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3 months ago ::
Feb 25, 2013 - 6:53AM
#1
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Date Joined:
Jan 30, 2012
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OF course there will be an argument. You could say the sky is blue and you would find an argument on these forums. It's not worth the effort of the designers to try to appease those people.
Let's test this theory shall we? In D&DN, the default color of the sky should be blue across all settings where it would make sense to have a normal, reality-based, sky color. The notable exception to this shall be the Dark Sun's setting of Athas, where the sky should be more depicted as burnt orange in coloration.
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!
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3 months ago ::
Feb 25, 2013 - 6:56AM
#2
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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OF course there will be an argument. You could say the sky is blue and you would find an argument on these forums. It's not worth the effort of the designers to try to appease those people.
Let's test this theory shall we? In D&DN, the default color of the sky should be blue across all settings where it would make sense to have a normal, reality-based, sky color. The notable exception to this shall be the Dark Sun's setting of Athas, where the sky should be more depicted as burnt orange in coloration.
And in Mystara's Hollow World, where the sky is dirt. And Planescape, where the sky is more Sigil. (Sigil being located in a torus.) And Spelljammer where the sky is black (being D&D in spaaaaace)
Also, the sky should be black in all settings when it's night.
(Is that enough debate for you?)
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3 months ago ::
Feb 25, 2013 - 6:57AM
#3
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Date Joined:
Jun 21, 2012
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Reminds me of an awesome TV movie, The Sky Is Gray.
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3 months ago ::
Feb 25, 2013 - 7:00AM
#4
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In 4E FR, in returned Abeir the sky is silver.
...whatever
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3 months ago ::
Feb 25, 2013 - 7:05AM
#5
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Date Joined:
Jun 17, 2010
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While the specific aspect of the campaign setting that was given for the example is particularly DERP, I can't object to the idea that it's a good thing to not have a default campaign setting.
It most certainly is worth pleasing "those people" who don't want the system to dictate how their campaign world looks. And they're worth pleasing because doing so is in accordance with the original core design goals for Next of inclusiveness, there not being a "right" way to play, and making the game your own.
It is the people who refuse to accept and throw a tantrum on the forums just because someone might not have a blue sky (or whatever their pet peeve issue of the day is) that are not worth pleasing. Other people might not play the same way as you, and you don't get to deny them that opportunity any more than I get to prevent you from playing the way you want.
D&D Next = D&D: Quantum Edition
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3 months ago ::
Feb 25, 2013 - 7:10AM
#6
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Date Joined:
Jan 29, 2005
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Make campaign settings their own advanced module. Add any needed game elements, be it races, classes, backgrounds, specialties, et al.
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3 months ago ::
Feb 25, 2013 - 7:17AM
#7
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Date Joined:
Jan 30, 2012
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OF course there will be an argument. You could say the sky is blue and you would find an argument on these forums. It's not worth the effort of the designers to try to appease those people.
Let's test this theory shall we? In D&DN, the default color of the sky should be blue across all settings where it would make sense to have a normal, reality-based, sky color. The notable exception to this shall be the Dark Sun's setting of Athas, where the sky should be more depicted as burnt orange in coloration.
And in Mystara's Hollow World, where the sky is dirt. And Planescape, where the sky is more Sigil. (Sigil being located in a torus.) And Spelljammer where the sky is black (being D&D in spaaaaace)
Also, the sky should be black in all settings when it's night.
(Is that enough debate for you?)
I think we're done here, yes. Unless of course we want to continue the more interesting discussion of how pointless it is to encode general ascetics into a game system.
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!
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3 months ago ::
Feb 25, 2013 - 8:41AM
#8
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Date Joined:
Aug 18, 2007
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OF course there will be an argument. You could say the sky is blue and you would find an argument on these forums. It's not worth the effort of the designers to try to appease those people.
Let's test this theory shall we? In D&DN, the default color of the sky should be blue across all settings where it would make sense to have a normal, reality-based, sky color. The notable exception to this shall be the Dark Sun's setting of Athas, where the sky should be more depicted as burnt orange in coloration.
I just need to know why it has that sky. Blue indigo and violet light still will scatter.
CAMRA preserves and protects real ale from the homogenization of modern beer production.
D&D Grognards are the CAMRA of D&D!
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3 months ago ::
Feb 25, 2013 - 8:43AM
#9
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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OF course there will be an argument. You could say the sky is blue and you would find an argument on these forums. It's not worth the effort of the designers to try to appease those people.
Let's test this theory shall we?
In D&DN, the default color of the sky should be blue across all settings where it would make sense to have a normal, reality-based, sky color. The notable exception to this shall be the Dark Sun's setting of Athas, where the sky should be more depicted as burnt orange in coloration.
Not if Athas has a rotation. Violet blue and green light will always scatter in the thicker atmosphere.
I don't know. Athasian sky always seems to be orangish. Second Edition
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Classic Brom
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3 months ago ::
Feb 25, 2013 - 9:06AM
#10
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Date Joined:
Jan 30, 2012
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I don't know. Athasian sky always seems to be orangish.
Too much blood in the sand is making it into the upper atmosphere.

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!
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