described the drakes as biting the players, yet they healed up.  What does he see?



Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

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3 months ago  ::  Feb 25, 2013 - 3:26PM #24
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,600
Frankly the only reason I dislike an unbalanced game is because of being on the game design end.  As the DM I want predictable power levels.  I want to be able to look at my party and say okay you can handle this specific threat given that you have these levels.  I like balance only because I like level to be a clear indicator of power level...now ask me how I feel about differing advancement based upon setting...Basically I have no problem with people being stronger than the other characters I just want that higher strength to be represented by a higher level.  SO maybe in this campaign setting (my home one) wizards level faster than everyone else because in this setting wizards are especially powerful (because I have also made them rarer) however I can still look at my party and do some math to figure out exactly what strength enemies I can throw at the party.  I don't have to trial and error my way through because I don't realize that a 5th level wizard is like a 10th level fighter in terms of damage output and battlefield effectiveness.  Basically I can still have unbalanced parties, but the frickin math will work out easy so I know what I can send at the party and what will fall flat.
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3 months ago  ::  Feb 25, 2013 - 3:31PM #25
trebor_rjf
Date Joined: Sep 30, 2006
Posts: 1,082
if you like the imbalance of the games you used to play, why don't you play those instead of trying to subvert 5e for those of us who want a more well-made game?


Moderated by Orc_Welfin on Feb 25, 2013 - 03:45PM
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3 months ago  ::  Feb 25, 2013 - 3:34PM #26
Samrin
  • Dragon Slayer
Date Joined: Jan 29, 2005
Posts: 6,882

Feb 25, 2013 -- 3:31PM, trebor_rjf wrote:

if you like the imbalance of the games you used to play, why don't you play those instead of trying to subvert 5e for those of us who want a more well-made game?


also, you post reminds me of the louis ck joke about a white guy who goes to africa and says "look at all these minorities, i'm the only majority here."




I always have to be careful when quoting Louis CK. Lots of stuff slips out that can cause a ban. At least it's a funny ban.

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3 months ago  ::  Feb 25, 2013 - 3:38PM #27
chuck80
Date Joined: Sep 21, 2007
Posts: 783

Feb 25, 2013 -- 3:31PM, trebor_rjf wrote:

if you like the imbalance of the games you used to play, why don't you play those instead of trying to subvert 5e for those of us who want a more well-made game?


also, you post reminds me of the louis ck joke about a white guy who goes to africa and says "look at all these minorities, i'm the only majority here."



The guy is just expressing his opinion on what DDN should be, he isn't more trying to subvert 5e than you are, you have different opinions.

and BTW: balanced does not equal well-made, nor does unballanced means badly-made 

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3 months ago  ::  Feb 25, 2013 - 3:39PM #28
Orc_Welfin
Date Joined: Sep 20, 2012
Posts: 320
I've removed content from this thread. Posting obscenity is a violation of the Code of Conduct

You can review the Code of Conduct here: company.wizards.com/conduct

Please remember to keep your posts polite, on topic and refrain from personal attacks. You are free to disagree with one another as long as it is done in a respectful manner. 
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3 months ago  ::  Feb 25, 2013 - 4:03PM #29
trebor_rjf
Date Joined: Sep 30, 2006
Posts: 1,082

Feb 25, 2013 -- 3:39PM, Orc_Welfin wrote:

I've removed content from this thread. Posting obscenity is a violation of the Code of Conduct

You can review the Code of Conduct here: company.wizards.com/conduct

Please remember to keep your posts polite, on topic and refrain from personal attacks. You are free to disagree with one another as long as it is done in a respectful manner. 




i didn't see any obscenity in my post.

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3 months ago  ::  Feb 25, 2013 - 4:05PM #30
trebor_rjf
Date Joined: Sep 30, 2006
Posts: 1,082

Feb 25, 2013 -- 3:38PM, chuck80 wrote:

Feb 25, 2013 -- 3:31PM, trebor_rjf wrote:

if you like the imbalance of the games you used to play, why don't you play those instead of trying to subvert 5e for those of us who want a more well-made game?


also, you post reminds me of the louis ck joke about a white guy who goes to africa and says "look at all these minorities, i'm the only majority here."



The guy is just expressing his opinion on what DDN should be, he isn't more trying to subvert 5e than you are, you have different opinions.

and BTW: balanced does not equal well-made, nor does unballanced means badly-made 





unbalanced absolutely does mean that the game is badly made. it can still be fun, but imbalance is never an objectively positive quality in a game.

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